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Entity Floats/ints


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kp_uparrow
Penalized Member
Join Date: Jun 2006
Location: 192.168.0.1
Old 08-07-2007 , 00:18   Entity Floats/ints
Reply With Quote #1

what are these things and what are their defaults?? so i might not have to set them

EV_INT_body, 3)
EV_FL_takedamage, 1.0)
EV_FL_dmg, 100.0)
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Last edited by kp_uparrow; 08-07-2007 at 00:58.
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VEN
Veteran Member
Join Date: Jan 2005
Old 08-07-2007 , 05:06   Re: Entity Floats/ints
Reply With Quote #2

Defaults for which entities?

body pev for example in CS if is set to 1 then player has additional thighpack/backpack model on his back.

takedamage pev is use DAMAGE_* constants (see HLSDK or .\amxmodx\scripting\include\hlsdk_const.inc)

dmg pev for example for trigger_hurt is amount of damage / 2 per half of second. For player it is related to drowning damage.
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