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[CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)


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gleese997
Junior Member
Join Date: May 2012
Old 06-13-2012 , 07:45   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #391

I tried to add models for the maps in the configs/hide and seek folder. They all come up with ERROR in red when clicked in game. Any idea how to fix this?
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 07-05-2012 , 06:14   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #392

Quote:
Originally Posted by gleese997 View Post
I tried to add models for the maps in the configs/hide and seek folder. They all come up with ERROR in red when clicked in game. Any idea how to fix this?
Did you check the encoding of the config files?
http://forums.alliedmods.net/showpos...&postcount=297

Are you trying to add custom models clients would have to download first?
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gleese997
Junior Member
Join Date: May 2012
Old 07-05-2012 , 13:35   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #393

Hey man that was from ages ago. Ive already fixed that. There are issues with the !whistle command and the freezing and blinding of the CT at the start of the round. Once the blind drops the server crashes. Ive put on three of my servers and all three have crashed. The whistle command also does not work all of the time. It keeps saying whistling is not allowed yet when i have set the cvars to allow it to work all the time
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 07-09-2012 , 09:57   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #394

Quote:
Originally Posted by gleese997 View Post
Hey man that was from ages ago. Ive already fixed that. There are issues with the !whistle command and the freezing and blinding of the CT at the start of the round. Once the blind drops the server crashes. Ive put on three of my servers and all three have crashed. The whistle command also does not work all of the time. It keeps saying whistling is not allowed yet when i have set the cvars to allow it to work all the time
Did you set sm_hns_whistle_delay to 0? Are you using the latest sourcemod release? There were some issues with sounds and the plugin is emitting a sound after the CT freezetime.
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SevenDevils
Junior Member
Join Date: Jul 2012
Old 07-15-2012 , 04:25   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #395

Hi, i am new here so...

Can you add something in this plugin to "freeze" the hiders automaticaly when the time is on(i mean when CTs is start to search and see)
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MissJennie
Junior Member
Join Date: May 2010
Old 07-21-2012 , 17:08   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #396

Is there an option to set, so the hiders only are given random things when they type /hide?
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 07-21-2012 , 20:08   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #397

Quote:
Originally Posted by MissJennie View Post
Is there an option to set, so the hiders only are given random things when they type /hide?

There's the sm_hns_autochoose cvar. If that's what you're looking for.
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MissJennie
Junior Member
Join Date: May 2010
Old 07-22-2012 , 17:27   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #398

Quote:
Originally Posted by Peace-Maker View Post
There's the sm_hns_autochoose cvar. If that's what you're looking for.
Ah thank you very much
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 07-29-2012 , 15:11   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #399

Quote:
Originally Posted by Peace-Maker View Post
Did you set sm_hns_whistle_delay to 0? Are you using the latest sourcemod release? There were some issues with sounds and the plugin is emitting a sound after the CT freezetime.
we got this same issue with whistle, we also got alot of other issues with the cvars.
if we set sm_hns_hp_seeker_bonus "50" they will get 100 hp when they kill someone

we have set sm_hns_hp_seeker_inc "0" but they still get health when they hit a hider

sm_hns_hide_blood "1" dosnt work either, there is still blood
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niuin
New Member
Join Date: Aug 2012
Location: japan
Old 08-10-2012 , 05:01   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #400

Hi!
thanks for greatest plugin.

We tried translation into Japanese.
If you please add.
Attached Files
File Type: zip sm_hns_jp.zip (20.9 KB, 104 views)
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