Raised This Month: $51 Target: $400
 12% 

[CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)


Post New Thread Reply   
 
Thread Tools Display Modes
jungjunghoo
Senior Member
Join Date: Sep 2009
Old 04-23-2012 , 08:15   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #381

Is it stable?
My friend told me this is not stable.
Isn't it? or Work fine?
jungjunghoo is offline
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 04-23-2012 , 08:18   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #382

You can try it out for yourself, or read some of the past 15 pages to see the current state of the plugin.
__________________
thetwistedpanda is offline
VaKe
Junior Member
Join Date: Dec 2010
Old 04-28-2012 , 07:33   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #383

There seems to be some kind of cvar parsing delay or bug.
In my server.cfg, I set sm_hns_enable 0 and change and some other hns cvars. Noone of these get applied (hns is enabled and the other values are all default), but the rest of the server.cfg is applied correctly.
When I then manually exec server.cfg later, everything including the hns values work.

This brings me to the conclusion that hns somehow ignorese "early" cvars. This could be due to it loading very late and then setting all its cvars to default (after the server.cfg got executed). Howevere I dont get the "unkown command" error.
This problems also occurs after the changelevel and map commands.

Last edited by VaKe; 04-28-2012 at 07:34.
VaKe is offline
Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 04-28-2012 , 08:03   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #384

The plugin creates a config file in cfg/sourcemod called plugin.hide_and_seek.cfg or similar. Those configs in there are executed after the server.cfg. Thats a native feature of sourcemod and is used by nearly every plugin which creates convars. Change your settings in there.
__________________
Peace-Maker is offline
VaKe
Junior Member
Join Date: Dec 2010
Old 04-28-2012 , 08:56   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #385

Thanks, I missed that.
VaKe is offline
malakaff
New Member
Join Date: Nov 2011
Old 05-04-2012 , 03:09   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #386

hello, first give thanks for that great mod .

I have an error with the command !whistle, does not always work, does random. anyone know why?

thanks
regards
malakaff is offline
hepto
Junior Member
Join Date: Jan 2012
Old 05-15-2012 , 00:20   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #387

And it is possible to enter: 1. what on administrators with a flag "a" there was no balance, i.e. they could pass from team to team? 2. That dead players and observers could watch KT and that on a radar it was not visible red points only? Google Translator

Last edited by hepto; 05-15-2012 at 00:21.
hepto is offline
shon33
New Member
Join Date: May 2012
Old 05-25-2012 , 19:04   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #388

Hello.
I have this plugin installed on my dedicated server, to play with my friends. But I would like to play normal counter strike: source as well, without hide n seek. But when I disable the plugin, with "sm_hns_enable 0", the match restarts, and everything is normal, except for: the spawn area for the hiders (Terrorists) doesn't have a buy zone. So Terrorists can't buy anything, even with the plugin disabled.

Also, I would like to set the plugin disabled once I start the server, and enable it when I wish to play hide and seek. But, even adding "sm_hns_enable 0" on my server.cfg, and "sm_hns_enable 0" into the plugin cfg file (plugin.hide_and_seek.cfg), the plugin still enables when I start the server.

Could you fix those two things, please?
Thanks in advance =)
shon33 is offline
PreFix
BANNED
Join Date: Sep 2011
Old 06-06-2012 , 08:08   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #389

Why terrorists models are lagging when they are moving?how to fix it?
PreFix is offline
Send a message via Skype™ to PreFix
tejeskifly
Senior Member
Join Date: Jun 2009
Location: Hungary, Szeged
Old 06-09-2012 , 17:54   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #390

Hi!

Hungarian translation!


edit: config files also translated!
Attached Files
File Type: txt plugin.hide_and_seek.txt (4.5 KB, 101 views)
File Type: zip maps.zip (14.2 KB, 108 views)

Last edited by tejeskifly; 06-10-2012 at 19:52.
tejeskifly is offline
Send a message via MSN to tejeskifly
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:32.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode