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[CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)


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Paparazziv2
Senior Member
Join Date: Feb 2011
Location: Chile, La Serena
Old 10-15-2011 , 15:43   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #361

L 10/15/2011 - 168:43: [SM] Displaying call stack trace for plugin "hide_and_seek.smx":
L 10/15/2011 - 168:43: [SM] [0] Line 2252, D:\Plugins2\hideandseek\addons\sourcemod\scri pting\hide_and_seek.sp::BuildMainMenu()
L 10/15/2011 - 168:43: [SM] [1] Line 325, D:\Plugins2\hideandseek\addons\sourcemod\scri pting\hide_and_seek.sp::OnMapStart()
the plugin 1.4.0 and 1.4.1 crash my server.
Metamod:Source 1.8.7 - SourceMod 1.3.8 Updated.
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Sorry for the bad english please.


Last edited by Paparazziv2; 10-15-2011 at 15:46.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 10-16-2011 , 15:35   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #362

There's a problem with entityoutput hooks in sm1.3.8. Try upgrading to the latest sourcemod1.4.0 snapshot or set sm_hns_disable_use to 0 in your config.

Don't know what that error is about there Paparazziv2. You're missing the actual error on the first line.
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iTweek
New Member
Join Date: Oct 2011
Old 10-22-2011 , 15:53   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #363

1.4 nm have made ​​it. But anyway suht down the server after a while off.

Last edited by iTweek; 10-22-2011 at 15:53.
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gpadmin
Member
Join Date: Oct 2006
Old 11-20-2011 , 07:15   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #364

Hello guys

Client version
Protocol version 19
Exe version 1.0.0.68 (cstrike)
Exe build: 12:10:18 Nov 2 2011 (4743) (240)

mode ver 1.4.1

1. Terrorist spawned with weapon?????
2. When terrorist choice any map model for hiding. Weapon still appear on him. Looks like we have box with weapon... bug???

need fix
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 11-21-2011 , 01:02   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #365

Is your sdkhooks2 gamedata up to date?
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gpadmin
Member
Join Date: Oct 2006
Old 11-21-2011 , 14:42   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #366

Using this
sdkhooks-2.1.0-linux.tar.gz

where i can update gamedata file????
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boneau
New Member
Join Date: Nov 2011
Old 11-23-2011 , 19:12   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #367

hi guys, i added the hide and seek v. 1.4.1, if somebody connect to the server and join the Ts everything is fine, but if i join the CTs the server crashs...

MetaMod:Source v1.8.7V, SourceMod v1.4.0

Serverlog:
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy 'http://192.168.80.105128']
/tmp/dumps/crash_20111124005742_1.dmp
success = no
error: Failed to open/read local data from file/application




Now i reinstall the server and just add MetaMod:Source v1.8.7V, SourceMod v1.4.0 and sdk hooks 2.1.0. If i want to connect now, the server crash`s direktly with the same error... pls help :/



PS:
I added de_saw, de_nipperhouse, cs_bankjob and de_dreamvillage to the maps. If somebody wants it, here ;) :
Attached Files
File Type: cfg de_dreamvillage.cfg (3.2 KB, 134 views)
File Type: cfg cs_bankjob.cfg (3.3 KB, 130 views)
File Type: cfg de_saw.cfg (2.6 KB, 170 views)
File Type: cfg de_nipperhouse.cfg (2.2 KB, 145 views)
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Mata Patos
Senior Member
Join Date: Jul 2011
Old 11-24-2011 , 19:15   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #368

Hi Peace-Maker,

Tell me, this plugins works good in the Latest stable version of SM and SDKHooks?
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boneau
New Member
Join Date: Nov 2011
Old 11-25-2011 , 19:37   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #369

now it works, but Ts still have weapons! (sdkhooks-2.1.0-linux.tar.gz!)

linux
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boneau
New Member
Join Date: Nov 2011
Old 11-26-2011 , 11:20   Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)
Reply With Quote #370

Line: 589
// Allow only CTs to use a weapon
if(g_bEnableHnS && GetClientTeam(client) != CS_TEAM_CT)



...maybe should be if(g_EnableHnS ?

Last edited by boneau; 11-26-2011 at 11:21.
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