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[TF2] PowerPlay Redux (29.08.2020)


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luki1412
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Join Date: Oct 2008
Location: OnPluginStart()
Old 08-28-2020 , 18:30   Re: [TF2] PowerPlay Redux (02.04.2017)
Reply With Quote #11

Quote:
Originally Posted by MarkTheMan View Post
Could you update the plugin, please?

HTML Code:
L 08/28/2020 - 21:22:31: [SM] Exception reported: Invalid client index 0
L 08/28/2020 - 21:22:31: [SM] Blaming: SomePlugins\PowerPlayRedux.smx
L 08/28/2020 - 21:22:31: [SM] Call stack trace:
L 08/28/2020 - 21:22:31: [SM]   [0] IsPlayerAlive
L 08/28/2020 - 21:22:31: [SM]   [1] Line 49, D:\Games\Steam\steamapps\common\Team Fortress 2\tf\addons\sourcemod\scripting\PowerPlayRedux.sp::PowerPlays
Fixed
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MarkTheMan
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Join Date: Aug 2018
Old 08-29-2020 , 08:45   Re: [TF2] PowerPlay Redux (02.04.2017)
Reply With Quote #12

Quote:
Originally Posted by luki1412 View Post
Fixed
now the command does nothing for some reason. I write "sm_ppr", and nothing happens. not even an error.
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luki1412
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Join Date: Oct 2008
Location: OnPluginStart()
Old 08-30-2020 , 10:01   Re: [TF2] PowerPlay Redux (02.04.2017)
Reply With Quote #13

Quote:
Originally Posted by MarkTheMan View Post
now the command does nothing for some reason. I write "sm_ppr", and nothing happens. not even an error.
Dude, the error is about checking whether the target is a valid player. Index 0 is not a valid player, its the server console. You either need to be in your own console or you need to specify the name of the player. I fixed the error. Its now being properly checked. I can add an error message for you but nothing else because you are just specifying an invalid target. If you dont specify a name, the user calling the command is used as the target.
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MarkTheMan
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Join Date: Aug 2018
Old 09-01-2020 , 06:47   Re: [TF2] PowerPlay Redux (02.04.2017)
Reply With Quote #14

Quote:
Originally Posted by luki1412 View Post
Dude, the error is about checking whether the target is a valid player. Index 0 is not a valid player, its the server console. You either need to be in your own console or you need to specify the name of the player. I fixed the error. Its now being properly checked. I can add an error message for you but nothing else because you are just specifying an invalid target. If you dont specify a name, the user calling the command is used as the target.
Yeah, sorry, I forgot to post here that doing this from the chat still works.
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