Yo guys...long time no see..i started again to play on pub cs 1.6 servers...i got to be an admin on one server but we have one little problem...maybe its associated sv_alltalk...
its like this: when alive players from one team speak, they hear each other...but also while they are dead, can hear only their teammates, not dead enemies (witch should be normal, if not normal, we want that command, somehow its changed now...)
so it should be:
When TT is alive => alive/dead teammates can hear and CT Dead
When TT is dead => can talk with dead enemies and ofc with dead teammates, and can hear all alive players
At this moment we have sv_alltalk 0, but in none situation enemies cant hear each other...with sv_alltalk 1, everyone hear all, and chat with everyone...so does anyone have any solution?