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SteamTools has moved!


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Sunnych
New Member
Join Date: Mar 2015
Old 03-10-2015 , 20:56   Re: SteamTools has moved!
Reply With Quote #21

CS:GO server version 171, instance idx 1
Download https://builds.limetech.org/?p=steamtools (Windows) 0.9.1-7202836
File 0.9.1-7202836 -> steamtools.ext.2.ep2v.dll - at compile errors were
sm version
SourceMod Version Information:
SourceMod Version: 1.6.3-dev+4577
SourcePawn Engine: SourcePawn 1.2, jit-x86 (build 1.6.3-dev+4577)
SourcePawn API: v1 = 4, v2 = 6
Compiled on: Sep 20 2014 106:45
Built from: https://github.com/alliedmodders/sou...commit/5c13a0b
Build ID: 4577:5c13a0b
http://www.sourcemod.net/
meta list
Listing 4 plugins:
[01] SourceMod (1.6.3-dev+4577) by AlliedModders LLC
[02] CS Tools (1.6.3-dev+4577) by AlliedModders LLC
[03] SDK Tools (1.6.3-dev+4577) by AlliedModders LLC
[04] SDK Hooks (1.6.3-dev+4577) by AlliedModders LLC
sm exts list
[SM] Displaying 14 extensions:
[01] Automatic Updater (1.6.3-dev+4577): Updates SourceMod gamedata files
[02] Webternet (1.6.3-dev+4577): Extension for interacting with URLs
[03] CS Tools (1.6.3-dev+4577): CS extended functionality
[04] BinTools (1.6.3-dev+4577): Low-level C/C++ Calling API
[05] SDK Tools (1.6.3-dev+4577): Source SDK Tools
[06] Top Menus (1.6.3-dev+4577): Creates sorted nested menus
[07] GeoIP (1.6.3-dev+4577): Geographical IP information
[08] Client Preferences (1.6.3-dev+4577): Saves client preference settings
[09] SQLite (1.6.3-dev+4577): SQLite Driver
[10] SDK Hooks (1.6.3-dev+4577): Source SDK Hooks
[11] cURL Extension (1.3.0.0): cURL Extension
[12] Regex (1.6.3-dev+4577): Provides regex natives for plugins
[13] Socket (3.0.1): Socket extension for SourceMod
[14] <FAILED> file "steamtools.ext.dll": ═х эрщфхэ єърчрээ√щ ьюфєы№. how to fix it?
Sunnych is offline
Old 03-10-2015, 20:57
Sunnych
This message has been deleted by Sunnych.
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-10-2015 , 21:26   Re: SteamTools has moved!
Reply With Quote #22

For the hundredth billion time, SteamTools only supports TF2, OTHER GAMES WONT WORK.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-11-2015 , 16:10   Re: SteamTools has moved!
Reply With Quote #23

Quote:
Originally Posted by Sunnych View Post
CS:GO server version 171, instance idx 1
Download https://builds.limetech.org/?p=steamtools (Windows) 0.9.1-7202836
File 0.9.1-7202836 -> steamtools.ext.2.ep2v.dll - at compile errors were

sm exts list
[SM] Displaying 14 extensions:

[14] <FAILED> file "steamtools.ext.dll": ═х эрщфхэ єърчрээ√щ ьюфєы№. how to fix it?
Quote:
Originally Posted by asherkin View Post
For the hundredth billion time, SteamTools only supports TF2, OTHER GAMES WONT WORK.
Give https://forums.alliedmods.net/showthread.php?t=229556 a try, let me know if you get stuck.
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DJ Data
SourceMod Donor
Join Date: Dec 2012
Location: Switzerland
Old 05-22-2015 , 18:47   Re: SteamTools has moved!
Reply With Quote #24

You're probably extremely tired of hearing this, but why can you not add support for CSGO? It would add so many awesome features to CSGO.
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SourcePawn Coding Level: Novice
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-22-2015 , 21:31   Re: SteamTools has moved!
Reply With Quote #25

Quote:
Originally Posted by DJ Data View Post
You're probably extremely tired of hearing this, but why can you not add support for CSGO? It would add so many awesome features to CSGO.
SteamTools was written to support a single interface configuration and I have no plans to re-write it.
If you need CS:GO support just use the SteamWorks extension, while the name is unfortunate, it has all the features and is cross-game compatible.
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DJ Data
SourceMod Donor
Join Date: Dec 2012
Location: Switzerland
Old 05-22-2015 , 23:58   Re: SteamTools has moved!
Reply With Quote #26

Quote:
Originally Posted by asherkin View Post
SteamTools was written to support a single interface configuration and I have no plans to re-write it.
If you need CS:GO support just use the SteamWorks extension, while the name is unfortunate, it has all the features and is cross-game compatible.
I didnt know SteamWorks had steamgroup support. Cheers!
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SourcePawn Coding Level: Novice
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MagicMouse
Junior Member
Join Date: Apr 2016
Location: Hidden somewhere
Old 05-03-2016 , 12:33   Re: SteamTools has moved!
Reply With Quote #27

Whenever I try to load the plugin I get

[SM] Loaded extension steamtools.ext.dll successfully.

But it doesnt say Already loaded, I always get the same messages.

(Plugins connected to it dont work either)
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Wliu
Veteran Member
Join Date: Apr 2013
Old 10-09-2016 , 11:37   Re: SteamTools has moved!
Reply With Quote #28

Hey asherkin, hate to keep bothering you, but when do you expect for the Steamtools source code to be back online?
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~Wliu
Wliu is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-09-2016 , 12:10   Re: SteamTools has moved!
Reply With Quote #29

Quote:
Originally Posted by Wliu View Post
Hey asherkin, hate to keep bothering you, but when do you expect for the Steamtools source code to be back online?
https://github.com/asherkin/SteamTools
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Mike4Told
Member
Join Date: Sep 2013
Old 11-17-2016 , 14:48   Re: SteamTools has moved!
Reply With Quote #30

I hate to ask this, and it seems I could just be missing something in front of me.. but I seem to be getting this error on my L4D2 servers....


Code:
[SM] Extension steamtools.ext.2.ep2v.dll failed to load: Could not find interface: VEngineServer023
Thanks in advance.
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