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SourceMod 1.3.7, Metamod:Source 1.8.6 Released


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BAILOPAN
Join Date: Jan 2004
Old 04-16-2011 , 02:29   SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#1

Today's two releases are to address yesterday's shenanigans. Valve released an Orange Box update that had unusually severe breakage. First, they changed a public interface in an incompatible way, and second, Linux C++ plugins had to be recompiled.

Metamod:Source 1.8.6 is compatible with the latest Orange Box and also adds support for Bloody Good Time. You can get Metamod:Source at http://www.metamodsource.net/

SourceMod 1.3.7 adds a chunk of bug fixes and small feature additions for developers. You can get SourceMod from the downloads page. Some support links:
A HUGE thanks to a large crew for their help with this release: psychonic, DS, Fyren, and asherkin were up pretty late last night making sure snapshots were working.
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jack_wade
SourceMod Donor
Join Date: Nov 2008
Old 04-16-2011 , 03:26   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#2

GJ SourceMod team ;)
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NaPaLmDeath
New Member
Join Date: Jun 2009
Old 04-16-2011 , 03:41   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#3

it works thank you very much!
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Land of plenty
SourceMod Donor
Join Date: Aug 2010
Location: location location
Old 04-16-2011 , 03:41   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#4

I guess this sort of update must really mess with your release schedule huh?

Thanks again guys.
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Acidpapst
Junior Member
Join Date: Sep 2008
Location: Germany
Old 04-16-2011 , 04:07   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#5

Thanks guys.. !!! You rescued our Weekend
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BAILOPAN
Join Date: Jan 2004
Old 04-16-2011 , 04:06   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#6

In reality, I think our release schedule is defined by these updates ;) it basically works out, aside from the mad rush to reverse engineer.
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Land of plenty
SourceMod Donor
Join Date: Aug 2010
Location: location location
Old 04-16-2011 , 04:31   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#7

Quote:
Originally Posted by BAILOPAN View Post
... it basically works out, aside from the mad rush to reverse engineer.
I am genuinely impressed by the speed with which you manage this though. Perhaps it would be hard to compare with the development of a standalone project , however, it does show you really have your acts together.
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Ginxeng
Senior Member
Join Date: Nov 2009
Location: Timber Doodle
Old 04-16-2011 , 04:09   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#8

Thanks for the swift update.
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living computer
Junior Member
Join Date: Mar 2011
Old 04-16-2011 , 05:20   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#9

how is it possible for you to fix things that quick?
its totally awesome

i wonder why valve really breaks plugins with updates because without metamod:source and sourcemod valve would not have as popular games

good job fixing it so quick you guys are the best people in the world
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deathcurse
Senior Member
Join Date: Jun 2006
Location: UK
Old 04-16-2011 , 05:27   Re: SourceMod 1.3.7, Metamod:Source 1.8.6 Released
#10

Good work. All installed on our game servers and running smoothly.
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