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[CS:GO] Knife Upgrade 2.5.7 (Saves Knife Selection) **Updated 06-02-2015**


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Biohazardsteven
AlliedModders Donor
Join Date: Nov 2010
Old 07-04-2014 , 00:52   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#21

Having the default knife on the top of the list would be the best I think...
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klexen
Senior Member
Join Date: Sep 2013
Old 07-04-2014 , 01:08   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#22

Quote:
Originally Posted by Biohazardsteven View Post
Having the default knife on the top of the list would be the best I think...
I disagree. People use the plugin for custom knives. I see the default knife as being the least important.
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Bad Cold Man
Senior Member
Join Date: Apr 2014
Old 07-04-2014 , 04:19   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#23

When you log on to the server is down menu. A player remains with one pistol, it's sad. But the idea of this plugin is very good!

Upd: menu worked!
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Last edited by Bad Cold Man; 07-04-2014 at 06:40.
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loki15
Senior Member
Join Date: Apr 2012
Location: Ukraine
Old 07-04-2014 , 06:57   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#24

Code:
L 07/04/2014 - 13:12:05: [SM] Native "PrintToConsole" reported: Client 8 is not in game
L 07/04/2014 - 13:12:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/04/2014 - 13:12:05: [SM]   [0]  Line 271, /home/forums/content/files/2/3/8/4/7/5/135213.attach::KnifeMenu()
L 07/04/2014 - 13:12:05: [SM]   [1]  Line 208, /home/forums/content/files/2/3/8/4/7/5/135213.attach::Timer_Welcome()
L 07/04/2014 - 13:12:11: Error log file session closed.
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Biohazardsteven
AlliedModders Donor
Join Date: Nov 2010
Old 07-04-2014 , 14:47   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#25

My players keep spawning without knives... There are no errors within the log.
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primofernando
Member
Join Date: Jun 2014
Old 07-04-2014 , 16:52   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#26

please add a cvar to enable or disable knife giving when no knife is spawned because i want to disable the giving of knife when no knife is spawned on map start
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waltercl
Member
Join Date: Jun 2011
Old 07-04-2014 , 21:20   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#27

Maybe I'm doing something wrong, but I have the donator flag set to "o" and all those with that flag are able to use the knife menu and choose a knife, but those without it aren't given a knife on spawn. It was on a regular bomb map, "de_dust" so not sure what's happening.

The way we'd want it is that if you don't have any custom knife in your inventory and you don't have the admin flag then you just have the standard default knife, and if you have a custom knife in your inventory then that is what you spawn with.
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klexen
Senior Member
Join Date: Sep 2013
Old 07-05-2014 , 01:10   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#28

Quote:
Originally Posted by loki15 View Post
Code:
L 07/04/2014 - 13:12:05: [SM] Native "PrintToConsole" reported: Client 8 is not in game
L 07/04/2014 - 13:12:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/04/2014 - 13:12:05: [SM]   [0]  Line 271, /home/forums/content/files/2/3/8/4/7/5/135213.attach::KnifeMenu()
L 07/04/2014 - 13:12:05: [SM]   [1]  Line 208, /home/forums/content/files/2/3/8/4/7/5/135213.attach::Timer_Welcome()
L 07/04/2014 - 13:12:11: Error log file session closed.
This should be fixed.

Quote:
Originally Posted by Biohazardsteven View Post
My players keep spawning without knives... There are no errors within the log.
This should be fixed in 1.8

Quote:
Originally Posted by primofernando View Post
please add a cvar to enable or disable knife giving when no knife is spawned because i want to disable the giving of knife when no knife is spawned on map start
This has been added. Set sm_knifeupgrade_map_disable "1"

Quote:
Originally Posted by waltercl View Post
Maybe I'm doing something wrong, but I have the donator flag set to "o" and all those with that flag are able to use the knife menu and choose a knife, but those without it aren't given a knife on spawn. It was on a regular bomb map, "de_dust" so not sure what's happening.

The way we'd want it is that if you don't have any custom knife in your inventory and you don't have the admin flag then you just have the standard default knife, and if you have a custom knife in your inventory then that is what you spawn with.
This should be fixed in 1.8
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waltercl
Member
Join Date: Jun 2011
Old 07-05-2014 , 01:46   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#29

I'm seeing a lot of errors in the errors log regarding this plugin:

L 07/05/2014 - 016:05: Info (map "de_dust2") (file "errors_20140705.log")
L 07/05/2014 - 016:05: [SM] Native "PrintToChat" reported: Client 6 is not in game
L 07/05/2014 - 016:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:05: [SM] Native "PrintToChat" reported: Client 7 is not in game
L 07/05/2014 - 016:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:05: [SM] Native "PrintToChat" reported: Client 8 is not in game
L 07/05/2014 - 016:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:08: [SM] Native "PrintToChat" reported: Client 6 is not in game
L 07/05/2014 - 016:08: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:08: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:08: [SM] Native "PrintToChat" reported: Client 7 is not in game
L 07/05/2014 - 016:08: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:08: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:08: [SM] Native "PrintToChat" reported: Client 8 is not in game
L 07/05/2014 - 016:08: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:08: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 018:05: [SM] Native "PrintToChat" reported: Client 9 is not in game
L 07/05/2014 - 018:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 018:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()

We just had a crash, and I suspect it might be this plugin. We were running the other knife plugin from dkmuniz, and we were crashing at that time as well, and I suspected that plugin too. I'm tempted to remove the knife plugin for a few days and see if we crash. But then again we've gone 2 or 3 days without crashing, and then we'll go 2 or 3 days crashing once or twice a day.
waltercl is offline
klexen
Senior Member
Join Date: Sep 2013
Old 07-05-2014 , 02:08   Re: [CS:GO] Custom Knife Skin (Saves Knife Selection) **Updated 7-3-2014**
#30

Quote:
Originally Posted by waltercl View Post
I'm seeing a lot of errors in the errors log regarding this plugin:

L 07/05/2014 - 016:05: Info (map "de_dust2") (file "errors_20140705.log")
L 07/05/2014 - 016:05: [SM] Native "PrintToChat" reported: Client 6 is not in game
L 07/05/2014 - 016:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:05: [SM] Native "PrintToChat" reported: Client 7 is not in game
L 07/05/2014 - 016:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:05: [SM] Native "PrintToChat" reported: Client 8 is not in game
L 07/05/2014 - 016:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:08: [SM] Native "PrintToChat" reported: Client 6 is not in game
L 07/05/2014 - 016:08: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:08: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:08: [SM] Native "PrintToChat" reported: Client 7 is not in game
L 07/05/2014 - 016:08: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:08: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 016:08: [SM] Native "PrintToChat" reported: Client 8 is not in game
L 07/05/2014 - 016:08: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 016:08: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()
L 07/05/2014 - 018:05: [SM] Native "PrintToChat" reported: Client 9 is not in game
L 07/05/2014 - 018:05: [SM] Displaying call stack trace for plugin "sm_knifeupgrade.smx":
L 07/05/2014 - 018:05: [SM] [0] Line 192, /home/forums/content/files/2/3/8/4/7/5/135197.attach::Timer_Welcome()

We just had a crash, and I suspect it might be this plugin. We were running the other knife plugin from dkmuniz, and we were crashing at that time as well, and I suspected that plugin too. I'm tempted to remove the knife plugin for a few days and see if we crash. But then again we've gone 2 or 3 days without crashing, and then we'll go 2 or 3 days crashing once or twice a day.
I'm sorry about that. 1.9 should fix this for good. I added more checks than are probably required this time to make sure.
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