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[L4D1] The Last Man On Earth (FEB 2019)


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Author
axelnieves2012
Senior Member
Join Date: Oct 2014
Location: Argentina
Plugin ID:
6314
Plugin Version:
1.0.0
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Simulates L4D2's mutation called The Last Man On Earth.
    Old 10-26-2018 , 08:50   [L4D1] The Last Man On Earth (FEB 2019)
    Reply With Quote #1

    *New video*: https://youtu.be/PajajPLtl5E
    https://youtu.be/GwDUXXmY8B4

    Welcome!
    This plugin makes possible to play L4D2's mutation called "The Last Man On Earth" on L4D1.
    "There is no helping split screen. There are no bots teammates.
    Althought there are no common infecteds, Special Infecteds will hunt you and become your closest friends."


    WHAT'S NEW?:
    VERSION 1.0.0 STABLE [16 FEB 2019]
    1) Fixed: All-dead bug (round not restarting on all survivor killed).
    2) Added: LostCall vocalization: cvar l4d1_lastman_vocalization.
    3) Fixed: Some bugs related to incap music not stopping.
    4) Updated to new syntax.

    Previous versions:
    Spoiler


    TO DO LIST:
    1) A temporal "notarget" feature, instead inmunity.
    2) Unnecesary part of code will be removed and replaced next version.

    KNOWN BUGS:
    - Sometimes smoker's incap music keep bugged.

    CVAR LIST:
    Spoiler


    CONSOLE COMMANDS:
    No commands.

    REQUIRES SDKHOOKS.

    GENERAL NOTES:
    It is recomended to use with Tordecybombo's Auto Infected Spawner to get an intense S.I. Experience.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d1_lastmanonearth.sp - 553 views - 30.5 KB)

    Last edited by axelnieves2012; 02-16-2019 at 18:26.
    axelnieves2012 is offline
    Lux
    Veteran Member
    Join Date: Jan 2015
    Location: Cat
    Old 10-26-2018 , 10:13   Re: [L4D1] The Last Man On Earth
    Reply With Quote #2

    You can use this stagger vscript function

    https://github.com/LuxLuma/Scuffle/b...sp#L1047-L1064

    should be easy to figure out enjoy.


    Nvm l4d1 don't have vscript system

    you will have to use sdkcall to get infected off you.
    stagger function will work for all so only need 1 call.
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    Last edited by Lux; 10-26-2018 at 13:04.
    Lux is offline
    HarryPotter
    Veteran Member
    Join Date: Sep 2017
    Location: Taiwan, Asia
    Old 10-27-2018 , 12:10   Re: [L4D1] The Last Man On Earth
    Reply With Quote #3

    Wow, this is Great !!!

    I found a problem here in "The Sacrifice" final stage,
    when start generator, it says "survivor fail" because there are must be two or more survivors
    could this be solved?
    HarryPotter is offline
    axelnieves2012
    Senior Member
    Join Date: Oct 2014
    Location: Argentina
    Old 10-27-2018 , 21:24   Re: [L4D1] The Last Man On Earth
    Reply With Quote #4

    Quote:
    Originally Posted by Lux View Post
    You can use this stagger vscript function

    https://github.com/LuxLuma/Scuffle/b...sp#L1047-L1064

    should be easy to figure out enjoy.


    Nvm l4d1 don't have vscript system

    you will have to use sdkcall to get infected off you.
    stagger function will work for all so only need 1 call.
    Thanks, I will get information about that
    axelnieves2012 is offline
    axelnieves2012
    Senior Member
    Join Date: Oct 2014
    Location: Argentina
    Old 10-27-2018 , 21:33   Re: [L4D1] The Last Man On Earth
    Reply With Quote #5

    Quote:
    Originally Posted by fbef0102 View Post
    Wow, this is Great !!!

    I found a problem here in "The Sacrifice" final stage,
    when start generator, it says "survivor fail" because there are must be two or more survivors
    could this be solved?
    Hi, and thanks you for replying to me.
    I completely forgot about that mission.
    It was hard to me to figure out how the game forces the mission to fail when there is just 1 alive player, but I have found it.
    Game kills silently the last standing man to make the mission fail.

    At the moment, we can solve it by using another plugin called: "l4d_2_deathcheck".
    I have to study that plugin to include it in mine.
    This is the URL: https://forums.alliedmods.net/showthread.php?p=1342820

    This makes possible to play The Scrifice alone.

    Last edited by axelnieves2012; 10-27-2018 at 21:33.
    axelnieves2012 is offline
    axelnieves2012
    Senior Member
    Join Date: Oct 2014
    Location: Argentina
    Old 11-05-2018 , 05:22   Re: [L4D1] The Last Man On Earth
    Reply With Quote #6

    NEW VERSION... Check changes
    axelnieves2012 is offline
    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 11-06-2018 , 00:53   Re: [L4D1] The Last Man On Earth
    Reply With Quote #7

    Quote:
    Originally Posted by Lux View Post
    You can use this stagger vscript function

    https://github.com/LuxLuma/Scuffle/b...sp#L1047-L1064

    should be easy to figure out enjoy.


    Nvm l4d1 don't have vscript system

    you will have to use sdkcall to get infected off you.
    stagger function will work for all so only need 1 call.
    Setting ent of m_pounceVictim for the hunter and m_pounceAttacker for the human won't do?
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    eyal282 is offline
    axelnieves2012
    Senior Member
    Join Date: Oct 2014
    Location: Argentina
    Old 11-06-2018 , 21:51   Re: [L4D1] The Last Man On Earth
    Reply With Quote #8

    Quote:
    Originally Posted by eyal282 View Post
    Setting ent of m_pounceVictim for the hunter and m_pounceAttacker for the human won't do?
    Yes bro. I used it in my code because I was not able to make "stagger function" work.
    Thanks for idea.
    axelnieves2012 is offline
    Dragokas
    Veteran Member
    Join Date: Nov 2017
    Location: Ukraine on fire
    Old 11-17-2018 , 07:40   Re: [L4D1] The Last Man On Earth
    Reply With Quote #9

    Interesting plugin. Thank you!
    __________________
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    Dragokas is offline
    axelnieves2012
    Senior Member
    Join Date: Oct 2014
    Location: Argentina
    Old 02-16-2019 , 20:20   Re: [L4D1] The Last Man On Earth (FEB 2019)
    Reply With Quote #10

    version 1.0 released
    axelnieves2012 is offline
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