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[Suggestions] AMXX 1.8.3


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Depresie
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Join Date: Nov 2013
Old 04-29-2017 , 05:23   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #101

Added both suggestions to the list
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Depresie
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Old 05-02-2017 , 13:42   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #102

Updated, added suggestion for the possibility removing money limit in counter strike by cvar
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PRoSToTeM@
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Old 05-02-2017 , 14:01   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #103

Quote:
Originally Posted by Depresie View Post
Updated, added suggestion for the possibility removing money limit in counter strike by cvar
I think it is too big responsibility for amxmodx.
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JusTGo
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Old 05-02-2017 , 14:08   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #104

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Originally Posted by Depresie View Post
Updated, added suggestion for the possibility removing money limit in counter strike by cvar
you can't just use a plugin for that ?>
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Depresie
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Old 05-02-2017 , 14:52   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #105

Yes, you can use a plugin, but there are many reasons why i'd rather have this included into the main amxmodx package

One of the main reasons is that in order to avoid that limit, you will have to redo anything related to the money system and also create new natives for giving/retrieving the player's money

So basically you will have to create an API and it tilts me af having to use countless APIs for every plugin that is not meant to only display a chat message

Besides we had less significantly features added to the dev version than this ( such as menu timeout / colorchat / dhud messages )
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Last edited by Depresie; 05-02-2017 at 15:02.
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OciXCrom
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Old 05-02-2017 , 18:54   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #106

Quote:
Originally Posted by Depresie View Post
Besides we had less significantly features added to the dev version than this ( such as menu timeout / colorchat / dhud messages )
If something that's used in almost every plugin isn't significant, then what is? Seriously - we see colorchat and dhud everywhere.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-03-2017 , 04:30   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #107

It's quite out of the scope of AMXX, especially when for the original game where you will need patching memory at various places. You have already plugins for that, or you can just use ReGameDLL.
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Depresie
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Old 05-03-2017 , 05:40   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #108

Those two were requiring a simple stock/include, while in this case it would require an API
In my opinion AMXX should provide ease of use not only for small time plugins, but also for projects that aim to modify the game even further

Now about the use of that such feature, if we look on the server list, the only servers not requiring such feature would be the majority of classic servers, the deathmatch and the gun game ones

While all the others either modify the money limit through plugins/api or create a new in game currency to replace the money system because it is more efficient than to handle the actual money system..

Quote:
you can just use ReGameDLL
Then why even bother updating amxmodx ?
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Last edited by Depresie; 05-03-2017 at 05:48.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 05-03-2017 , 09:08   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #109

This is out of amxx scope. Amxx gives you the tools, use them to do what you want. Not every single thing should be inside amxx.
Also I do not understand why you are talking about an api here.
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Last edited by HamletEagle; 05-03-2017 at 09:09.
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Depresie
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Old 05-03-2017 , 17:55   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #110

Let me explain myself...

Well, when the player gets passed of the 16000 limit

1. Any default rewards he receive will set his money amount back to 16000
2. Any item bought from the buy menu will act as his actual money was 16000 even if his money value is over that value
3. In order to avoid this, you have to block the default rewards and so the default buy menu
4. You will need to save his custom money value in an array, and redo, handle, all the rewards and buying
5. After you done all these, you will also have to create couple natives to retrieve and set user money accordingly in order to buy from a custom shop menu ( most servers have custom shops )

So you are left with two options, either create an API to handle the actual money system or remove it completely and add custom in game currency ( ammo packs etc )

But most resort to custom in game currency because it's less of a pain in the arse
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Last edited by Depresie; 05-03-2017 at 17:57.
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