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Server wacky after recent tf2 update/crash with bots


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thecooldude498
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Join Date: Sep 2012
Old 10-31-2014 , 01:51   Server wacky after recent tf2 update/crash with bots
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Code:
L 10/31/2014 - 01:43:12: [SM] Native "GetArrayString" reported: Invalid index 433714902 (count: 45)
L 10/31/2014 - 01:43:12: [SM] Displaying call stack trace for plugin "randomcycle.smx":
L 10/31/2014 - 01:43:12: [SM]   [0]  Line 91, C:\builds\build-sourcemod-msvc12\windows-1.7\build\plugins\randomcycle.sp::Timer_RandomizeNextmap()
I also crash when adding a bot via tf_bot_add or by when server start up from the server.cfg with tf_bot_quota- doesn't crash till near the last bot like I have it on 12 it crashes when the 10th bot joins nothing other than what I have above, can't use the bot manager plugin or its modules or bot randomizer with out a instant crash even when bots aren't loaded. mainly my issue is with the bots and the bot manager plugin. nothing reporting in cosole of any error's with any other plugins.

Any tips on how to get bots even working at all again?

forgot to add that even without bot manager which I doubt is actually causing this issue since even with out any of my plugin's or ext's loaded except almost min bare bones of source mod, it still crashes when bots are added to the server now since valve updated tf2.
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Last edited by thecooldude498; 10-31-2014 at 01:55.
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Powerlord
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Join Date: Jun 2008
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Old 10-31-2014 , 12:29   Re: Server wacky after recent tf2 update/crash with bots
Reply With Quote #2

Quote:
Originally Posted by thecooldude498 View Post
Code:
L 10/31/2014 - 01:43:12: [SM] Native "GetArrayString" reported: Invalid index 433714902 (count: 45)
L 10/31/2014 - 01:43:12: [SM] Displaying call stack trace for plugin "randomcycle.smx":
L 10/31/2014 - 01:43:12: [SM]   [0]  Line 91, C:\builds\build-sourcemod-msvc12\windows-1.7\build\plugins\randomcycle.sp::Timer_RandomizeNextmap()
Things involving random numbers are probably broken in SourceMod unless you're using at least 1.6.3-git4584 / 1.7.0-git4919.

The TF2 SDK has an updated random.h and the versions mentioned above are the first versions compiled against it.
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