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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 10-30-2015 , 11:47   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1751

No, sorry :/
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M@RSH@L
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Join Date: Jan 2012
Old 10-30-2015 , 14:32   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1752

aah , np

Thanks for your nice plugin
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Tott3
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Join Date: Mar 2005
Location: sweden
Old 10-31-2015 , 02:22   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1753

I'm trying to run this plugin with GunGame, however I'm not getting nades. How do I solve this?
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h3bus
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Join Date: Nov 2013
Old 10-31-2015 , 04:51   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1754

With GunGame?
I don't think this can work properly. What are you willing to achieve?
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Tott3
Junior Member
Join Date: Mar 2005
Location: sweden
Old 10-31-2015 , 05:11   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1755

Quote:
Originally Posted by h3bus View Post
With GunGame?
I don't think this can work properly. What are you willing to achieve?
I'm trying to get GunGame DM to work, but I can't get the GunGame DM plugin to work so I'm trying to work around it. I was looking at a popular GGDM server and by the looks of it, this is that they're running.

Code:
 sm plugins
"Basic Commands" (1.7.3-dev+5251) by AlliedModders LLC
"SourceBans" (1.4.11) by SourceBans Development Team
"GunGame:SM Winner Logger" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
"AutoRestart" (1.3) by MikeJS
"Basic Info Triggers" (1.7.3-dev+5251) by AlliedModders LLC
"Gungame: Show level as MVP stars" (1.0) by Jannik "Peace-Maker" Hartung
"Basic Votes" (1.7.3-dev+5251) by AlliedModders LLC
"Client Welcome Message" (1.0) by megaL
"Deathmatch" (0.13.4) by H3bus
"Spectator Kicker" (1.0.0.0) by Wazz
To see more, type "sm plugins 11"
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h3bus
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Join Date: Nov 2013
Old 10-31-2015 , 06:05   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1756

Well, I don't know why they use it, maybe for a feature not available in GG.
This would be overkill though.
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Tott3
Junior Member
Join Date: Mar 2005
Location: sweden
Old 10-31-2015 , 06:19   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1757

For the respawning I guess That's the point of GunGame DM Servers.
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Hunter6272
Senior Member
Join Date: Jun 2015
Location: Don't know
Old 10-31-2015 , 09:56   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1758

Quote:
Originally Posted by Tott3 View Post
I'm trying to get GunGame DM to work, but I can't get the GunGame DM plugin to work so I'm trying to work around it. I was looking at a popular GGDM server and by the looks of it, this is that they're running.

Code:
 sm plugins
"Basic Commands" (1.7.3-dev+5251) by AlliedModders LLC
"SourceBans" (1.4.11) by SourceBans Development Team
"GunGame:SM Winner Logger" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
"AutoRestart" (1.3) by MikeJS
"Basic Info Triggers" (1.7.3-dev+5251) by AlliedModders LLC
"Gungame: Show level as MVP stars" (1.0) by Jannik "Peace-Maker" Hartung
"Basic Votes" (1.7.3-dev+5251) by AlliedModders LLC
"Client Welcome Message" (1.0) by megaL
"Deathmatch" (0.13.4) by H3bus
"Spectator Kicker" (1.0.0.0) by Wazz
To see more, type "sm plugins 11"
Why don't you try this for Gungame ? It works in CS:GO even now
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Xaldeon
New Member
Join Date: Nov 2015
Old 11-01-2015 , 08:40   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1759

Would it be possible for you to support bot auto balancing? The default csgo bot auto balancing doesn't work until the round ends...
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-01-2015 , 10:34   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1760

Some plugin do what you need:
https://www.google.fr/search?q=sourc...s.net&safe=off
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