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[TF2] Light Colours 0.6 (03/10)


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Jindo
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Join Date: May 2009
Location: England, UK
Old 12-29-2009 , 12:01   Re: [TF2] Light Colours 0.4 (26/12)
Reply With Quote #61

Quote:
Originally Posted by Cadav0r View Post
Hello,

Nothing new for me!!! Unable to disable disco mode, menu entry doesn't change after enable disco mode
I'll test the code further, sorry for the inconvenience.

Quote:
You must change this on your plugin :
Code:
    g_cvars[CVAR_VERSION] = CreateConVar("lights_version", PL_VERSION, "Version of the Light Colours plugin.", FCVAR_PLUGIN|FCVAR_NOTIFY|FCVAR_DONTRECORD);
to don't record this cvar in cfg file

And add this line in onpluginstart() function
Code:
    AutoExecConfig(true, "lightcolors");
to generate the cfg file
I see no reason to, generating a cfg seems pointless when there are only 2 cvars, you could just add them to your server cfg file.

Quote:
Updated french translation
Thanks, will update the first post when I get a moment.
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The JCS
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Join Date: Jan 2007
Location: Brazil
Old 12-29-2009 , 16:53   Re: [TF2] Light Colours 0.4 (26/12)
Reply With Quote #62

Nice plugin.

Portuguese translation attached.
Attached Files
File Type: txt lightcolors.phrases.txt (6.0 KB, 78 views)
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Jindo
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Join Date: May 2009
Location: England, UK
Old 12-29-2009 , 18:07   Re: Light Colours 0.5 (29/12)
Reply With Quote #63

Updated the first post with the latest translations and version 0.5, which should definitely fix the disco toggle as well as allow for compatibility across other mods.

I'm afraid I can't fully support this plugin on other mods at this time but I have no reason to believe that it shouldn't work on them.
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Jak235312
Junior Member
Join Date: Nov 2009
Old 02-15-2010 , 17:01   Re: Light Colours 0.5 (29/12)
Reply With Quote #64

I shall be downloading and test this on a ZP:S server, and shall edit this with results~
Lets hope it works
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Snake60
Senior Member
Join Date: Jul 2008
Location: Russia, Pskov
Old 02-16-2010 , 10:15   Re: Light Colours 0.5 (29/12)
Reply With Quote #65

Nice plugin, but don't work on CS:S server. Any ideas?
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WGSXFrank
Member
Join Date: Apr 2010
Old 04-11-2010 , 10:09   Re: Light Colours 0.5 (29/12)
Reply With Quote #66

Gah! I just cannot get this to work!

I installed everything fine, it's just that whenever I use the lights_disco command, the "Disco lights enabled" message pops up, but the lights will not change at all.

I'm having pretty much the same problem with your twist mod too.

I'm running sourcemod 1.3.1

Do you think it might have anything to do with the fact I'm using a windows server
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 04-11-2010 , 10:37   Re: Light Colours 0.5 (29/12)
Reply With Quote #67

Quote:
Originally Posted by Snake60 View Post
Nice plugin, but don't work on CS:S server. Any ideas?
same here... Cs:s
Are they certain light_entity in maps where this plugin works ?
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Jindo
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Join Date: May 2009
Location: England, UK
Old 04-11-2010 , 14:07   Re: Light Colours 0.5 (29/12)
Reply With Quote #68

Updated the first post to compile the source for SM 1.3.

Unfortunately I cannot test the plugin for CS:S, I'll adjust the thread to indicate that it is TF2 only until a time when I am able to fix it.
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WGSXFrank
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Join Date: Apr 2010
Old 04-14-2010 , 23:12   Re: [TF2] Light Colours 0.5 (29/12)
Reply With Quote #69

Still won't work for me. I don't get any errors that I see. The text shows up that I toggled the disco lights, but the lights do nothing.

I dunno. >_<

It's the strangest thing.
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Jindo
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Location: England, UK
Old 04-15-2010 , 03:12   Re: [TF2] Light Colours 0.5 (29/12)
Reply With Quote #70

When you say you don't get any errors, are you referring to the logs or in-game?

If the plugin isn't working then there should definitely be something in Sourcemod's error logs.
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