Description:
Each round, 1 of the survivors becomes a medic and he gets Magnum. A medic can't take another weapon instead of a Magnum. If a medic fires a Magnum, he creates a zone in which all survivors will receive HP.
Cvars and Commands:
hCvarHealCount - The amount of HP a survivor from the area.
hMaxHealth - The maximum amount of HP that can issue an area
hIncapHealCount - Number of HP received from the zone for incapacitated survivors.
hIncapMaxHeal - The maximum amount of HP to incapacitated survivors.
hDurationRing - Zone life time.
hRadiusOfRing - The radius of the zone.
hRangeOfHeal - The radius of the work zone.
hEnable - Is the plugin enabled? 1 - yes, 0 - no.
hCvarIsVisible - Will the zone give health to survivors through walls.
OnlyForAdmin - Only admins have the command !bm? 1 - yes, 0 - no
hOnlyAdminCanBeMedic - Only admins can be medic? 1 - yes, 0 - no
!rmedic - If you're a medic, you can give a random survivor a medic.
!bm - If for some reason there is no medic in the team, then playing for the survivors you can become a medic by prescribing !bm.
!cm - Allows the administrator to choose a medic even if it is already selected (ADMFLAG_ROOT).
!choosemedic - Same thing !cm
Video:
https://youtu.be/buheS6MZ7Lk
Changelog:
Quote:
1.9.4 - Release
1.9.5 - Fixed bug with health.
1.9.6 - Added cvar to enable or disable the plugin.
1.9.7 - Fixed error.
1.9.8 - Added cvar "OnlyForAdmin" for command !bm.
- Added commands for admins to choose the medic(!cm & !choosemedic).
- Added cvar "OnlyAdminCanBeMedic" which prohibits ordinary players becomes a medic, but if the survivor team will not have admins, the medic will become a casual player
- Fixed bug when plugin didn't work.
|