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[Any] Set Start Health


  
 
 
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 07-26-2017 , 20:59   Re: [Any] Set Start Health
Reply With Quote #29

Quote:
Originally Posted by Obyboby View Post
Still had no chance to try this :C
But I realized that the warmup weapons are chosen randomly and I don't think I have the chance to check whether or not the decoy weapon is a decoy.
SO I would either have to set HP to 1 for every round (even non-decoy warmups) or give up and not use this :C
The plugin (in my previous post) should check if the user has a decoy and if so sets health to 1 hp...
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Last edited by RedSword; 07-26-2017 at 21:00.
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