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FF2 [Boss] Bonk Girl: ("Freak Fortress/Public Version") [Soundtrack Update]


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GANGST
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Join Date: Oct 2019
Old 01-30-2021 , 05:42   [Boss] Bonk Girl: ("Freak Fortress/Public Version") [Soundtrack Update]
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I may actually attempt to retexture this model a bit once I get more animations (and music) added.

Edited Introduction:
Alright as this has been in the forms for a while now, I shall now fully explain what this 'Freak Fortress 2/Public" version of my hale is. In case you don't know, there is already an existing "VSH2" version of Bonk Girl in a X1 and X10 server. I have been holding on to the old Freak Fortress code for quite some time and have finally decided to recycle it. However, I wanted to have some creative fun with this old code. The improvised "lore" goes like this:

Due to having two different versions of her using different coding. Bonk Girl's recycled "Freak Fortress" code actually conflicts with her newer "VSH2" code causing her stats to go all over the place when outside her home servers/respective coding. In other words, I wanted to try something fun and updated this old code to be a mix of her existing X1 and X10 versions utilizing the "VSH2" coding. Or as I like to call it, the "Glitched X5" version of Bonk Girl. (lol)

Old Introduction:
Hello friends and say hello to one of my existing hales. (She's been around for about a year, you may have seen her) Now that my hale has become more advanced I have decided to go ahead and share her old FF2 code to be prepared for the (not too likely) event in where I'm working on another version of her and need to fall to a backup server. Enjoy

Basic Information:
Helen Cooper (AKA Bonk Girl)

-Class: Scout

-Speed: 450 Hammer units

-Super Jump

- Has one custom theme/arrangement and/or remix (with another one in the making)

-Currently has one custom animation/sequence (Must be using a "Melee" weapon to work. This will not work if she is using an "All Class" melee weapon as that uses a different sequence.)

(This is how her custom "airwalk_melee" sequence looks like in-game. Her Atomizer won't show for some annoying reason)

Stats:

-She is equipped with an Atomizer that changes damage depending on HP (AKA "The Shahanshah" stats)
*When half alive, she does her "X1" base damage of 74-79
*When half dead, she does her "X10" base damage of 109-110

-Has the Triple Jump ability as well as mini-crit damage when airborn.

-Atomizer should 2 or 3 shot a level 3 building

-She can also track enemy HP using her Dues Specs (cough cough weapon attribute)

Rage:

-Ubercharge while gaining a powerful sandman that does 169 damage with 100 baseballs for 10 seconds

-Gains 5 seconds of Mini-Crits on kill

-A random crit will destroy weaker classes (for this to work properly, random crits needs to be enabled in your server.)

-Damage done with her sandman will cause air blast (if that even works)

-Sandman swings very slow
- Sandman should one or two shot most buildings

Additional Information:

-She has a custom "flying" animation that I created for her.

-Her custom theme is called "Illuminating Valor" and was created by me.

-Bonk Girl currently has an upcoming second theme which will be a cover/arrangement of “Interlude” by “Attack “Attack” from myself as well.

-This specific version of Bonk Girl has at least one "Easter egg like" voice line. See if you can find it. (or hear it)


Required Plugins:
"ff2_dynamic_defaults"
"ff2_tempMelee"

Download Link:
https://www.dropbox.com/sh/3mw6ozcns...LgV4Pf9aa?dl=0
Please let me know if anything does not work.

Last edited by GANGST; 05-03-2021 at 22:53. Reason: Added a custom soundtrack
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GANGST
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Join Date: Oct 2019
Old 01-31-2021 , 20:16   Re: [Boss] Bonk Girl
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Just curious: how many of you know about my hale before I posted it here?
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JuegosPablo
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Join Date: Feb 2016
Location: vsh_crevice_b5
Old 02-01-2021 , 14:34   Re: [Boss] Bonk Girl
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Can you give me the name of the song of the boss please?

btw i know the boss around 1/2 years ago i cannot remember exactly when
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GANGST
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Join Date: Oct 2019
Old 02-01-2021 , 19:03   Re: [Boss] Bonk Girl
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For her theme I gave it the name “Illuminating Valor.” What it really is is my “video game/TF2”rendition (or remix) of Madonna’s “Ray Of Light.”

Last edited by GANGST; 02-08-2021 at 23:35. Reason: Reworded some stuff.
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Joaquel
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Join Date: Sep 2017
Location: Argentina
Old 02-01-2021 , 21:31   Re: [Boss] Bonk Girl
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Quote:
Originally Posted by GANGST View Post
Just curious: how many of you know about my hale before I posted it here?
1/2 months ago from a vídeo of you working on the animations
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GANGST
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Join Date: Oct 2019
Old 04-07-2021 , 04:59   Re: [Boss] Bonk Girl ("Freak Fortress/Public Version")
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I have recently edited/updated this page to look more professional while also further explaining the details of this version of my hale. Let me know what you think.
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Last edited by GANGST; 04-07-2021 at 04:59.
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Salamon75
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Join Date: Feb 2018
Location: UK
Old 04-11-2021 , 01:44   Re: [Boss] Bonk Girl ("Freak Fortress/Public Version")
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Hi. It needs the cd_abilities plugin. I cannot find it on allied. Do you have it?
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GANGST
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Join Date: Oct 2019
Old 04-11-2021 , 03:31   Re: [Boss] Bonk Girl ("Freak Fortress/Public Version")
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Quote:
Originally Posted by Salamon75 View Post
Hi. It needs the cd_abilities plugin. I cannot find it on allied. Do you have it?
Oh you know what, that may have been a specific plugin that was being used when the server she is currently in was still using FF2 coding. It's been a while since that server was updated to VSH2 so I'm unsure if I could find it. I think I will change the ability to another ability that should have a plugin that is located in allied.
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GANGST
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Join Date: Oct 2019
Old 04-11-2021 , 03:58   Re: [Boss] Bonk Girl ("Freak Fortress/Public Version")
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Quote:
Originally Posted by Salamon75 View Post
Hi. It needs the cd_abilities plugin. I cannot find it on allied. Do you have it?
Okay I edited the CFG to use "rage_tempMelee." I believe I was having issues with this plugin before. (Although that may have or may not been the server she was in)

https://forums.alliedmods.net/showthread.php?t=281593 The Plugin is located here.
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GANGST
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Old 05-03-2021 , 22:27   Re: [Boss] Bonk Girl ("Freak Fortress/Public Version") [Soundtrack Update]
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Update:

* I have now added a (mostly) full custom soundtrack for Bonk Girl. The included product goes as follows:

- Bonk Girl "real" theme #1: An edited version of "Illuminating Valor" with added EQ and Reverb.(bonkgirl_4bgm4.1)

- Bonk Girl "real" theme #1.1: A slightly remixed version of "Illuminating Valor" with both EQ and extra electric guitar voices added to try and push out more of that "Team Fortress 2" fell while still maintaining the "superhero like" fell it already has. (bonkgirl_4_bgm4.2)

- Bonk Girl theme #2: An early version of my arrangement of "Interlude" by "Attack Attack." This is added now as I want to see how this arrangement will sound like in-game before I write out the rest of it. (bonkgirl_4_bgm2)

* Bonk Girl's soundtrack was all arranged/and or composed by myself and can be viewed/herd in the sound files of the drobox link.

Secondly

* If she is not already in a server, I do want to test everything out to be 100 percent sure that this old code is working as intended. This includes the voice lines, weapon attributes and Most Importantly: the custom soundtrack. If anyone wants to help me test out this FF2 code please let me know
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Last edited by GANGST; 05-03-2021 at 22:32.
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