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Angle Calculation


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Starbish
AlliedModders Donor
Join Date: Oct 2011
Location: South Korea
Old 10-02-2015 , 14:56   Angle Calculation
Reply With Quote #1

are angles able to be calculated with just "AddVector"?

i want player's half-left or half-right angle.... sorry for my horrible expression.

i mean, i can get vector by using GetAngleVectors().

but it only gives me Forward, right, Up vectors.

i want a vector like Right+Forward vector. Diagonoal(?)

is there any proper ways than just calculating Forward + Right Vectors?

i hope there will be some ways with angle calculating.
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Last edited by Starbish; 10-02-2015 at 14:57.
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Miu
Veteran Member
Join Date: Nov 2013
Old 10-02-2015 , 15:01   Re: Angle Calculation
Reply With Quote #2

add or subtract 45 degrees from their yaw
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