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A polite request


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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 05-08-2012 , 19:40   A polite request
Reply With Quote #1

Can you guys not change the version cvar of plugins you download for free advertising?

I'm looking at you, X2-GAMES, Klayking, and eae-sports.

kthx
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NameUser
Senior Member
Join Date: Apr 2012
Location: Bay Area, California
Old 05-09-2012 , 18:35   Re: A polite request
Reply With Quote #2

But what if they don't want to change their versions? Will they be harrassed by members of this board? Even so, they will not cooperate with one person's request, but, I'm pretty sure one or two will

Last edited by NameUser; 05-09-2012 at 18:39. Reason: Extended the message
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 05-10-2012 , 11:56   Re: A polite request
Reply With Quote #3

Ugh, this reminds me that I need to send an email to Bail to get MCE's version updated to its new cvar.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-10-2012 , 13:18   Re: A polite request
Reply With Quote #4

Quote:
Originally Posted by Powerlord View Post
Ugh, this reminds me that I need to send an email to Bail to get MCE's version updated to its new cvar.
Following the instructions would be considerably simpler.

Quote:
Originally Posted by BAILOPAN View Post
You only get once chance at a public cvar. If you change the cvar name, it will not take effect unless your plugin gets unapproved and reapproved. For this, use the "Report Post" button.
I've done this for you now anyway.
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Powerlord
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Old 05-10-2012 , 13:44   Re: A polite request
Reply With Quote #5

Quote:
Originally Posted by asherkin View Post
Following the instructions would be considerably simpler.



I've done this for you now anyway.
Well, the thing is that the current (approved) version didn't have a cvar set when it was approved because the old version still used it. And I changed cvar names at one point due to bacon being tasty.

Er.... no, I meant because I just thought it was a bad idea to have cvars named the same as the standard mapchooser.
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