Raised This Month: $51 Target: $400
 12% 

[Help] Halloween Speel ?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
reiste
Junior Member
Join Date: Oct 2011
Old 03-23-2013 , 12:55   [Help] Halloween Speel ?
Reply With Quote #1

Hello !
I want to put potions effects on a hat ...
I make this for the hat to get the Halloween footstep.
But it does not appear ... An idea?

Thanks


Code:
       
        "937" 
	{
            "preserve-attributes"    "0"

	    "1"        "1005 ; 9109759"
        }
__________________
reiste is offline
lyric
Veteran Member
Join Date: Sep 2012
Old 03-26-2013 , 10:22   Re: [Help] Halloween Speel ?
Reply With Quote #2

nobody will answer this
__________________
lyric is offline
DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 03-26-2013 , 11:06   Re: [Help] Halloween Speel ?
Reply With Quote #3

It may only work if the Holiday event is running.
https://forums.alliedmods.net/showthread.php?p=1587251
__________________
DarthNinja is offline
friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 03-28-2013 , 09:21   Re: [Help] Halloween Speel ?
Reply With Quote #4

They all show up as expired, even if halloween is active. You may have to set the clock back on the machine or do so, or other hacktrickery to get that working
__________________
Profile - Plugins
Add me on steam if you are seeking sp/map/model commissions.

Last edited by friagram; 03-28-2013 at 09:22.
friagram is offline
reiste
Junior Member
Join Date: Oct 2011
Old 03-28-2013 , 16:16   Re: [Help] Halloween Speel ?
Reply With Quote #5

Yeah I tried with Force Holidays with tfh_halloween 1 but it's not working... It's can be fixed ?
__________________
reiste is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 03-28-2013 , 16:28   Re: [Help] Halloween Speel ?
Reply With Quote #6

Quote:
Originally Posted by reiste View Post
Yeah I tried with Force Holidays with tfh_halloween 1 but it's not working... It's can be fixed ?
The alternative is to try tf_forced_holiday 2
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
Sorrowfire
Member
Join Date: Jul 2010
Location: <Missing String>
Old 04-03-2013 , 02:37   Re: [Help] Halloween Speel ?
Reply With Quote #7

Its funny, I have been working with the same issue... I Could care less about the Halloween Paints but the footsteps & weapon effects would be nice to have access too. I'm pretty sure that the forced holiday cvar does (sadly) not affect it... Although its late and I have yet to cycle through all different setups. So I can't be 100% sure.

At any rate, if someone managed to get them working. A quick heads up would be awesome
__________________
"What do you mean SourcePawn doesn't count as a 2nd language?"
Sorrowfire is offline
DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 04-03-2013 , 03:36   Re: [Help] Halloween Speel ?
Reply With Quote #8

You could probably attach the particles manually.
__________________
DarthNinja is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode