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Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]


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andrew14
New Member
Join Date: May 2009
Old 05-25-2009 , 08:47   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #141

Can some one help me I cant can this script on to my server I have done everything but I think is not uploading on to my server
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Hatz
Member
Join Date: Jan 2007
Old 05-30-2009 , 18:54   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #142

Hey, we had to remove this from our fun server. There's a bug where no vehicles show up on maps, which is kind of a problem.
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Nail
BANNED
Join Date: May 2008
Location: PetrovЪ GradЪ
Old 07-10-2009 , 14:16   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #143

Conflict with:
Code:
#include <sourcemod>
public OnPluginStart()
{
   HookEvent("player_connect",HasJoinedGame,EventHookMode_Pre);
}
public Action:HasJoinedGame(Handle:event, const String:name[], bool:dontBroadcast)
{
   return Plugin_Handled;
}
on source mod
and this script: http://forums.alliedmods.net/showthread.php?p=683858 whan disabled "Has joined game" message.

It crash my server
Fix this bug plz

And add:
- Dissolve (as player ragdolls in this plugin: http://forums.alliedmods.net/showthread.php?t=71084 )
- Ban, kick,mute grabbed players
- Administrative authorisation
- Delete funk door, train
- Manipulate dead players (ragdolls)


thanks

-----------------------------------------------

.

Last edited by Nail; 07-18-2009 at 18:50.
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thedon
Junior Member
Join Date: Sep 2009
Old 09-27-2009 , 19:57   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #144

I want to spawn things but each time it tells me im not authorised can someone show me how to put grabber in my server and have everything
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olj
Veteran Member
Join Date: Jun 2009
Old 09-28-2009 , 07:44   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #145

Speaking on a matter, can someone make it work with L4D? I tried it a month ago and it didnt work.
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edge
Junior Member
Join Date: Oct 2009
Old 10-06-2009 , 17:44   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #146

I love it. I installed in on my Zombie Mod server. Its for admins only, as there isn't a way to have in game commands like !prop and bring up a menu and have a cash deduction system like others. BUT the physics actually work right, as in i can move and flip it with "E" HOWEVER i cannot move it around with bullets, as i can with props already on the map. CAN YOU ADD THIS FEATURE PLEASE! it will be useless for me without it, i cant use it for 'cades or anything.

everything else works great, i even changed the props to the basic things you use for cades on zm_lila_panic.

"models/props/cs_office/bookshelf1.mdl" "Bookshelf Small"
"models/props/cs_havana/bookcase_large.mdl" "Bookshelf Large"
"models/props/cs_office/sofa.mdl" "Sofa"
"models/props/cs_office/sofa_chair.mdl" "Sofa Chair"
"models/props/cs_office/table_meeting.mdl" "Meeting Table"
"models/props/cs_office/vending_machine.mdl" "Vending Machine"
"models/props/cs_assault/moneypallet.mdl" "Money Pallet"
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devil21
Junior Member
Join Date: Oct 2009
Old 10-30-2009 , 02:31   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #147

can some1 do the plugin for l4d??
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Pawned
New Member
Join Date: Dec 2009
Old 12-14-2009 , 10:30   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #148

There a pretty wierd bug with this, with this installed the cars on mg_jeepathon2k don't have wheels, and you can fly them, this needs to be fixed D:, and, it would be nice to have the ability to grab ragdolls(dead players)
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Койот
Member
Join Date: Mar 2009
Location: Moscow
Old 02-10-2010 , 16:06   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #149

Is it possible to modify the plugin or to make a special map to move boxes on de_dust2 plant B???
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shustas
SourceMod Donor
Join Date: May 2007
Location: London
Old 04-10-2010 , 15:38   Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Reply With Quote #150

this needs update on latest MM 1.8
grab_spawn mostly says index out of bounds and grab_spawnlist returns nothing
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