Raised This Month: $51 Target: $400
 12% 

Gravity + Plugin VIP


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
amigosaostiroos
Senior Member
Join Date: Sep 2010
Location: Portugal
Old 05-14-2011 , 09:13   Gravity + Plugin VIP
Reply With Quote #1

this plugin does not support changing the severity of the server...

Code:
#pragma semicolon 1

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <vault>

#define ADMIN_BBVIP ADMIN_LEVEL_H

// Define the Plugin Version
new const VERSION[] = { "1.0" };

// PREFIX
new const PREFIX[] = { "!g[ BaseBuilder ]!n" };

new const g_szKnifeBModel[] = "models/chucky_knife.mdl";
new const g_szKnifeWModel[] = "models/v_claw.mdl";
new const g_szAk47Model[] = "models/v_golden_ak47.mdl";
new const g_szDeagleModel[] = "models/v_deagle.mdl";

new VipUsed[33];
new HasSpeed;

new bool:g_bHasKnifeB[33];
new bool:g_bHasKnifeW[33];
new bool:g_bHasAk47[33];
new bool:g_bHasDeagle[33];
new Float:fast_speed = 400.0;
new Float:normal_speed = 250.0;
//new g_pVisiblity;
new mpd,/* mkb,*/ mhb;
new maxplayers;

public plugin_init()
{
    register_plugin("BaseBuilder: VIP Menu", VERSION, "anti-talent");
    RegisterHam(Ham_Spawn, "player", "FwdHamSpawn_Post", 1);
    RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFrame_Post", 1);
    RegisterHam(Ham_TakeDamage, "player", "FwdPlayerDamage");
    //RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1);
    
    register_event("CurWeapon","event_curweapon","be","1=1");
    
    register_clcmd("say vmenu", "cmdVmenu");
    register_clcmd("say /vmenu", "cmdVmenu");
    register_clcmd("say_team vmenu", "cmdVmenu");
    register_clcmd("say_team /vmenu", "cmdVmenu");
    register_clcmd("say /buyvip", "cmdBuyvip");
    register_clcmd("say buyvip", "cmdBuyvip");
    register_clcmd("say_team buyvip", "cmdBuyvip");
    register_clcmd("say_team /buyvip", "cmdBuyvip");
    register_clcmd("say /preturi", "cmdPreturi");
    register_clcmd("say_team /preturi", "cmdPreturi");
    //g_pVisiblity = register_cvar( "km_invis", "200" ); // 255 = clearly visible
    set_task(480.0, "kmodmsg", 0, _, _, "b");
    
    mpd = register_cvar("money_per_damage","3");
    //mkb = register_cvar("money_kill_bonus","200");
    mhb = register_cvar("money_hs_bonus","500");
    register_event("Damage","Damage","b");
    maxplayers = get_maxplayers();
    
    
    // Ham TakeDamage
    register_forward( FM_CmdStart, "fw_CmdStart" );
    //RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1);
}

public Damage(id)
{
    new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint);
    if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
        if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
    {
        new money = read_data(2) * get_pcvar_num(mpd);
        if(hitpoint==1) money += get_pcvar_num(mhb);
        cs_set_user_money(attacker,cs_get_user_money(attacker) + money);
    }
}     
public FwdPlayerDamage(victim, inflictor, attacker, Float:damage, damagebits)
{
    if(inflictor == attacker 
    && attacker != victim 
    && g_bHasKnifeB[ attacker ] 
    && is_user_alive(attacker) 
    && get_user_weapon(attacker) == CSW_KNIFE )
    {
        SetHamParamFloat(4, damage * 3.0);
    }
    if(inflictor == attacker 
    && attacker != victim 
    && g_bHasAk47[ attacker ]
    && is_user_alive(attacker) 
    && get_user_weapon(attacker) == CSW_AK47 )
    {
        SetHamParamFloat(4, damage * 2.0);
    }
       if(inflictor == attacker 
    && attacker != victim 
    && g_bHasDeagle[ attacker ]
    && is_user_alive(attacker) 
    && get_user_weapon(attacker) == CSW_DEAGLE )
    {
        SetHamParamFloat(4, damage * 4.0);
    }

    
}  
public plugin_precache()
{
    precache_model(g_szKnifeBModel);
    precache_model(g_szAk47Model);
    precache_model(g_szKnifeWModel);
       precache_model(g_szDeagleModel);
}

public event_curweapon(id)
{
    if(g_bHasKnifeB[id] && read_data(2) == CSW_KNIFE)
    {
        set_pev(id, pev_viewmodel2, g_szKnifeBModel);
        set_user_gravity(id, 0.5);
    }
    
    else
        set_user_gravity(id, 1.0);
    if(g_bHasAk47[id] && read_data(2) == CSW_AK47)
    {
        set_pev(id, pev_viewmodel2, g_szAk47Model);
        set_user_gravity(id, 1.0);
    }
    
    else
        set_user_gravity(id, 1.0);
       if(g_bHasDeagle[id] && read_data(2) == CSW_DEAGLE)
    {
        set_pev(id, pev_viewmodel2, g_szDeagleModel);
        set_user_gravity(id, 0.5);
    }
    
    else
        set_user_gravity(id, 1.0);
}


public FwdPreFrame_Post(id)
{
    if(!is_user_alive(id))
    {
        return PLUGIN_HANDLED;
    }
    
    if(!HasSpeed)
    {
        return PLUGIN_HANDLED;
    }
    
    else if(HasSpeed)
    {
        set_user_maxspeed(id, fast_speed);
    }
    
    return PLUGIN_HANDLED;
}


public FwdHamSpawn_Post(id)
{
    if (!is_user_alive(id))
        return PLUGIN_CONTINUE;
    
    HasSpeed = false;
    VipUsed[id] = false;
    g_bHasKnifeB[id] = false; 
    g_bHasKnifeW[id] = false; 
    g_bHasAk47[id] = false; 
    g_bHasDeagle[id] = false; 
    set_user_maxspeed(id, normal_speed);
    set_user_rendering( id, _, 0, 0, 0, _, 0 );
    return PLUGIN_CONTINUE;
}  

public cmdVmenu(id)
{
    if(!(get_user_flags(id) & ADMIN_BBVIP))
    {
        client_printc(id, "%s Only !gVIPs !tmay use the VIP Menu", PREFIX);
        
        return PLUGIN_HANDLED;
    }
    
    if(VipUsed[id])
    {
        client_printc(id, "%s You already used !gVIP Menu!n this round. Please wait till next round", PREFIX);
        
        return PLUGIN_HANDLED;
    }
    
    switch(cs_get_user_team(id))
    {
        case CS_TEAM_T:
            VipTMenu(id);
        
        case CS_TEAM_CT:
            VipCTMenu(id);
    }
    
    return PLUGIN_HANDLED;
}

public VipCTMenu(id)
{
    new menu = menu_create("\yBaseBuilder VIP Menu:^n\r", "VipCTMenu_handler");
    
    menu_additem(menu, "\w+150HP and +100Armor", "1", 0);
    menu_additem(menu, "\wSpeed", "2", 0);
    menu_additem(menu, "\wM249 and Deagle", "3", 0);
    menu_additem(menu, "\wRevive", "4", 0);
    menu_additem(menu, "\wSG550", "5", 0);
    menu_additem(menu, "\wG3SG1", "6", 0);
    menu_additem(menu, "\wGolden AK 47", "7", 0);
       menu_additem(menu, "\wGolden Deagle", "8", 0);
       menu_additem(menu, "\wAWP", "9", 0);
    menu_display(id, menu);
}

public VipCTMenu_handler(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
    
    new key = str_to_num(data);
    
    switch(key)
    {
        case 1:
        {
            set_user_health(id, get_user_health(id) + 150);
            set_user_armor(id, get_user_armor(id) + 100);
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !g150HP!n and !g100Armor!n", PREFIX);
        }
        case 2:
        {
            VipUsed[id] = true;
            HasSpeed = true;
            
            set_user_maxspeed(id, fast_speed);
            
            client_printc(id, "%s You have just recieved !gSpeed", PREFIX);
        }
        
        case 3:
        {
            give_item(id, "weapon_m249");
            give_item(id, "weapon_deagle");
            cs_set_user_bpammo(id, CSW_M249, 200);
            cs_set_user_bpammo(id, CSW_DEAGLE, 100);
            
            VipUsed[id] = true;
            
            
            client_printc(id, "%s You have just recieved !gM249!n and !gDeagle!n", PREFIX);
        }
        
        case 4:
        {
            
            ExecuteHamB(Ham_CS_RoundRespawn, id);
            
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just been !grevived", PREFIX);
        }
        case 5:
        {
            
            give_item(id, "weapon_sg550");
            cs_set_user_bpammo(id, CSW_SG550, 200);
            
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gSG550", PREFIX);
        }
        case 6:
        {
            
            give_item(id, "weapon_g3sg1");
            cs_set_user_bpammo(id, CSW_G3SG1, 200);
            
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gG3SG1", PREFIX);
        }
        case 7:
        {
            
            give_item(id, "weapon_ak47");
            cs_set_user_bpammo(id, CSW_AK47, 200);
            set_pev(id, pev_viewmodel2, "models/v_golden_ak47.mdl");
            g_bHasAk47[id] = true;
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gGolden AK 47", PREFIX);
        }
        case 8:
        {
            
            give_item(id, "weapon_deagle");
            cs_set_user_bpammo(id, CSW_DEAGLE, 200);
            set_pev(id, pev_viewmodel2, "models/v_deagle.mdl");
            g_bHasDeagle[id] = true;
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gGolden Deagle", PREFIX);
        }
              case 9:
        {
            
            give_item(id, "weapon_awp");
            cs_set_user_bpammo(id, CSW_AWP, 200);
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gAWP", PREFIX);
        }


    }
    
    menu_destroy(menu);
    return PLUGIN_HANDLED;
}

public VipTMenu(id)
{
    new menu = menu_create("\yBaseBuilder VIP Menu:^n\r", "VipTMenu_handler");
    
    menu_additem(menu, "\wSpeed", "1", 0);
    menu_additem(menu, "\w+5000Hp si +5000Armor", "2", 0);
    menu_additem(menu, "\wBloody Knife", "3", 0);
    menu_additem(menu, "\wWolveriNe Knife", "4", 0);
    menu_display(id, menu);
}

public VipTMenu_handler(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
    
    new key = str_to_num(data);
    
    switch(key)
    {
        
        case 1:
        {
            VipUsed[id] = true;
            HasSpeed = true;
            
            set_user_maxspeed(id, fast_speed);
            
            client_printc(id, "%s You have just recieved !gSpeed", PREFIX);
        }
        
        case 2:
        {
            set_user_health(id, get_user_health(id) + 5000);
            set_user_armor(id, get_user_armor(id) + 5000);
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !g5000 HP!n and !g5000 Armor!n", PREFIX);
        }
        
        case 3:
        {
            set_user_health(id, get_user_health(id) + 2000);
            set_user_armor(id, get_user_armor(id) + 2000);
            set_user_maxspeed(id, fast_speed);
            HasSpeed = true;
            set_pev(id, pev_viewmodel2, "models/chucky_knife.mdl");
            g_bHasKnifeB[id] = true;
            
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gBloody Knife", PREFIX);
        }
        case 4:
        {
            set_user_health(id, get_user_health(id) + 2500);
            set_user_armor(id, get_user_armor(id) + 2500);
            set_user_maxspeed(id, fast_speed);
            HasSpeed = true;
            set_pev(id, pev_viewmodel2, "models/v_claw.mdl");
            g_bHasKnifeW[id] = true;
                     set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 125); 
            
            VipUsed[id] = true;
            
            client_printc(id, "%s You have just recieved !gWolveriNe Knife", PREFIX);
        }
        
        
    }
    
    menu_destroy(menu);
    return PLUGIN_HANDLED;
}



public cmdBuyvip(id)
{
    show_motd(id, "vip.txt", "VIP");
}  
public PrintText(id)
{
    client_print(id, print_chat, "!t[VIP] !gScrie !t/buyvip !gsi vei vedea !tBeneficiile VIP.");
}

public cmdPreturi(id)
{
    show_motd(id, "preturi.txt", "PRETURI");
    
    client_printc(id, "!t[PRETURI] !gScrie !t/preturi !gpentru a vedea preturile pentru !tadmin !gsi !tvip.");
}



// Colour Chat
stock client_printc(const id, const input[], any:...)
{
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
    
    replace_all(msg, 190, "!g", "^x04"); // Green Color
    replace_all(msg, 190, "!n", "^x01"); // Default Color
    replace_all(msg, 190, "!t", "^x03"); // Team Color
    
    if (id) players[0] = id; else get_players(players, count, "ch");
    
    for (new i = 0; i < count; i++)
    {
        if (is_user_connected(players[i]))
        {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
            write_byte(players[i]);
            write_string(msg);
            message_end();
        }
    }
}
__________________
www.AmiGosaostirOs.com - Comunidade PortuGuesa de Counter-Strike

Last edited by amigosaostiroos; 05-14-2011 at 09:15.
amigosaostiroos is offline
capozblack
Member
Join Date: Mar 2011
Location: Portugal
Old 05-14-2011 , 09:32   Re: Gravity + Plugin VIP
Reply With Quote #2

Not compatible? how so?
__________________
capozblack is offline
Send a message via MSN to capozblack
amigosaostiroos
Senior Member
Join Date: Sep 2010
Location: Portugal
Old 05-14-2011 , 14:47   Re: Gravity + Plugin VIP
Reply With Quote #3

Quote:
Originally Posted by capozblack View Post
Not compatible? how so?
I change the gravity of the server. I change the map on the server. The gravity is not changed ... If I turn off the plugin, gravity is right as I want if I turn the plugin, gravity is not how I want...

is difficult to explain
__________________
www.AmiGosaostirOs.com - Comunidade PortuGuesa de Counter-Strike
amigosaostiroos is offline
SonicSonedit
Veteran Member
Join Date: Nov 2008
Location: Silent Hill
Old 05-15-2011 , 05:09   Re: Gravity + Plugin VIP
Reply With Quote #4

amigosaostiroos
Remove all gravity changes from the code. Just search for "gravity".
__________________

SonicSonedit is offline
amigosaostiroos
Senior Member
Join Date: Sep 2010
Location: Portugal
Old 05-15-2011 , 06:17   Re: Gravity + Plugin VIP
Reply With Quote #5

I go see it
__________________
www.AmiGosaostirOs.com - Comunidade PortuGuesa de Counter-Strike
amigosaostiroos is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:31.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode