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[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown


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TrueSurvivor
Member
Join Date: Jun 2010
Old 07-07-2013 , 05:56   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #451

The new offset for VersusMaxCompletionScore doesn't seem to work
Can anyone confirm this?

Quote:
Originally Posted by dcx2 View Post
I spoke too soon. x.x The server starts up without crashing, but once I try to join, it crashes again. Probably needs a few more offsets.
Are you sure that's related to left4downtown?
I'm running without crashes, the only things that crashed my server were related to L4D2 Direct.
Crashes were caused by plugins attempted to find the boss spawn and/or set it.

Last edited by TrueSurvivor; 07-07-2013 at 05:59.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-07-2013 , 07:30   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #452

Another sig
PHP Code:
            /*
             *   CTerrorPlayer::OnStaggered(CBaseEntity *, Vector  const*) - used by L4D2 on Survivors, causes staggering (e.g. Charger Impact nearby)
             */
            
"CTerrorPlayer::OnStaggered"
            
{
                
"library"    "server"
                "linux"    "@_ZN13CTerrorPlayer11OnStaggeredEP11CBaseEntityPK6Vector"
                "windows" "\x53\x8B\x2A\x83\x2A\x2A\x83\x2A\x2A\x83\x2A\x2A\x55\x8B\x2A\x2A\x89\x2A\x2A\x2A\x8B\x2A\x83\x2A\x2A\x56\x57\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x84\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x2A\x8B"
                
/* 53 8B ? 83 ? ? 83 ? ? 83 ? ? 55 8B ? ? 89 ? ? ? 8B ? 83 ? ? 56 57 8B ? E8 ? ? ? ? 84 ? 0F 85 ? ? ? ? 8B ? 8B */
            

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Martijn79
Member
Join Date: Jan 2013
Old 07-07-2013 , 08:03   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #453

Ok so here's what I have so far. This loads for me with latest SM 1.5 / MM 1.9.

All gamedata updated from previous posts.

Updated: added source.

Update 2: This is the version without playerslots, if you want extra playerslots (and dont use l4dtoolz for that) download this one:

https://forums.alliedmods.net/showpo...&postcount=461
Attached Files
File Type: txt left4downtown.l4d2.txt (30.3 KB, 832 views)
File Type: so left4downtown.ext.2.l4d2.so (331.3 KB, 576 views)
File Type: gz left4downtown_src.tar.gz (465.5 KB, 547 views)

Last edited by Martijn79; 07-07-2013 at 10:53.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-07-2013 , 08:25   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #454

Please stop posting binaries without a zip of exactly the source it was built from. The files used for the build process are part of the covered work under the license, and you're clearly making changes to at least them.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-07-2013 , 08:28   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #455

Using the above gamedata these are the failing sigs on windows:

Code:
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find 'SpawnWitchBride' signature
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find 'OnMobRushStart' signature
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find 'Zombiemanager_SpawnMob' signature
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find DifficultyChanged signature
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find address for detour
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find 'GetSurvivorSet' signature
L 07/07/2013 - 13:26:58: [LEFT4DOWNTOWN] Detour -- Could not find 'CDirector_IsFinale' signature
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Martijn79
Member
Join Date: Jan 2013
Old 07-07-2013 , 08:42   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #456

Quote:
Originally Posted by asherkin View Post
Please stop posting binaries without a zip of exactly the source it was built from. The files used for the build process are part of the covered work under the license, and you're clearly making changes to at least them.
Sorry for that I'll post the source as well, I only adjusted the makefile.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-07-2013 , 08:48   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #457

Quote:
Originally Posted by Martijn79 View Post
Sorry for that I'll post the source as well, I only adjusted the makefile.
Thanks.
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midnight9
Senior Member
Join Date: Nov 2012
Old 07-07-2013 , 09:27   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #458

Quote:
Originally Posted by Martijn79 View Post
Ok so here's what I have so far. This loads for me with latest SM 1.5 / MM 1.9.

All gamedata updated from previous posts.

Updated: added source.
Thanks Martijn79, as far as i can tell this is working for me.
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Compizfox
Junior Member
Join Date: Jul 2013
Old 07-07-2013 , 09:42   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #459

Quote:
Originally Posted by Martijn79 View Post
Ok so here's what I have so far. This loads for me with latest SM 1.5 / MM 1.9.

All gamedata updated from previous posts.

Updated: added source.
Thanks, that works. The extension loads now. However, when I enter
Code:
l4d_maxplayers 12
in the console, I get this error:
Code:
Unknown command "l4d_maxplayers"
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worminater
Member
Join Date: Jun 2011
Old 07-07-2013 , 10:05   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #460

Thankyou Martin, loads and works for me.

Can't comment on the maxplayers side, but at least I can now slay @infected and @survivors
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