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[CS:GO] No scope blur without accuracy modifiers


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eyal282
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Join Date: Aug 2011
Old 04-15-2021 , 06:52   [CS:GO] No scope blur without accuracy modifiers
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In CS:GO, AWP, SSG-08, SCAR-20 and G3SG1 will blur their sights to indicate that your shot is inaccurate. I want to disable this indicator, but keep all inaccuracies involved. Is such thing doable?

Note: I have DuckDuckGo'd the issue, and every solution involved dropshots and nospread, which modifies the weapon's accuracy, something I do not want.

I have tried many things before, but I never understood what exactly controls the blur.
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kossolax
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Join Date: Jan 2008
Location: Belgium
Old 04-16-2021 , 02:17   Re: [CS:GO] No scope blur without accuracy modifiers
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m_fAccuracyPenalty changes on player move/jump/landing. Are you talking about this one?
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eyal282
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Join Date: Aug 2011
Old 04-21-2021 , 16:55   Re: [CS:GO] No scope blur without accuracy modifiers
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Quote:
Originally Posted by kossolax View Post
m_fAccuracyPenalty changes on player move/jump/landing. Are you talking about this one?
This netprop self explains it modifies accuracy. Regardless, I studied this prop, and can confirm it.

Is there a way to modify it client side?
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Last edited by eyal282; 04-21-2021 at 16:55.
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kossolax
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Join Date: Jan 2008
Location: Belgium
Old 04-22-2021 , 07:37   Re: [CS:GO] No scope blur without accuracy modifiers
Reply With Quote #4

With sendproxy you can do that's thing. However, the netcode won't match. I mean the bullet that's the client will see won't be at the same as the server-side position.
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