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Errors when compiling..


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X-Shadow
Member
Join Date: Nov 2009
Old 07-08-2011 , 14:35   Errors when compiling..
Reply With Quote #1

Hello I get errors on 3 heroes I created. Could someone possibly help me please.
Well not really created more off ripping some heroes, changing name and model but I always have been to noob to make my own as I keep fail, and also fail ripping. Help a noob out



Attached the .SMA's
Attached Files
File Type: sma Get Plugin or Get Source (sh_boomstick.sma - 90 views - 4.9 KB)
File Type: sma Get Plugin or Get Source (sh_eagle.sma - 85 views - 6.5 KB)
File Type: sma Get Plugin or Get Source (sh_navy.sma - 470 views - 4.6 KB)

Last edited by X-Shadow; 07-08-2011 at 15:21.
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The Art of War
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Join Date: Dec 2009
Location: Sweden Rock Festival
Old 07-08-2011 , 15:33   Re: Errors when compiling..
Reply With Quote #2

EDIT: I almost forgot, this deserves a place at the top of the post:

http://www.youtube.com/watch?v=tu46ZtfA5Fw

P.S: The solo is awesome.

Navy:............................ What the fuck cant you even look into your own files?

You are defining the gHas as this:

Code:
new bool:gHasNavySeal[SH_MAXSLOTS+1]
and you are using, everywhere, this:

Code:
gHasNavy
...


Eagle: You have forgot to comment the first line, stupid.........

Oh yeh you know this is the same, you can have * inside of *//*

Code:
*/

*   Weapon model by found by Stooney, hero created by X-Shadow.
*/
Trying to call a forward that does not exist, the forward in the hero is called

Code:
public vash_weapons(id)
Ohyeh nice ripping there.................................

Boomstick:

Oh yeh yet another epic fail

Code:
*/

*  Weapon model by Stooney
*/
Why did I even help you? you are stupid. Thanks for giving me this latest chance to flame someone, it's been a while...
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Last edited by The Art of War; 07-08-2011 at 15:35.
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X-Shadow
Member
Join Date: Nov 2009
Old 07-08-2011 , 15:47   Re: Errors when compiling..
Reply With Quote #3

Hey bro chill, if you read OP I posted this;

"Well not really created more off ripping some heroes, changing name and model but I always have been to noob to make my own as I keep fail, and also fail ripping. Help a noob out"

I never could manage to create my own or rip any hero, all I'm asking for is someone to fix these heroes for me, nothing else I'm not looking for trouble but for help.
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RollerBlades
Senior Member
Join Date: Feb 2011
Location: Sweden
Old 07-08-2011 , 15:56   Re: Errors when compiling..
Reply With Quote #4

art has anger issues against noobs so its not gonna help telling him you are a one(mather infact no one cares if you are a noob)...

he will flame you so watch out! dont mind posting a reply and shit just say thank you and go and learn some freaking scripting....

i just wanted to tell my opinon

wheres my sweet lemonade again??
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The Art of War
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Join Date: Dec 2009
Location: Sweden Rock Festival
Old 07-08-2011 , 16:16   Re: Errors when compiling..
Reply With Quote #5

Quote:
Originally Posted by RollerBlades View Post
art has anger issues against noobs so its not gonna help telling him you are a one(mather infact no one cares if you are a noob)...

he will flame you so watch out! dont mind posting a reply and shit just say thank you and go and learn some freaking scripting....

i just wanted to tell my opinon

wheres my sweet lemonade again??
I dont have anger issues with noobs, I have patience issues with noobs that cant search and are stupid. I have anger issues with this guy because he is a total fucking liar and stole stuff from people.

I read the OP, you edited it after I started writing my reply... And in the .sma files it says you made them...
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RollerBlades
Senior Member
Join Date: Feb 2011
Location: Sweden
Old 07-08-2011 , 16:22   Re: Errors when compiling..
Reply With Quote #6

you have bigger anger issues then i thought then..... mr.The Art of Toothpick
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Exploited
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Join Date: Jul 2010
Location: Sweden
Old 07-08-2011 , 17:49   Re: Errors when compiling..
Reply With Quote #7

RB, you have spelling/grammarissues. Also, Fluffy has many, many, many, many issues.
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G-Dog
Senior Member
Join Date: Dec 2005
Location: Thunderstorm Central
Old 07-08-2011 , 19:33   Re: Errors when compiling..
Reply With Quote #8

Quote:
Originally Posted by The Art of War View Post
Oh yeh you know this is the same, you can have * inside of *//*
did you mean to say "can't"? Based on the context I assume you meant to say he can't have *'s in between /* */(yes I actually reversed them to how they should be). Except that statement is incorrect. Take a look at the top of superheromod.sma and you'll notice that in fact there are *'s in the comments. He messed up by attempting to close the comment twice
Code:
/* CVARS - copy and paste to shconfig.cfg

//Boomstick
boomstick_level 30
boomstick_health 1000		//how much health boomstick has
boomstick_armor 500		//how much armor boomstick has
boomstick_m3mult 2.5		//Damage multiplyer for his M3

*/     <--- closes our comment

*  Weapon model by Stooney
*/     <--- would close our comment except we already did so it does nothing
the fix would be to simply remove the first "*/"

And remember you were once a noob just like him and while I don't recall if you were trashed, it's still nicer not to do so to others.


@X-Shadow: if all you wanted are fixed plugins w/o trying to learn yourself then here, otherwise let me know and I'll try to heavily comment at least one of them for learning purposes. Boomstick and Eagle have been converted to new superhero api since based on navy you have to have the new superhero running in the first place though I did make use of the damage mult native in all 3 which means you need the latest version(1.2.0.14) to use them
Attached Files
File Type: sma Get Plugin or Get Source (sh_boomstick.sma - 77 views - 3.1 KB)
File Type: sma Get Plugin or Get Source (sh_eagle.sma - 91 views - 4.3 KB)
File Type: sma Get Plugin or Get Source (sh_navy.sma - 81 views - 4.1 KB)
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X-Shadow
Member
Join Date: Nov 2009
Old 07-09-2011 , 07:19   Re: Errors when compiling..
Reply With Quote #9

Quote:
Originally Posted by G-Dog View Post
did you mean to say "can't"? Based on the context I assume you meant to say he can't have *'s in between /* */(yes I actually reversed them to how they should be). Except that statement is incorrect. Take a look at the top of superheromod.sma and you'll notice that in fact there are *'s in the comments. He messed up by attempting to close the comment twice
Code:
/* CVARS - copy and paste to shconfig.cfg

//Boomstick
boomstick_level 30
boomstick_health 1000		//how much health boomstick has
boomstick_armor 500		//how much armor boomstick has
boomstick_m3mult 2.5		//Damage multiplyer for his M3

*/     <--- closes our comment

*  Weapon model by Stooney
*/     <--- would close our comment except we already did so it does nothing
the fix would be to simply remove the first "*/"

And remember you were once a noob just like him and while I don't recall if you were trashed, it's still nicer not to do so to others.


@X-Shadow: if all you wanted are fixed plugins w/o trying to learn yourself then here, otherwise let me know and I'll try to heavily comment at least one of them for learning purposes. Boomstick and Eagle have been converted to new superhero api since based on navy you have to have the new superhero running in the first place though I did make use of the damage mult native in all 3 which means you need the latest version(1.2.0.14) to use them
I just want the errors fixed, and I'm quite sure the SH server is running the newest version. So those you attached, did you fix them? Or are you trying to tell me, that you will try helping me fixing them myself?
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The Art of War
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Join Date: Dec 2009
Location: Sweden Rock Festival
Old 07-09-2011 , 08:41   Re: Errors when compiling..
Reply With Quote #10

@G-Dog: Oh, well I fail then, sorry. I was just so angry at the OP but still helped for some reason I can't remember, I then failed miserably, well. Ah yes I was too lazy/angry to paste into AMXX Studio to see the actual lines.. So, I just guessed at the comment issues.

@OP: Someone like G-Dog wouldn't attach something like that if he hadn't fixed it..
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