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[CS:S] Improved Showtriggers


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Author
BlankBhop
Junior Member
Join Date: Oct 2018
Plugin ID:
6573
Plugin Version:
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
Servers with this Plugin:
 
Plugin Description:
Improved showtriggers, color coded triggers
Old 05-19-2019 , 20:10   [CS:S] Improved Showtriggers
Reply With Quote #1

This plugin is a edit to ici's showtriggers plugin. It sets specific triggers to a certain color as seen here
PHP Code:
while ((entity FindEntityByClassname(entity"trigger_*")) != -1)
{
    
GetEntityClassname(entitybuffersizeof(buffer));

    if (
StrEqual(buffer"trigger_push"))
    {
        
SetEntityRenderColor(entity02550255);
    }
    else if (
StrEqual(buffer"trigger_teleport"))
    {
        
SetEntityRenderColor(entity25500255);
    }
    else
    {
        
SetEntityRenderColor(entity0000);
    }

    
int count GetOutputCount(entity"m_OnStartTouch");
    for (
int i 0counti++)
    {
        
GetOutputParameter(entity"m_OnStartTouch"ibuffer);

        
// Gravity anti-pre
        // https://gamebanana.com/prefabs/6760
        
if (StrEqual(buffer"gravity 40"))
            
SetEntityRenderColor(entity2551000255);
    }

    
count GetOutputCount(entity"m_OnEndTouch");
    for (
int i 0counti++)
    {
        
GetOutputParameter(entity"m_OnEndTouch"ibuffer);

        
// Gravity booster
        // https://gamebanana.com/prefabs/6677
        
if (StrContains(buffer"gravity -") != -1)
            
SetEntityRenderColor(entity0255185255);

        
// Basevelocity booster
        // https://gamebanana.com/prefabs/7118
        
if (StrContains(buffer"basevelocity") != -1)
            
SetEntityRenderColor(entity02550255);
    }

This plugin also requires the outputinfo extension, I haven't tested it with any others besides the one in Miu's boosterfix plugin.

Download: https://github.com/blankbhop/improved-showtriggers

Credits:
Ici - Base showtriggers plugin
Miu - Outputinfo extension
Eric - Improvements to base plugin
Blank - Trigger Menu, functionality
BlankBhop is offline
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