Raised This Month: $62 Target: $400
 15% 

OpenIdle


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Arthur.PinionGG
Senior Member
Join Date: Mar 2013
Plugin ID:
6594
Plugin Version:
1.0.0
Plugin Category:
Server Management
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    OpenIdle is a free/public SourceMod plugin designed to provide a number of features to your idle server. This version is for CS:GO, but it may be ported to other games in the future.
    Old 06-05-2019 , 22:28   OpenIdle
    Reply With Quote #1

    Pinion's OpenIdle

    OpenIdle is a free/public SourceMod plugin designed to provide a number of features to your idle server. This version is for CS:GO, but it may be ported to other games in the future.

    Features

    - Force players to join a team on connect.
    - Respawn players automatically on death (delay configurable).
    - Deal damage to idle players, with options for delay, damage, and frequency.
    - Create custom spawn locations per map.
    - Supports Updater.

    Please post any feature requests and we'll do our best to expand functionality and fix bugs.

    Github
    https://github.com/PinionTech/pinion-openidle-csgo

    Install

    Copy the plugin into your plugins directory.
    Copy the configs into /cfg/sourcemod/
    See the folder structure in the repo for details.

    Commands

    sm_setspawn <T / CT>: Create a new spawn location for team T or CT at your current location. Requires ADMFLAG_ROOT command access.
    CVARs

    Change these options in /cfg/sourcemod/openidle.cfg

    Cvar & Default Value Effect
    sm_openidle_customspawns_enabled "1" // Set to 0 to disable custom spawns. Spawns must be placed per map using sm_setspawn.
    sm_openidle_forceteam "1" // Set to 0 to disable forcing players to teams.
    sm_openidle_idledamage_amount "10" // The amount of damage to apply to idle players for each time they are found idle.
    sm_openidle_idledamage_enable "1" // Set to 0 to disable dealing damage to idle players.
    sm_openidle_idledamage_frequency "1" // The number of seconds to wait before damaging an idle player again.
    sm_openidle_idledamage_idletime "30" // The number of seconds a player must be stationary to be counted as idle.
    sm_openidle_respawn_enabled "1" // set to 0 to disable automatic respawn.
    sm_openidle_respawndelay "5.0" // The number of seconds to wait before respawning a player.
    sm_openidle_runconfig "1" // Run sourcemod/openidle.serverconfig.cfg at the start of rounds?
    Attached Files
    File Type: sp Get Plugin or Get Source (csgo-open-idle.sp - 38 views - 13.4 KB)
    File Type: cfg openidle.cfg (1.2 KB, 15 views)
    File Type: cfg openidle.serverconfig.cfg (711 Bytes, 19 views)
    File Type: smx csgo-open-idle.smx (12.1 KB, 15 views)

    Last edited by Arthur.PinionGG; 06-05-2019 at 22:34.
    Arthur.PinionGG is offline
    Arthur.PinionGG
    Senior Member
    Join Date: Mar 2013
    Old 06-05-2019 , 22:30   Re: OpenIdle
    Reply With Quote #2

    Reserved
    Arthur.PinionGG is offline
    Arthur.PinionGG
    Senior Member
    Join Date: Mar 2013
    Old 06-05-2019 , 22:31   Re: OpenIdle
    Reply With Quote #3

    Reserved 2
    Arthur.PinionGG is offline
    iGANGNAM
    AlliedModders Donor
    Join Date: Sep 2012
    Location: Lithuania
    Old 06-07-2019 , 08:16   Re: OpenIdle
    Reply With Quote #4

    what is the point of idle servers? Can I get some description?
    __________________
    iGANGNAM is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 07:02.


    Powered by vBulletin®
    Copyright ©2000 - 2019, vBulletin Solutions, Inc.
    Theme made by Freecode