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OpenIdle


  
 
 
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Author
Arthur.PinionGG
Senior Member
Join Date: Mar 2013
Plugin ID:
6594
Plugin Version:
1.0.0
Plugin Category:
Server Management
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    OpenIdle is a free/public SourceMod plugin designed to provide a number of features to your idle server. This version is for CS:GO, but it may be ported to other games in the future.
    Old 06-05-2019 , 22:28   OpenIdle
    Reply With Quote #1

    Pinion's OpenIdle

    OpenIdle is a free/public SourceMod plugin designed to provide a number of features to your idle server. This version is for CS:GO, but it may be ported to other games in the future.

    Features

    - Force players to join a team on connect.
    - Respawn players automatically on death (delay configurable).
    - Deal damage to idle players, with options for delay, damage, and frequency.
    - Create custom spawn locations per map.
    - Supports Updater.

    Please post any feature requests and we'll do our best to expand functionality and fix bugs.

    Github
    https://github.com/PinionTech/pinion-openidle-csgo

    Install

    Copy the plugin into your plugins directory.
    Copy the configs into /cfg/sourcemod/
    See the folder structure in the repo for details.

    Commands

    sm_setspawn <T / CT>: Create a new spawn location for team T or CT at your current location. Requires ADMFLAG_ROOT command access.
    CVARs

    Change these options in /cfg/sourcemod/openidle.cfg

    Cvar & Default Value Effect
    sm_openidle_customspawns_enabled "1" // Set to 0 to disable custom spawns. Spawns must be placed per map using sm_setspawn.
    sm_openidle_forceteam "1" // Set to 0 to disable forcing players to teams.
    sm_openidle_idledamage_amount "10" // The amount of damage to apply to idle players for each time they are found idle.
    sm_openidle_idledamage_enable "1" // Set to 0 to disable dealing damage to idle players.
    sm_openidle_idledamage_frequency "1" // The number of seconds to wait before damaging an idle player again.
    sm_openidle_idledamage_idletime "30" // The number of seconds a player must be stationary to be counted as idle.
    sm_openidle_respawn_enabled "1" // set to 0 to disable automatic respawn.
    sm_openidle_respawndelay "5.0" // The number of seconds to wait before respawning a player.
    sm_openidle_runconfig "1" // Run sourcemod/openidle.serverconfig.cfg at the start of rounds?
    Attached Files
    File Type: sp Get Plugin or Get Source (csgo-open-idle.sp - 733 views - 13.4 KB)
    File Type: cfg openidle.cfg (1.2 KB, 283 views)
    File Type: cfg openidle.serverconfig.cfg (711 Bytes, 250 views)
    File Type: smx csgo-open-idle.smx (12.1 KB, 288 views)

    Last edited by Arthur.PinionGG; 06-05-2019 at 22:34.
    Arthur.PinionGG is offline
     



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