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[L4D2] Jockey Auto Jump (1.3) [11-Dec-2022]


  
 
 
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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
6586
Plugin Version:
1.3
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    4 
    Plugin Description:
    Makes the Jockey automatically jump when riding a survivor.
    Old 05-31-2019 , 22:42   [L4D2] Jockey Auto Jump (1.3) [11-Dec-2022]
    Reply With Quote #1

    About:

    Allows the Jockey to automatically jump when riding on a survivor. Cvars to control humans/bots/height/delay.
    Use the [L4D2] Jockey jump plugin by DieTeetasse if you want humans to control when to jump.


    Thanks:

    CVars:

    Saved to l4d2_jockey_autojump.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d2_jockey_autojump_allow "1"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d2_jockey_autojump_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
    l4d2_jockey_autojump_modes_off ""

    // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d2_jockey_autojump_modes_tog "0"

    // 0=Humans only. 1=Bots only. 2=Both.
    l4d2_jockey_autojump_bots "1"

    // The height of the jump, must be above 250.
    l4d2_jockey_autojump_force "300.0"

    // Min time before jumping again.
    l4d2_jockey_autojump_time_min "0.1"

    // Max time before jumping again.
    l4d2_jockey_autojump_time_max "0.5"

    // Jockey Autojump plugin version.
    l4d2_jockey_autojump_version 

    Changes:
    Code:
    1.3 (11-Dec-2022)
        - Changes to fix compile warnings on SourceMod 1.11.
    
    1.2 (10-May-2020)
        - Extra checks to prevent "IsAllowedGameMode" throwing errors.
        - Various changes to tidy up code.
    
    1.1 (01-Apr-2020)
        - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.
    
    1.0.1 (02-Aug-2019)
        - Fixed continuous jumping when going AFK - Thanks to "Marttt" for fixing.
    
    1.0 (01-Jun-2019)
        - Initial release.

    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_jockey_autojump.sp - 485 views - 10.5 KB)
    __________________

    Last edited by Silvers; 12-10-2022 at 19:04.
    Silvers is offline
     



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