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[TF2] Unassigned Player Kicker (v3.0)


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moxie2020
Veteran Member
Join Date: Aug 2011
Old 12-09-2013 , 02:16   Re: [TF2] Unassigned Player Kicker (v1.3)
Reply With Quote #21

Any chance for a version that moves unassigned players to a specified team?
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404UserNotFound
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Old 12-29-2013 , 14:41   Re: [TF2] Unassigned Player Kicker (v1.3)
Reply With Quote #22

Quote:
Originally Posted by moxie2020 View Post
Any chance for a version that moves unassigned players to a specified team?
If I remember correctly, there's a Set Team plugin out there that can be used to pull players from unassigned and put them on a team. The only issue is, they'd be on the team, but sitting on the class selection menu.

As well, some people may still be utilizing text mode for idling (even though idling is dead and has been for some time ever since Valve fucked up how it works) and I think changing a textmode player's team and class could either cause them to time out or cause other issues.

I could definitely try setting up an optional convar-toggled function that instead of kicking the player, would put them on a random team and set them to a random class.

I'll tack this onto my to-do list.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 12-29-2013 , 15:29   Re: [TF2] Unassigned Player Kicker (v1.3)
Reply With Quote #23

Quote:
Originally Posted by abrandnewday View Post
I think changing a textmode player's team and class could either cause them to time out or cause other issues.
It wouldn't.
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404UserNotFound
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Old 12-29-2013 , 16:51   Re: [TF2] Unassigned Player Kicker (v1.3)
Reply With Quote #24

Quote:
Originally Posted by Dr. McKay View Post
It wouldn't.
Good to know! You are a wizard, McKay!
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 04-08-2014 , 17:46   Re: [TF2] Unassigned Player Kicker (v1.3)
Reply With Quote #25

Quote:
L 04/08/2014 - 185:49: SourceMod error session started
L 04/08/2014 - 185:49: Info (map "mvm_sandstone_s23") (file "errors_20140408.log")
L 04/08/2014 - 185:51: [SM] Native "GetClientTeam" reported: Client 4 is not in game
L 04/08/2014 - 185:51: [SM] Displaying call stack trace for plugin "unassignedplayerkicker.smx":
L 04/08/2014 - 185:51: [SM] [0] Line 97, F:\SRCDS\serv01_tf2\tf\addons\sourcemod\scrip ting\unassignedplayerkicker.sp::IsValidTeam()
L 04/08/2014 - 185:51: [SM] [1] Line 84, F:\SRCDS\serv01_tf2\tf\addons\sourcemod\scrip ting\unassignedplayerkicker.sp::Timer_CheckPl ayerTeam()
L 04/08/2014 - 20:25:22: Error log file session closed.
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404UserNotFound
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Old 04-09-2014 , 07:02   Re: [TF2] Unassigned Player Kicker (v1.3)
Reply With Quote #26

Quote:
Code:
L 04/08/2014 - 18:35:49: SourceMod error session started
L 04/08/2014 - 18:35:49: Info (map "mvm_sandstone_s23") (file "errors_20140408.log")
L 04/08/2014 - 18:35:51: [SM] Native "GetClientTeam" reported: Client 4 is not in game
L 04/08/2014 - 18:35:51: [SM] Displaying call stack trace for plugin "unassignedplayerkicker.smx":
L 04/08/2014 - 18:35:51: [SM] [0] Line 97, F:\SRCDS\serv01_tf2\tf\addons\sourcemod\scrip ting\unassignedplayerkicker.sp::IsValidTeam()
L 04/08/2014 - 18:35:51: [SM] [1] Line 84, F:\SRCDS\serv01_tf2\tf\addons\sourcemod\scrip ting\unassignedplayerkicker.sp::Timer_CheckPl ayerTeam()
L 04/08/2014 - 20:25:22: Error log file session closed.
Odd. I'll try tossing a few safety checks in just to make sure the plugin knows what to do in the event of random stuff like this (in this case, it appears that the player may have left just as the timer finished and went to kick him)

EDIT: Updated. Decided to push the version number up to 2.0 (from 1.3) for no real reason. Updater plugin auto-updating support has been added (untested, so it may not work, but we'll see in due time), added a bunch of new checks (see the change log in the main post).

Last edited by 404UserNotFound; 04-09-2014 at 08:15.
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404UserNotFound
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Old 10-20-2015 , 01:37   Re: [TF2] Unassigned Player Kicker (v3.0)
Reply With Quote #27

Updated to 3.0 to remove Updater dependency. Seems I forgot to add the compiled plugin and no-one could download it via Get Plugin.

That has been fixed. Sooner or later I'll get this project (along with my others) up on Github.

Last edited by 404UserNotFound; 10-20-2015 at 01:42.
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