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[TF2] Unlimited Buildings (But with PDA this time)


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Wazbat
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Join Date: Aug 2012
Old 08-01-2018 , 08:23   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #71

Redownloaded it, still getting the same error, line 131
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ApoziX
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Join Date: Sep 2018
Old 11-26-2018 , 12:14   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #72

Exception reported: Failed To create SDKCall for CTFPlayer::RemoveObject signature
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Pelipoika
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Join Date: May 2012
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Old 11-26-2018 , 12:26   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #73

Quote:
Originally Posted by ApoziX View Post
Exception reported: Failed To create SDKCall for CTFPlayer::RemoveObject signature
This plugin is better (assuming it works, i haven't tested)
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ApoziX
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Join Date: Sep 2018
Old 11-27-2018 , 13:27   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #74

Quote:
Originally Posted by Pelipoika View Post
This plugin is better (assuming it works, i haven't tested)
Thank you
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Marquezc
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Join Date: Jan 2020
Old 01-15-2020 , 16:03   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #75

When i Load the plugin i got this error message

L 01/15/2020 - 16:58:25: [SM] Exception reported: Failed To create SDKCall for CTFPlayer::RemoveObject signature
L 01/15/2020 - 16:58:25: [SM] Blaming: TF2_Unlimited_Building.smx
L 01/15/2020 - 16:58:25: [SM] Call stack trace:
L 01/15/2020 - 16:58:25: [SM] [0] SetFailState
L 01/15/2020 - 16:58:25: [SM] [1] Line 42, /home/forums/content/files/1/9/8/4/3/9/168143.attach::OnPluginStart
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Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 01-16-2020 , 03:55   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #76

Quote:
Originally Posted by Marquezc View Post
When i Load the plugin i got this error message

L 01/15/2020 - 16:58:25: [SM] Exception reported: Failed To create SDKCall for CTFPlayer::RemoveObject signature
L 01/15/2020 - 16:58:25: [SM] Blaming: TF2_Unlimited_Building.smx
L 01/15/2020 - 16:58:25: [SM] Call stack trace:
L 01/15/2020 - 16:58:25: [SM] [0] SetFailState
L 01/15/2020 - 16:58:25: [SM] [1] Line 42, /home/forums/content/files/1/9/8/4/3/9/168143.attach::OnPluginStart
Quote:
Originally Posted by Pelipoika View Post
This plugin is better (assuming it works, i haven't tested)
I reported my own plugin so it can be moved to trash.
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miXXed
Member
Join Date: Sep 2015
Old 02-10-2021 , 18:52   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #77

Quote:
Originally Posted by Pelipoika View Post
This plugin is better (assuming it works, i haven't tested)


Last edited by miXXed; 02-10-2021 at 19:47.
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