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[L4D & L4D2] Multiple Equipments


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TheJokerx
Junior Member
Join Date: Jul 2011
Old 11-05-2011 , 15:54   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #61

It's happens most of the time, that Melee Weapons disappering in the slot...
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 11-06-2011 , 03:52   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #62

Quote:
Originally Posted by TheJokerx View Post
It's happens most of the time, that Melee Weapons disappering in the slot...
Is it switch to your back, or disapper forever?
What time did this happen, when you press shove+use, or automatic dispper?.
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TheJokerx
Junior Member
Join Date: Jul 2011
Old 11-06-2011 , 09:04   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #63

It disappearing completely.
It happens automatic after a time, but it's the melee Weapon that isn't in use.


Edit:It also happens sometime if i use shove+use.

Last edited by TheJokerx; 11-06-2011 at 13:19.
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ResistanceYoshi
Junior Member
Join Date: Dec 2010
Old 11-07-2011 , 21:29   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #64

I have at least 2 problems the last time I tried it.

1 (General, No other plugins): I have a melee weapon and double pistols in the secondary weapon slot. I would switch from my melee weapon, then switch back to the pistols. It is no longer a double pistol but instead a single one. It basically means that you lose your 2nd pistol upon switching back.

2 (General, Conflicts with PerkMod plugin): A friend of mine uses the perk "Pyrotechnician" in which picking up a grenade gives you 2 instead of 1 of that type (Check the perkmod page if you don't understand what I said). With this multiple equipment plugin, you should be able to carry up to 4 grenades with the perk selected. First he picks a grenade, then he switch slots and picks a different type. As soon he throws any grenade, it would count that he has thrown both of his grenades at least once even though he actually only threw one of only 1 type.

It may not be much to ask but I might prefer that you would add in a custom command to switch weapon slots. (Similiar to that sm_s0 command that I saw on the unofficial (Marcus's) version) I'm only asking that for convenient reasons.

(Note: This is all done on the official (panxiaohais) version.)
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 11-21-2011 , 01:47   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #65

Testing this plugin now. Will report back with any bugs.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 11-21-2011 , 02:18   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #66

How did OP get multiple items in all of his item slots? I can only get multiple items in my primary weapon slot...
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 11-21-2011 , 02:30   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #67

Also, while !s0 works, !me has no effect.
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 11-21-2011 , 21:39   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #68

!me only for l4d_multiple_equipment_all plugin, but if you use it, check u sdk hooks version 2.1 last
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 11-21-2011 , 23:30   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #69

Quote:
Originally Posted by disawar1 View Post
!me only for l4d_multiple_equipment_all plugin, but if you use it, check u sdk hooks version 2.1 last
Weird. I did update my SDK hook to 2.1.
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Dominatez
Senior Member
Join Date: Oct 2009
Location: Birmingham, UK
Old 11-25-2011 , 06:05   Re: [L4D & L4D2] Multiple Equipments
Reply With Quote #70

Maybe i should have been a little more specific in my last post.

New version PAN.. Seems that some people can pick up 3 of each thing.

Any idea why this would be happening ?

Sdkhooks, sourcemod etc are all upto date. I do not use perkmod.
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