Raised This Month: $7 Target: $400
 1% 

Garrys Mod 13 ?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
PAL-18
AlliedModders Donor
Join Date: Jul 2010
Old 08-23-2012 , 02:12   Garrys Mod 13 ?
Reply With Quote #1

Will Metamod Source be compatible when Garrys Mod 13 ships (its currently in semi-closed beta). Garry said that he's moved away from the orangebox engine and made his own engine.
PAL-18 is offline
donrevan
AlliedModders Donor
Join Date: Jul 2010
Old 08-23-2012 , 08:40   Re: Garrys Mod 13 ?
Reply With Quote #2

Same question was asked before

http://forums.alliedmods.net/showthread.php?t=181912
donrevan is offline
psychonic

BAFFLED
Join Date: May 2008
Old 08-23-2012 , 08:47   Re: Garrys Mod 13 ?
Reply With Quote #3

Maybe eventually, but not anytime soon.
psychonic is offline
NaRyan
Member
Join Date: Jan 2010
Location: United Kingdom
Old 08-31-2012 , 23:18   Re: Garrys Mod 13 ?
Reply With Quote #4

Also just a quick question.
GMOD13 now uses Themida on the client side dll files (server side files are untouched), however people are saying that it also causes problems running debuggers on dedicated servers.

If that is true will that mean that metamod\sourcemod will be dead for GMOD13?
__________________

NaRyan is offline
psychonic

BAFFLED
Join Date: May 2008
Old 09-01-2012 , 11:36   Re: Garrys Mod 13 ?
Reply With Quote #5

Quote:
Originally Posted by NaRyan View Post
Also just a quick question.
GMOD13 now uses Themida on the client side dll files (server side files are untouched), however people are saying that it also causes problems running debuggers on dedicated servers.

If that is true will that mean that metamod\sourcemod will be dead for GMOD13?
It would maybe cause problems on listen servers (and so does valve's copy-protection on the games that have it), but dedicated servers should be fine; they don't even load the client binary.

The issue is that Garry has renamed and removed many interfaces, and it's still changing at a rapid rate. The linux version hasn't even reached a stable state yet, which does make debugging any of our own issues difficult, not that I know of anyone that's started on the port.

We did make a separate sdk copy for it a while ago if anyone cares to start filing bugs with patches for it, http://hg.alliedmods.net/hl2sdks/hl2sdk-gmod/

Right now it's just an exact (maybe slightly behind) copy of the 'ep2v' sdk.
psychonic is offline
Mitchell
~lick~
Join Date: Mar 2010
Old 09-03-2012 , 14:40   Re: Garrys Mod 13 ?
Reply With Quote #6

Why is meta needed when GMOD provides it's own clientside and server side coding?
Mitchell is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:34.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode