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DoD:S Hide & Seek (Alpha)


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Author
DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Plugin ID:
497
Plugin Version:
0.1
Plugin Category:
Fun Stuff
Plugin Game:
Day of Defeat: Source
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    DoD:S Hide & Seek for SourceMod
    Unapprover:
    Reason for Unapproving:
    Seems unsupported.
    Old 08-08-2008 , 07:00   DoD:S Hide & Seek (Alpha)
    Reply With Quote #1

    Conversion of the SAS Hide & Seek EventScripts plugin by Colster and strontiumdog to SourceMod. All credit goes out to them for making the original. Thanks to strontiumdog for the third person script for SourceMod.

    Cvars
    sm_hidenseek_enabled (0/1, default 1)
    Enable/disable DoD:S Hide & Seek.

    sm_hidenseek_min (default 3)
    Minimum players required for DoD:S Hide & Seek. I wouldn't recommend setting this lower than 3.

    sm_hidenseek_random (0/1, default 0)
    Enable/disable random models for DoD:S Hide & Seek.

    sm_hidenseek_switch (0/1, default 1)
    Enable/disable in-round model switching for DoD:S Hide & Seek. This allows you to aim at a model in-game, press your use key and it'll allow you to change to it.

    sm_hidenseek_3rd (0/1, default 1)
    Enable/disable switching players to third person on spawn for DoD:S Hide & Seek.

    sm_hidenseek_winlimit (default 6)
    Maximum rounds before a map change for DoD:S Hide & Seek.

    Commands
    You can bind +3rd/-3rd to any key to switch from first person view to third person and back.

    Folders
    dod_hidenseek.smx > plugins
    hidenseek.txt > configs
    hidenseek.phrases.txt > translations

    This plugin is still alpha, it doesn't work that well yet, but there's only so much you can test with yourself and a couple of bots I just wanted to get it out there, maybe you guys can run it and see what bugs you can find.
    Attached Files
    File Type: sp Get Plugin or Get Source (dod_hidenseek.sp - 250 views - 14.1 KB)
    File Type: txt hidenseek.txt (2.4 KB, 1289 views)
    File Type: txt hidenseek.phrases.txt (691 Bytes, 1127 views)
    File Type: zip sound.zip (178.8 KB, 1040 views)
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    Last edited by DJ Tsunami; 08-08-2020 at 13:51.
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    dodKoma
    Junior Member
    Join Date: Jul 2008
    Old 08-08-2008 , 09:16   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #2

    Hi DJ Tsunami!
    a first lob your work are very well continue so :-)
    had me hide and seek on my server, and tried to play works even game starts and turns, the control is very difficult when the first wehrmacht soldier have been killed, he is flying right from the server when the second soldier W erschlägt the object, the server and is down from the console says he does not est_ to him missing what the errors lie?


    MFG coma

    (tschuldigung for the poor english)

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    DJ Tsunami
    DJ Post Spammer
    Join Date: Feb 2008
    Location: The Netherlands
    Old 08-08-2008 , 10:54   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #3

    Those est_ commands are probably from ES Tools and has nothing to do with my plugin. Make sure you remove anything EventScripts related.
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    dodKoma
    Junior Member
    Join Date: Jul 2008
    Old 08-08-2008 , 11:51   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #4

    sourcemod now only have it and when I hideandseek game in the first round beat a player stops the server

    Last edited by dodKoma; 08-08-2008 at 11:55.
    dodKoma is offline
    Strider
    Junior Member
    Join Date: Jul 2008
    Old 08-09-2008 , 04:06   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #5

    Whats can i say GREAT MOD!!!! we have been waiting for this since mani stopped working properly , the only thing is it crashed the server after the first round
    Lookforward to updates.
    Strider is offline
    osgolo
    Junior Member
    Join Date: Feb 2008
    Old 08-10-2008 , 12:52   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #6

    Hello,

    I'm testing the plugin in our server. We have the SourceMod v1.1.0.2434.

    The plugin does not work for us. It says "the round will start..." but when the round starts, the hiders are invisible for everyone.

    The menu with the models doesn't appears. The seekers can't see the hiders because they are invisible.

    The switch key does not work

    In wich version of sourcemod you run this plugin ?
    I want this plugin in my server running. I'm waiting for it a lot of time !!

    Continue with your work. This plugin will be great !
    osgolo is offline
    INsane_dod
    Member
    Join Date: Mar 2008
    Old 08-12-2008 , 11:02   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #7

    I also crashed running one of the latest builds MetaMod:Source v1.6.2.703V, SourceMod v1.1.0.2431. Windows.

    The round start was not a problem, the menu and models all work ok, I can't nail down what the crashes were from yet, it was always associated with an axis killing a allied player when it crashed.

    3D person "steering" is not popular and people struggle with it.

    I will see if I can get more info. The little I have played with it ... I love it even with the crashes.

    Damn it's good to see this is making a come back.... very popular mod in our clan. Also running your gun game... works very well.
    INsane_dod is offline
    strontiumdog
    Veteran Member
    Join Date: Jan 2007
    Location: BC, Canada
    Old 08-12-2008 , 14:21   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #8

    Yep
    SM is quickly replacing ES as the DoDS plugin standard since ES_Tools died.
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    BenSib
    Senior Member
    Join Date: Aug 2008
    Old 08-14-2008 , 08:16   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #9

    Great step, thx DJ

    if we only could get that randompick / and roundwin to work - that would be great! I am not so familiar with sm as with es ...
    BenSib is offline
    DJ Tsunami
    DJ Post Spammer
    Join Date: Feb 2008
    Location: The Netherlands
    Old 08-15-2008 , 10:01   Re: DoD:S Hide & Seek (Alpha)
    Reply With Quote #10

    Alrighty, I updated it, and switching works now. Unfortunately a lot of models (like sandbags and crates) are compiled into the map, so you can't always switch to those. Also it only allows you to switch to models that are in the config. I'm not sure if the crashing is fixed yet.
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