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Detect teammate


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SaraAki
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Join Date: Nov 2022
Old 04-23-2024 , 16:57   Re: Detect teammate
Reply With Quote #11

--v120kaaimcfg-- your last version works.Many thanks.
Also thanks --Tote-- for helping me and --DJEarthQuake--.
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 04-23-2024 , 21:08   Re: Detect teammate
Reply With Quote #12

Quote:
Originally Posted by SaraAki View Post
--v120kaaimcfg-- your last version works.Many thanks.
Also thanks --Tote-- for helping me and --DJEarthQuake--.
There aren't any stock 'custom' grenade models and I see nobody has downloaded the ones I used in zip file on that post.

When I tested, check the script again, it prints out all the names of the opposite team in host console, so the team splitting was done. The other team never landed any grenades so I did not see a shake. I saw the mushroom sprite, that is stock, appear around opposing team member who was in the vicinity. Thanks for testing. I did not have much time to.

Already have a working script in New Plugins that does this and more. It should be connected to if 'Friendly Fire' is on or not. Link is The Half-Life radioactive Neon grenade trail grenades, mortars, hive, crossbow, RPG project! Works fine in Counter-Strike. Makes the smoke grenades lethal. Nothing to download. Using stock graphics.
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SaraAki
Member
Join Date: Nov 2022
Old 04-24-2024 , 02:01   Re: Detect teammate
Reply With Quote #13

I will check and try your new project plugins today.Sounds interesting to me.And I will test one one more this one you edit for me just to be sure.
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