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[L4D2] New Ammo Packs


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Author
cravenge
Veteran Member
Join Date: Nov 2015
Location: ♫ Harmony ♫
Plugin ID:
5403
Plugin Version:
3.2
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    A complete rewrite of the old and messy Different Ammo Packs plugin.
    Old 11-09-2016 , 02:50   [L4D2] New Ammo Packs
    Reply With Quote #1

    Description:


    ConVars:


    Commands:


    Ammo Pack Types:


    Natives and Forwards:


    Bugs:


    Independencies:


    Installation Guide:


    To Do:


    Notes:


    Credits:


    Changelog:
    Attached Files
    File Type: zip [L4D2] New Ammo Packs.zip (138.1 KB, 511 views)
    File Type: zip [L4D2] NAP Extras.zip (433.1 KB, 444 views)
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    Last edited by cravenge; 01-28-2018 at 16:45.
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    Pyc
    Member
    Join Date: Jan 2014
    Old 11-09-2016 , 13:34   Re: [L4D2] Different Ammo Packs
    Reply With Quote #2

    I found only 3 box in sources
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    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: ♫ Harmony ♫
    Old 11-09-2016 , 21:27   Re: [L4D2] Different Ammo Packs
    Reply With Quote #3

    Quote:
    Originally Posted by Pyc View Post
    I found only 3 box in sources
    Look at the main post again. In there, I said pre-made but not implemented because I need testers if it works and I'm busy this week so I can't test it.
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    KasperH
    Member
    Join Date: Apr 2016
    Location: Hungary
    Old 11-13-2016 , 08:23   Re: [L4D2] Different Ammo Packs
    Reply With Quote #4

    I was waiting for this. Seems like after the matrix box effect ended, the infected aura is still red. But i will test more and edit my post. I can't wait for the rest of the boxes, sounds really good.
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    KasperH
    Member
    Join Date: Apr 2016
    Location: Hungary
    Old 11-15-2016 , 10:14   Re: [L4D2] Different Ammo Packs
    Reply With Quote #5

    Quote:
    L 11/15/2016 - 16:07:57: [SM] Exception reported: Game event "choke_begin" does not exist
    L 11/15/2016 - 16:07:57: [SM] Blaming: different_ammo_packs-l4d2.smx
    L 11/15/2016 - 16:07:57: [SM] Call stack trace:
    L 11/15/2016 - 16:07:57: [SM] [0] HookEvent
    L 11/15/2016 - 16:07:57: [SM] [1] Line 101, different_ammo_packs-l4d2.sp::OnPluginStart
    L 11/15/2016 - 16:07:57: [SM] Unable to load plugin "different_ammo_packs-l4d2.smx": Error detected in plugin startup (see error logs)
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    KasperH
    Member
    Join Date: Apr 2016
    Location: Hungary
    Old 11-16-2016 , 11:10   Re: [L4D2] Different Ammo Packs
    Reply With Quote #6

    Quote:
    Originally Posted by cravenge View Post
    Update (1.2): Check first post.
    Thx for the update! ^_^
    I have some to.

    Freeze box: Looks ok for the deployer (The blue effect are longer then the duration, dunno its a bug or not.), but your team mates (bots) are frozen forever, and they look like creepy ghosts. (Still need to test with real players.) Edit: They are free when a jockey, charger, smoker grab them.
    Jingle box: Seems like its leaving me with 1hp and no incap, bots able to heal me. Edit: The fire effect seems long to.
    Speed box: It doesn't feel faster. (Not sure, i test more.)
    Spit box: It works well, but u can't hear that sound when you are standing on a spit.

    Still need to test: Bile, Mob box Edit: They are working well!

    One more thing, i'm not sure. When i set the duration of the boxes it doesn't seems to work. Edit: Confirmed for the matrix and freeze box!

    Last edited by KasperH; 11-16-2016 at 11:33. Reason: update
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    Lux
    Veteran Member
    Join Date: Jan 2015
    Location: Brexit
    Old 11-17-2016 , 09:18   Re: [L4D2] Different Ammo Packs
    Reply With Quote #7

    Look interesting but i have not tried it yet
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    KasperH
    Member
    Join Date: Apr 2016
    Location: Hungary
    Old 11-17-2016 , 11:48   Re: [L4D2] Different Ammo Packs
    Reply With Quote #8

    Quote:
    Originally Posted by cravenge View Post
    Update (1.3) : Fully loaded with all the missing stuff I missed and lots of fixes.
    Really nice update!

    Pls don't hate me!
    Matrix box: The duration still feels bugged, it's not that long then before. I changed to 2 sec. for the test. The 2 sec. works well with the freeze box!
    Speed box: Didn't feel fast, i will test with "2.0". Edit: Sadly no speed.
    Jingle box: Bots able to revive and heal.

    Let's write some good things!
    Blue screen effect longer than duration of freezing: Looks like it fixed itself. Didn't happened now!
    Jingle box: The fire effect duration is the same as the cvar! Yay!
    Heal box: Yay! (Tested with HP only. Update will come!) Edit: All good! ^^
    Spit box: Have the sound! It's possible to add that "hurt" sound to?
    All other boxes looks good! ^^

    Last edited by KasperH; 11-17-2016 at 12:59. Reason: update
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    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: ♫ Harmony ♫
    Old 11-19-2016 , 00:17   Re: [L4D2] Different Ammo Packs
    Reply With Quote #9

    Quote:
    Originally Posted by KasperH View Post
    Matrix box: The duration still feels bugged, it's not that long then before. I changed to 2 sec. for the test.
    The duration of the matrix box is not bugged. It's because the time frame becomes 0.2 sec/frame so if you want it to last for 2 seconds, the value you need is 0.4

    Quote:
    Originally Posted by KasperH View Post
    Speed box: Didn't feel fast, i will test with "2.0". Edit: Sadly no speed.
    Jingle box: Bots able to revive and heal.
    Will fix this in the next update. Hopefully, Jingle Boxes won't be so buggy anymore.

    Quote:
    Originally Posted by KasperH View Post
    Blue screen effect longer than duration of freezing: Looks like it fixed itself. Didn't happened now!
    Jingle box: The fire effect duration is the same as the cvar! Yay!
    Heal box: Yay! (Tested with HP only. Update will come!) Edit: All good! ^^
    Spit box: Have the sound! It's possible to add that "hurt" sound to?
    Good to hear. For the spit, I'm currently trying to make it act like an "insect_swarm" entity so any plugins such as Vicious Infected's acid swipe will take effect.
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    KasperH
    Member
    Join Date: Apr 2016
    Location: Hungary
    Old 11-19-2016 , 09:02   Re: [L4D2] Different Ammo Packs
    Reply With Quote #10

    Quote:
    Originally Posted by cravenge View Post
    Update (1.4): Check first post for important changes and notes.
    Edit: Everyone, please redownload the plugin because of a crasher bug.
    Thank you for your hard work!
    Oh and thx for the information about the matrix box! And sorry, i didn't know. ^^
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