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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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DoomHammer69
Senior Member
Join Date: Aug 2013
Old 09-06-2014 , 07:47   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #21

I can help you with the translations to spanish if u want.
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Unity
Junior Member
Join Date: Nov 2007
Old 09-16-2014 , 11:23   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #22

Since the last update (DM 2.0.3a / or CSGO) I cannot drop my weapons and every new respawn gives me standard an AK and a Deagle for both CT and T.
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 09-16-2014 , 12:26   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #23

Quote:
Originally Posted by Unity View Post
Since the last update (DM 2.0.3a / or CSGO) I cannot drop my weapons and every new respawn gives me standard an AK and a Deagle for both CT and T.
That shouldn't be possible as my plugin sets:
Code:
mp_ct_default_primary ""
mp_t_default_primary ""
mp_ct_default_secondary ""
mp_t_default_secondary ""
Which would mean your server is somehow overwriting this process, if this is the case, set your server with these same variables in the gamemodes_'gamemode'_server.cfg.

If you can't drop any weapons, set these in the same .cfg.
Code:
mp_death_drop_c4 "1" // Whether c4 is droppable
mp_death_drop_defuser "1" // Drop defuser on player death
mp_death_drop_grenade "2" // 2=current or best
mp_death_drop_gun "1" // 2=current or best
Note: This plugin does not function properly with the Valve's Deathmatch gametype/gamemode!
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Last edited by Maxximou5; 09-16-2014 at 12:28.
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Unity
Junior Member
Join Date: Nov 2007
Old 09-16-2014 , 13:02   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #24

I have made the changes that you have suggested, the players can drop weapons now. Thank you !

Last edited by Unity; 09-18-2014 at 03:35.
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xados
Member
Join Date: Jul 2014
Old 09-18-2014 , 14:37   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #25

how i can make off awp??
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xados
Member
Join Date: Jul 2014
Old 09-18-2014 , 15:33   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #26

and how can i make that bots have automatic weapon and dont knife?
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 09-18-2014 , 19:59   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #27

Quote:
Originally Posted by xados View Post
how i can make off awp??
Put 0 for the weapon in the Deathmatch.ini file regarding the weapon you do not want available.
Quote:
Originally Posted by xados View Post
and how can i make that bots have automatic weapon and dont knife?
This plugin is not designed to handle bots or use bots in any fashion, anything bot related is on your end.
Also please do not double post, click edit, and add whatever else you want to say. Thank you.
Quote:
Originally Posted by Unity View Post
I have made the changes that you have suggested, the players can drop weapons now. Thank you !
I noticed earlier you mentioned that you still had problems with the clients getting an issued primary gun and secondary, is that still true? I've been away from my main computer so I can not replicate the issue but have not had that problem on my test server.
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Fenomeno
Junior Member
Join Date: Nov 2011
Old 09-18-2014 , 21:14   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #28

good night, maxximou5!
Could add to your plugin
LoadTranslations ("deathmatch.phrases");
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xados
Member
Join Date: Jul 2014
Old 09-19-2014 , 09:46   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #29

I have done zero for the AWP but players can still select it in the menu
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Fenomeno
Junior Member
Join Date: Nov 2011
Old 09-19-2014 , 13:42   Re: [CS:GO] Deathmatch (v2.0.2a, 2014-09-05)
Reply With Quote #30

Quote:
Originally Posted by xados View Post
I have done zero for the AWP but players can still select it in the menu
disable random option in the option menu!
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