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[CS:GO] Deathmatch (v2.0.8, 2018-05-15)


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w8max
New Member
Join Date: Dec 2017
Old 12-29-2017 , 19:35   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #421

Anyone can help me here ? I dont know why , but somehow the mod stays default , not dm ... also could someone send me their ffa dm config ? iam new in this so ... i dont know how to set it up properly .... (if i have to type 0-NO 1-yes and so...) thanks!
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red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 12-31-2017 , 14:07   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #422

Quote:
L 12/31/2017 - 22:04:57: [SM] Exception reported: Array index is out of bounds
L 12/31/2017 - 22:04:57: [SM] Blaming: deathmatch.smx
L 12/31/2017 - 22:04:57: [SM] Call stack trace:
L 12/31/2017 - 22:04:57: [SM] [1] Line 1279, C:\sourcemod\scripting\deathmatch.sp::Event_S ay

Last edited by red4911; 12-31-2017 at 14:09.
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ofnu
New Member
Join Date: Jan 2018
Old 01-13-2018 , 02:38   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #423

Hi guys ive been trying to get this mod to work, sometimes when i put all the files onto my server it will work but then it will stop working, here is the error i get.

L 01/13/2018 - 18:24:51: SourceMod error session started
L 01/13/2018 - 18:24:51: Info (map "de_cache") (file "errors_20180113.log")
L 01/13/2018 - 18:24:51: [SM] Exception reported: The configuration file is corrupt ("Options" section could not be found).
L 01/13/2018 - 18:24:51: [SM] Blaming: deathmatch.smx
L 01/13/2018 - 18:24:51: [SM] Call stack trace:
L 01/13/2018 - 18:24:51: [SM] [0] SetFailState
L 01/13/2018 - 18:24:51: [SM] [1] Line 677, deathmatch.sp::LoadConfig
L 01/13/2018 - 18:24:51: [SM] [2] Line 354, deathmatch.sp::OnPluginStart
L 01/13/2018 - 18:24:51: [SM] Unable to load plugin "deathmatch.smx": Error detected in plugin startup (see error logs)
L 01/13/2018 - 18:25:11: Error log file session closed.

EDIT: Might have it working now, would still appreciate to know what the error logs mean & if it will be an issue in the future

Last edited by ofnu; 01-13-2018 at 03:34.
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Kryben
New Member
Join Date: Jan 2018
Old 01-16-2018 , 21:19   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #424

i got some weird sound bugs after 1 minute ingame, any infos?
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red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 02-18-2018 , 23:35   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #425

SM 1.9

L 02/18/2018 - 10:07:15: Info (map "de_dust2") (file "errors_20180218.log")
L 02/18/2018 - 10:07:15: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
L 02/18/2018 - 10:07:15: [SM] Blaming: deathmatch.smx
L 02/18/2018 - 10:07:15: [SM] Call stack trace:
L 02/18/2018 - 10:07:15: [SM] [1] Line 1279, C:\Users\Desktop\sourcemod\scripting\deathmat ch.sp::Event_Say
L 02/18/2018 - 10:07:27: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
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qiuhaian
Member
Join Date: Nov 2009
Old 02-20-2018 , 07:18   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #426

Quote:
Originally Posted by red4911 View Post
SM 1.9

L 02/18/2018 - 10:07:15: Info (map "de_dust2") (file "errors_20180218.log")
L 02/18/2018 - 10:07:15: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)
L 02/18/2018 - 10:07:15: [SM] Blaming: deathmatch.smx
L 02/18/2018 - 10:07:15: [SM] Call stack trace:
L 02/18/2018 - 10:07:15: [SM] [1] Line 1279, C:\Users\Desktop\sourcemod\scripting\deathmat ch.sp::Event_Say
L 02/18/2018 - 10:07:27: [SM] Exception reported: Array index out-of-bounds (index 6, limit 6)

PHP Code:
public Action Event_Say(int client, const char[] commandint argc)
{
    static 
char menuTriggers[][] = { "g""gun""!gun""guns""!guns" };
    static 
char hsOnlyTriggers[][] = { "hs""!hs""/hs""headshot""!headshot""/headshot" }; 
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red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 02-21-2018 , 12:14   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #427

L 02/21/2018 - 16:57:01: Info (map "awp_lego_2") (file "errors_20180221.log")
L 02/21/2018 - 16:57:01: [SM] Exception reported: Client index 0 is invalid
L 02/21/2018 - 16:57:01: [SM] Blaming: weapons.smx
L 02/21/2018 - 16:57:01: [SM] Call stack trace:
L 02/21/2018 - 16:57:01: [SM] [0] IsClientInGame
L 02/21/2018 - 16:57:01: [SM] [1] Line 283, weapons/menus.sp::FloatTimer
L 02/21/2018 - 17:27:29: Error log file session closed.
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red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 02-21-2018 , 12:15   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #428

Quote:
Originally Posted by qiuhaian View Post
PHP Code:
public Action Event_Say(int client, const char[] commandint argc)
{
    static 
char menuTriggers[][] = { "g""gun""!gun""guns""!guns" };
    static 
char hsOnlyTriggers[][] = { "hs""!hs""/hs""headshot""!headshot""/headshot" }; 
Thank you. Working.
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waylander3
Senior Member
Join Date: Sep 2015
Location: Russia, Norilsk
Old 03-31-2018 , 12:41   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #429

Is there any way to disable "Bonus Gun" on Valve's DM mode with this plugin?
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 05-15-2018 , 17:20   Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
Reply With Quote #430

Update: v2.0.8
_____________________________________________

- Updated: Syntax and naming convention
- Updated: Compiled for SM 1.10+ & MM 1.11+
- Updated: Consistency checks when not needed for validity
- Updated: Load-out improvements for bots and players
- Updated: Many performance improvements to general code and structure
- Added: German language is now supported (thanks to Shoxxo)
- Added: Clientprefs - All weapons are now saved on the server after a complete selection
- Added: dm_nades_tactical - tactical grenade
- Added: Cookies are reset when the gunmode is changed, only reset to "none" if none is required
- Added: dm_cash_messages - Cash messages are now depressed by default
- Fixed: Weapons limit menu not being updated properly
- Fixed: Missing and corrected invalid configuration entries
- Fixed: Correct weapon and grenade given when killed while selecting
- Fixed: Menus being sent when unnecessary or at inappropriate times
- Fixed: Issues with bots sometimes not being given random weapons
- Fixed: Spawns for de_dust2
- Removed: Menu options "Same weapons every round" and "Random weapons every round"
- Removed: Unnecessary code and client checks


Link to download: https://github.com/Maxximou5/csgo-deathmatch/releases
Link to first page: https://forums.alliedmods.net/showthread.php?t=246405

*Please note: This version has deathmatch.ini changes, please be aware!

Last edited by Maxximou5; 05-15-2018 at 17:21. Reason: .
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