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FF2 server suddenly changes to MVM maps randomly


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epicwindow
Senior Member
Join Date: Jan 2018
Old 01-19-2018 , 02:50   FF2 server suddenly changes to MVM maps randomly
Reply With Quote #1

hi guy i rented a remote server at clanwarz to host a freak fortress 2(tf2 mod) server

however from time to time it will suddenly change the map(in the middle of a game) and mode to mvm for no reason,please tell me if you have any idea how to solve it.

this is the best i could find from the logs

[FF2] Warning: "rage_preventtaunt" has been deprecated! Please remove this ability from 邪惡魔術師
[SM] Set speed of Grim Bloody Fable to 180.00
Lobby 0001888427b69f85 instanced on this server in state SERVERSETUP
Map: 'mvm_ghost_town'
Mission: 'mvm_ghost_town'
CTFGSLobby: ID:0001888427b69f85 6 member(s)
Member[0] [U:117160969] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[1] [U:1:452512181] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[2] [U:107352196] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[3] [U:1:845773391] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[4] [U:1:475115583] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[5] [U:153725375] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Dump:
Refused 6 reservations -- not accepting match players or exceeds capacity
Refused 6 reservations -- not accepting match players or exceeds capacity
---- Host_Changelevel ----
[SM] Plugin Freak Fortress 2: Rage Model will be unloaded on the next frame.

sv_pure set to 1.
Note: Waiting for the next changelevel to apply the current value.
--------------------------------------------------------
'mvm_ghost_town.cfg' not present; not executing.
Unknown command "sm_medicrubber_enabled"
Unknown command "sm_medicrubber_mincharge"
Unknown command "sm_res_play_method"
Unknown command "sm_explarrows_flag"
Unknown command "sm_saysoundhe_track_disconnect"
No players remaining, ending managed MvM
Ending a managed match without sending a resultSending CMsgGameServerKickingLobby, not requesting party
[ReliableMsg] GameServerKickingLobby queued for Match 0, Lobby 1888427b69f85
[ReliableMsg] GameServerKickingLobby started for Match 0, Lobby 1888427b69f85
Setting sv_visiblemaxplayers to 6 for MvM
[ReliableMsg] GameServerKickingLobby successfully sent for Match 0, Lobby 1888427b69f85
Match state is not in sync with GC, remaining out of MM until lobby is cleaned up

L 01/17/2018 - 191:46: Error log file session closed.
L 01/17/2018 - 191:46: SourceMod error session started
L 01/17/2018 - 191:46: Info (map "mvm_ghost_town") (file "errors_20180117.log")
L 01/17/2018 - 191:46: [SM] Fatal error encountered parsing translation file "ff2_shadow93.phrases.txt"
L 01/17/2018 - 191:46: [SM] Error (line 0, column 0): Stream failed to open
L 01/17/2018 - 1926: SourceMod error session started
L 01/17/2018 - 1926: Info (map "vsh_2fortdesk_v8") (file "errors_20180117.log")
L 01/17/2018 - 1926: [freak_fortress_2.smx] [FF2 Bosses] Character moon is missing file 'Materials\Models\ClockTown\Moon\4AFF2AD7_c.v mt'!
parsing translation file "ff2_shadow93.phrases.txt"
L 01/17/2018 - 193:51: [SM] Error (line 0, column 0): Stream failed to open


thanks in advance
epicwindow is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 01-19-2018 , 18:56   Re: FF2 server suddenly changes to MVM maps randomly
Reply With Quote #2

Check your server.cfg to see if there is any mvm commands.
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Last edited by Fearts; 01-19-2018 at 18:56.
Fearts is offline
epicwindow
Senior Member
Join Date: Jan 2018
Old 01-20-2018 , 02:45   Re: FF2 server suddenly changes to MVM maps randomly
Reply With Quote #3

sadly i could not found any commands related to mvm

(some info are censored like rcon password)

// \Server Name
hostname "debugging"
sv_contact "[email protected]"
sv_tags Freak Fortress 2,FF2,
sv_allowupload "1"
//turn off to allow download from fastdl
sv_allowdownload "0"
net_maxfilesize 9999
sv_alltalk "1"
mp_timelimit "35"
mp_idledealmethod "0"
mp_autoteambalance "0"
mp_allowspectators "1"
tf_teamtalk "1"
tfh_fullmoon "1"
sv_allow_votes "0"
sv_password ""
tf_avoidteammates_pushaway "0"
sv_region "4"
st_gamedesc_override "(Freak Fortress 2)"
tf_allow_taunt_switch "2"
mp_tournament_redteamname "human"
mp_tournament_blueteamname "freak"
cf_mode "1"
cf_countries "CN HK TW JP MO"
mp_humans_must_join_team ""
mp_forceautoteam "1"
sm_gifthowmoney "58"
//========頻寬參數========
sv_maxupdaterate "999"
sv_minupdaterate "999"
rate 9999999
sv_maxcmdrate "101"
sv_mincmdrate "30"
datacachesize 512
fps_max 999
sm_cvar cl_cmdrate 30
sv_maxrate 999999
sv_minrate 999999
//tf_server_identity_account_id 274789
//tf_server_identity_token "F>V-YF!~!a)ESE^"
sm_rtrigs_start "mp_friendlyfire 0, sm_printca ff off=(, sm_autobb, ff2_boss_rtd 1,ff2_start_music"
sm_rtrigs_end "mp_friendlyfire 1, sm_printca ff on=D, sm_giveweapon @red 228, sm_giveweapon samson 8045, sm_giveweapon harrison 8045, sm_giveweapon biscuit 8045, sm_giveweapon Laurence 1, ff2_stop_music"
sm_set_sticky_limit "-1" // Default value when player spawn, set to -1 to disable.
sm_set_sticky_limit_admin "20" // Default value when admin spawn, set to -1 to disable.
sm_advertisements_interval "15"
sm_crashmap_recovertime "1"
mem_min_heapsize 1
mem_max_heapsize_dedicated 9999999999999999
mem_max_heapsize 9999999999999999
sm plugins unload bump
tf_forced_holiday 2
sm_cvar sv_alltalk 1
sm plugins unload bumpercar

// Rcon
// ----
sv_rcon_banpenalty "999"
sv_rcon_log "1"
sv_rcon_maxfailures "10"
sv_rcon_minfailures "5"
sv_rcon_minfailuretime "30"

//stuff from clanwarz
sv_timeout "300"
sv_forcepreload "0"
sv_unlag "1"
sv_voiceenable "1"
sv_max_queries_sec "3"
sv_max_queries_sec_global "150"
sv_parallel_packentities "0"
sv_parallel_sendsnapshot "0"

// Cheats
// ------
sv_cheats "0"
tf_mm_servermode 0
tf_bot_join_after_player 0
sm_cvar tf_bot_reevaluate_class_in_spawnroom 0
sm_cvar tf_bot_spawn_use_preset_roster 0
tf_bot_quota_mode "fill"
tf_bot_keep_class_after_death "0"
tf_bot_quota "20"
//tf_bot_force_class sniper
tf_bot_difficulty 3
//tf_bot_add "0"
sv_consistency "1"
sm_cvar tf_bot_pyro_deflect_tolerance 1
sm_cvar tf_bot_fire_weapon_allowed 1
sm_cvar tf_bot_pyro_shove_away_range 20
sm_classrestrict_red_snipers -1

// Game Settings
// -------------
sv_alltalk "1"
sv_pausable "0"
mp_chattime "10"
mp_fraglimit "0"
mp_maxrounds "0"
mp_winlimit "0"
mp_bonusroundtime "15"
mp_fadetoblack "0"
mp_stalemate_timelimit "240"
mp_teams_unbalance_limit "1"
mp_time_between_capscoring "30"
mp_weaponstay "0"
tf_flag_caps_per_round "3"
tf_playergib "2"

// Game Environment
// ----------------
//sv_footsteps "1"
mp_footsteps "1"

mp_forcecamera "1"
//sv_accelerate "10"
//sv_airaccelerate "10"
//sv_backspeed "0.6"
//sv_maxvelocity "3500"
//sv_bounce "0"
//sv_friction "4"
sv_gravity "800"
mp_falldamage "0"
//sv_rollangle "0"
//sv_rollspeed "200"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
// sv_stopspeed "100"
sv_turbophysics "1"
//sv_wateraccelerate "10"
//sv_waterfriction "1"

// Player Management
// -----------------
mp_allowspectators "1"
mp_forcerespawn "1"
mp_idledealmethod "1"
mp_idlemaxtime "10"
sv_pure_kick_clients "1"

// server logging
log 1
sv_logbans 1
sv_logecho 0
sv_logfile server.log
sv_log_onefile 0
mp_logdetail 3
tf_stats_track "1"
tf_stats_verbose "0"

// Game Me Stats
logaddress_delall
logaddress_add

// Quick Play - http://wiki.teamfortress.com/wiki/De..._configuration - https://support.steampowered.com/kb_...2825-AFGJ-3513
tf_server_identity_account_id
tf_server_identity_token ""

// Server Advertisement - https://forums.alliedmods.net/showthread.php?t=155705
sm_advertisements_interval 180

// Source TV settings
// Activates SourceTV on local game server, SourceTV bot will appear as spectator client after next changelevel (master only)
tv_enable "0"

// Sets SourceTV name as it appears in server browser and scoreboard (master only).
tv_name "Clanwarz.com Source TV Broadcast"

// Sets world snapshots broadcasted per second by SourceTV (master only).
tv_snapshotrate "5"

// Source TV broadcast delay in seconds (master only).
tv_delay "3"

// If enabled, allow player voice chat if broadcasted (master only)
tv_relayvoice "0"

// Allows auto-director to choose fixed camera shots (master only)
tv_allow_static_shots "0"

// Allows spectator clients on game server to become SourceTV camera men (master only)
tv_allow_camera_man "0"

// Sets required password for connecting relay proxies.
tv_relaypassword ""

// Delays the map change on game server until rest of buffered game has been broadcasted
tv_delaymapchange "1"

// If tv_transmitall is enabled, the whole game is transmitted and spectators can switch their view to any player they want. This option increases bandwidth requirement per spectator client by factor 2 to 3.
tv_transmitall "0"

// Sets the maximum bandwidth spend per client in bytes/second (default 5000)
tv_maxrate "5000"

// TV demo autorecording, automagicaly saves a copy of the TV demo in your server's tf folder
tv_autorecord "0"

// Final Executes
writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg


// Extra Anti-Cheat File - http://forums.alliedmods.net/showthread.php?t=169586
exec smack.cfg
epicwindow is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 01-20-2018 , 15:38   Re: FF2 server suddenly changes to MVM maps randomly
Reply With Quote #4

make sure tf_mm_servermode is being set to 0
__________________
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epicwindow
Senior Member
Join Date: Jan 2018
Old 01-21-2018 , 02:08   Re: FF2 server suddenly changes to MVM maps randomly
Reply With Quote #5

thanks a lot i will see if the mvm issue appears again
epicwindow is offline
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