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how to set keys of show_menu function


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TheSpaniard
Senior Member
Join Date: Jul 2017
Location: Hell
Old 09-20-2017 , 08:42   how to set keys of show_menu function
Reply With Quote #1

I need help on the function show_menu(id, keys, "handlername", -1, "menu name")
keys = key 0 | key 1| key 2

This is the format but how to actually set keys???
In an plugin i saw format of keys like this :-
keys = (1<<0 | 1<<1 | 1<<2 etc...)

But i didn't understand it.

P.S. Don't tell me to use new menu system, I need the old one for the plugin i am making.

Any help appreciated.
TheSpaniard.
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Napoleon_be
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Join Date: Jul 2011
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Old 09-20-2017 , 09:50   Re: how to set keys of show_menu function
Reply With Quote #2

Why do you need the old one? What do you wanna do? Basicly anything can be done with the new one as could be done with the old one.
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TheSpaniard
Senior Member
Join Date: Jul 2017
Location: Hell
Old 09-20-2017 , 10:02   Re: how to set keys of show_menu function
Reply With Quote #3

Quote:
Originally Posted by Napoleon_be View Post
Why do you need the old one? What do you wanna do? Basicly anything can be done with the new one as could be done with the old one.
See this is the code :-
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <engine> 
#include <vault>
#include <fun>

#define PLUGIN "Knife Mod"
#define VERSION "2.1" 
#define AUTHOR "spunko, TheSpaniard"

#define TASK_INTERVAL 4.0  
#define MAX_HEALTH 255  

new knife_model[33
new 
g_Menu

new CVAR_HIGHSPEED
new CVAR_LOWSPEED
new CVAR_LOWGRAV
new CVAR_NORMGRAV
new CVAR_HEALTH_ADD
new CVAR_HEALTH_MAX
new CVAR_DAMAGE 
new CVAR_INVISIBLITY

public plugin_init() { 
    
    
register_plugin(PLUGINVERSIONAUTHOR
    
    
register_event"Damage""event_damage""be" )
    
register_event("CurWeapon","CurWeapon","be","1=1"
    
    
g_Menu register_menuid("Knife Mod")
    
register_menucmd(g_Menu1023"knifemenu")
    
    
register_clcmd("say /knife""display_knife")
    
    
CVAR_HIGHSPEED register_cvar("km_highspeed","340")
    
CVAR_LOWSPEED register_cvar("km_lowspeed","170")
    
CVAR_HEALTH_ADD register_cvar("km_addhealth""3")
    
CVAR_HEALTH_MAX register_cvar("km_maxhealth""75")
    
CVAR_DAMAGE register_cvar("km_damage""2")
    
CVAR_LOWGRAV register_cvar("km_lowgravity" "400")
    
CVAR_NORMGRAV get_cvar_pointer("sv_gravity")
    
CVAR_INVISIBLITY register_cvar("km_invis""100")
    
    
set_task(480.0"kmodmsg"0__"b")
}

public 
plugin_precache() { 
    
precache_model("models/knife-modv2/v_butterfly.mdl"
    
precache_model("models/knife-modv2/p_butterfly.mdl"
    
precache_model("models/knife-modv2/v_huntsman.mdl")
    
precache_model("models/knife-modv2/p_huntsman.mdl")
    
precache_model("models/knife-modv2/v_flip.mdl")
    
precache_model("models/knife-modv2/p_flip.mdl")
    
precache_model("models/knife-modv2/v_karambit.mdl")
    
precache_model("models/knife-modv2/p_karambit.mdl")
    
precache_model("models/knife-modv2/v_gut.mdl"
    
precache_model("models/knife-modv2/p_gut.mdl")
    
precache_model("models/knife-modv2/v_bayonet.mdl"
    
precache_model("models/knife-modv2/p_bayonet.mdl")


public 
display_knife(id) {
    new 
menuBody[512]
    
add(menuBody511"\rKnife Mod\w^n^n")
    
add(menuBody511"1. Huntsman \y(More Damage/Low Speed)\w^n")
    
add(menuBody511"2. Flip Knife \y(No Footsteps)\w^n")
    
add(menuBody511"3. Karambit \y(High Speed)\w^n")
    
add(menuBody511"4. Butterfly Knife \y(Low Gravity)\w^n")
    
add(menuBody511"5. Gut Knife \y(Health Regeneration)\w^n^n")
    
add(menuBody511"6. Bayonet \y(Invisbility)\w^n"ADMIN_LEVEL_H)
    
add(menuBody511"0. Exit^n")
    
    new 
keys = ( 1<<1<<1<<1<<1<<1<<1<<)
    
show_menu(idkeysmenuBody, -1"Knife Mod")
}

public 
knifemenu(idkey) {
    switch(
key
    {
        case 
0SetKnife(id 4)
        case 
1SetKnife(id 2)
        case 
2SetKnife(id 3)
        case 
3SetKnife(id 1)
        case 
4SetKnife(id 0)
        case 
5SetKnife(id 5)
        default: return 
PLUGIN_HANDLED
    
}
    
SaveData(id)
    return 
PLUGIN_HANDLED


public 
SetKnife(id Knife) {
    
knife_model[id] = Knife
    
    
new ClipAmmoWeapon get_user_weapon(idClipAmmo
    if ( 
Weapon != CSW_KNIFE )
        return 
PLUGIN_HANDLED
    
    
new vModel[56],pModel[56]
    
    switch(
Knife)
    {
        case 
0: {
            
format(vModel,55,"models/knife-modv2/v_gut.mdl")
            
format(pModel,55,"models/knife-modv2/p_gut.mdl")
        }
        case 
1: {
            
format(vModel,55,"models/knife-modv2/v_butterfly.mdl")
            
format(pModel,55,"models/knife-modv2/p_butterfly.mdl")
        }
        case 
2: {
            
format(vModel,55,"models/knife-modv2/v_flip.mdl")
            
format(pModel,55,"models/knife-modv2/p_flip.mdl")
        }
        case 
3: {
            
format(vModel,55,"models/knife-modv2/v_karambit.mdl")
            
format(pModel,55,"models/knife-modv2/p_karambit.mdl")
        }
        case 
4: {
            
format(vModel,55,"models/knife-modv2/v_huntsman.mdl")
            
format(pModel,55,"models/knife-modv2/p_huntsman.mdl")
        }
        case 
5:
        {
            
format(vModel63"models/knife-modv2/v_bayonet.mdl")
            
format(vModel63"models/knife-modv2/p_bayonet.mdl")
        }
    } 
    
    
entity_set_string(idEV_SZ_viewmodelvModel)
    
entity_set_string(idEV_SZ_weaponmodelpModel)
    
    return 
PLUGIN_HANDLED;  
}

public 
event_damageid ) {
    
    new 
victim_id id;
    if( !
is_user_connectedvictim_id ) ) return PLUGIN_CONTINUE
    
new dmg_take read_data);
    new 
dmgtype read_data);
    new 
Float:multiplier get_pcvar_float(CVAR_DAMAGE);
    new 
Float:damage dmg_take multiplier;
    new 
health get_user_healthvictim_id );
    
    new 
iWeapIDattacker_id get_user_attackervictim_idiWeapID );
    
    if( !
is_user_connectedattacker_id ) || !is_user_alivevictim_id ) ) {
        return 
PLUGIN_HANDLED
    
}
    
    if( 
iWeapID == CSW_KNIFE && knife_model[attacker_id] == ) {
        
        if( 
floatround(damage) >= health ) {
            if( 
victim_id == attacker_id ) {
                return 
PLUGIN_CONTINUE
                
}else{
                
log_killattacker_idvictim_id"knife");
            }
            
            return 
PLUGIN_CONTINUE
            
}else {
            if( 
victim_id == attacker_id ) return PLUGIN_CONTINUE
            
            fakedamage
victim_id"weapon_knife"damagedmgtype );
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
CurWeapon(id)
    {
    new 
Weapon read_data(2)
    
    
// Set Knife Model
    
SetKnife(idknife_model[id])   
    
    
// Task Options
    
    
if(knife_model[id] == && !task_exists(id) && Weapon == CSW_KNIFE)
        
set_task(TASK_INTERVAL "task_healing",id,_,_,"b")
    else if(
task_exists(id))
        
remove_task(id)
    
    
// Abilities
    
set_user_footsteps(id , ( (knife_model[id] == && Weapon == CSW_KNIFE) ? 0) )
    
    new 
Float:Gravity = ((knife_model[id] == && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0
    set_user_gravity
(id Gravity)
    
    
// Speed
    
new Float:Speed
    
if(Weapon != CSW_KNIFE || knife_model[id] < 3)
        return 
PLUGIN_CONTINUE
    
else if(knife_model[id] == 3)
        
Speed get_pcvar_float(CVAR_HIGHSPEED)
    else if(
knife_model[id] == 4)
        
Speed get_pcvar_float(CVAR_LOWSPEED)
    
    
set_user_maxspeed(idSpeed)
    
    if (
Weapon == CSW_KNIFE && knife_model[id] == 5)
        
set_user_rendering(id,kRenderFxNone,0,0,0,kRenderTransAlpha,(255/100*get_pcvar_num(CVAR_INVISIBLITY)))
    
    return 
PLUGIN_HANDLED   
    
}

stock log_kill(killervictimweapon[],headshot) {
    
user_silentkillvictim );
    
    
message_beginMSG_ALLget_user_msgid"DeathMsg" ), {0,0,0}, );
    
write_bytekiller );
    
write_bytevictim );
    
write_byteheadshot );
    
write_stringweapon );
    
message_end();
    
    new 
kfrags get_user_fragskiller );
    
set_user_fragskillerkfrags++ );
    new 
vfrags get_user_fragsvictim );
    
set_user_fragsvictimvfrags++ );
    
    return  
PLUGIN_CONTINUE



public 
task_healing(id) {  
    new 
addhealth get_pcvar_num(CVAR_HEALTH_ADD)  
    if (!
addhealth)
        return  
    
    new 
maxhealth get_pcvar_num(CVAR_HEALTH_MAX)  
    if (
maxhealth MAX_HEALTH) { 
        
set_pcvar_num(CVAR_HEALTH_MAXMAX_HEALTH)  
        
maxhealth MAX_HEALTH 
    
}  
    
    new 
health get_user_health(id)   
    
    if (
is_user_alive(id) && (health maxhealth)) { 
        
set_user_health(idhealth addhealth)
        
set_hudmessage(02550, -1.00.2501.02.00.10.14)
        
show_hudmessage(id,"<< !!HEAL IN PROGRESS!! >>")
        
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, id)
        
write_short(1<<10)
        
write_short(1<<10)
        
write_short(0x0000)
        
write_byte(0)
        
write_byte(200)
        
write_byte(0)
        
write_byte(75)
        
message_end()
    }
    
    else {
        if (
is_user_alive(id) && (health maxhealth))
            
remove_task(id)
    }
}  

public 
client_disconnect(id) {  
    if(
task_exists(id)) remove_task(id)  
}  


public 
kmodmsg() { 
    
    
client_print(0,print_chat,"[AMXX] Type /knife to change your knife skins")
}  

public 
client_authorized(id)
    {
    
LoadData(id)
}

SaveData(id)

    
    new 
authid[32]
    
get_user_authid(idauthid31)
    
    new 
vaultkey[64]
    new 
vaultdata[64]
    
    
format(vaultkey63"KMOD_%s"authid)
    
format(vaultdata63"%d"knife_model[id])
    
set_vaultdata(vaultkeyvaultdata)
}

LoadData(id

    new 
authid[32
    
get_user_authid(id,authid,31)
    
    new 
vaultkey[64], vaultdata[64]
    
    
format(vaultkey63"KMOD_%s"authid)
    
get_vaultdata(vaultkeyvaultdata63)
    
knife_model[id] = str_to_num(vaultdata)
    

I added one more knife model and one more ability but its not working properly.
the code with added knife model and ability:-

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <engine> 
#include <vault>
#include <fun>

#define PLUGIN "Knife Mod"
#define VERSION "2.1" 
#define AUTHOR "spunko, TheSpaniard"

#define TASK_INTERVAL 4.0  
#define MAX_HEALTH 255  

new knife_model[33
new 
g_Menu

new CVAR_HIGHSPEED
new CVAR_LOWSPEED
new CVAR_LOWGRAV
new CVAR_NORMGRAV
new CVAR_HEALTH_ADD
new CVAR_HEALTH_MAX
new CVAR_DAMAGE 
new CVAR_INVISIBLITY
new CVAR_TELEPORT
new CheckOrigin[33][3]
new 
bool:checked[33]
new 
OldOrigin[33][3]

public 
plugin_init() { 
    
    
register_plugin(PLUGINVERSIONAUTHOR
    
    
register_event"Damage""event_damage""be" )
    
register_event("CurWeapon","CurWeapon","be","1=1"
    
    
g_Menu register_menuid("Knife Mod")
    
register_menucmd(g_Menu1023"knifemenu")
    
    
register_clcmd("say /knife""display_knife")
    
register_clcmd("say /save""check")
    
register_clcmd("say /teleport""teleport")
    
register_clcmd("say /stuck""stuck")
    
    
CVAR_HIGHSPEED register_cvar("km_highspeed","340")
    
CVAR_LOWSPEED register_cvar("km_lowspeed","170")
    
CVAR_HEALTH_ADD register_cvar("km_addhealth""3")
    
CVAR_HEALTH_MAX register_cvar("km_maxhealth""75")
    
CVAR_DAMAGE register_cvar("km_damage""2")
    
CVAR_LOWGRAV register_cvar("km_lowgravity" "400")
    
CVAR_NORMGRAV get_cvar_pointer("sv_gravity")
    
CVAR_INVISIBLITY register_cvar("km_invis""100")
    
CVAR_TELEPORT register_cvar("km_teleport""1")
    
    
set_task(480.0"kmodmsg"0__"b")
}

public 
plugin_precache() { 
    
precache_model("models/knife-modv2/v_butterfly.mdl"
    
precache_model("models/knife-modv2/p_butterfly.mdl"
    
precache_model("models/knife-modv2/v_huntsman.mdl")
    
precache_model("models/knife-modv2/p_huntsman.mdl")
    
precache_model("models/knife-modv2/v_flip.mdl")
    
precache_model("models/knife-modv2/p_flip.mdl")
    
precache_model("models/knife-modv2/v_karambit.mdl")
    
precache_model("models/knife-modv2/p_karambit.mdl")
    
precache_model("models/knife-modv2/v_gut.mdl"
    
precache_model("models/knife-modv2/p_gut.mdl")
    
precache_model("models/knife-modv2/v_bayonet.mdl"
    
precache_model("models/knife-modv2/p_bayonet.mdl")
    
precache_model("models/knife-modv2/v_beast.mdl")
    
precache_model("models/knife-modv2/p_beast.mdl")


public 
display_knife(id) {
    
    new 
menuBody[512]
    
add(menuBody511"\rKnife Mod\w^n^n")
    
add(menuBody511"1. Huntsman \y(More Damage/Low Speed)\w^n")
    
add(menuBody511"2. Flip Knife \y(No Footsteps)\w^n")
    
add(menuBody511"3. Karambit \y(High Speed)\w^n")
    
add(menuBody511"4. Butterfly Knife \y(Low Gravity)\w^n")
    
add(menuBody511"5. Gut Knife \y(Health Regeneration)\w^n")
    if(
get_pcvar_num(CVAR_TELEPORT) == 1)
    {
        
add(menuBody511"6. Beast \y(Teleport)\w^n")
    }
    
add(menuBody511"7. Bayonet \y(Invisbility)\w^n"ADMIN_LEVEL_H)
    
add(menuBody511"0. Exit^n")
    
    new 
keys = ( 1<<1<<1<<1<<1<<1<<1<<1<<0<<)
    
show_menu(idkeysmenuBody, -1"Knife Mod")
}

public 
knifemenu(idkey) {
    switch(
key
    {
        case 
1SetKnife(id 1)
        case 
2SetKnife(id 2)
        case 
3SetKnife(id 3)
        case 
4SetKnife(id 4)
        case 
5SetKnife(id 6)
        case 
6SetKnife(id 7)
        case 
0: return PLUGIN_HANDLED
    
}
    
SaveData(id)
    return 
PLUGIN_HANDLED


public 
SetKnife(id Knife) {
    
knife_model[id] = Knife
    
    
new ClipAmmoWeapon get_user_weapon(idClipAmmo
    if ( 
Weapon != CSW_KNIFE )
        return 
PLUGIN_HANDLED
    
    
new vModel[56],pModel[56]
    
    switch(
Knife)
    {
        case 
1: {
            
format(vModel,55,"models/knife-modv2/v_huntsman.mdl")
            
format(pModel,55,"models/knife-modv2/p_huntsman.mdl")
        }
        case 
2: {
            
format(vModel,55,"models/knife-modv2/v_karambit.mdl")
            
format(pModel,55,"models/knife-modv2/p_karambit.mdl")
        }
        case 
3: {
            
format(vModel,55,"models/knife-modv2/v_flip.mdl")
            
format(pModel,55,"models/knife-modv2/p_flip.mdl")
        }
        case 
4: {
            
format(vModel,55,"models/knife-modv2/v_butterfly.mdl")
            
format(pModel,55,"models/knife-modv2/p_butterfly.mdl")
        }
        case 
5: {
            
format(vModel,55,"models/knife-modv2/v_gut.mdl")
            
format(pModel,55,"models/knife-modv2/p_gut.mdl")
        }
        case 
6:
        {
            
format(vModel63"models/knife-modv2/v_beast.mdl")
            
format(vModel63"models/knife-modv2/p_beast.mdl")
        }
        case 
7:
        {
            
format(vModel63"models/knife-modv2/v_bayonet.mdl")
            
format(vModel63"models/knife-modv2/p_bayonet.mdl")
        }
    }
    
    
entity_set_string(idEV_SZ_viewmodelvModel)
    
entity_set_string(idEV_SZ_weaponmodelpModel)
    
    return 
PLUGIN_HANDLED;  
}

public 
event_damageid ) {
    
    new 
victim_id id;
    if( !
is_user_connectedvictim_id ) ) return PLUGIN_CONTINUE
    
new dmg_take read_data);
    new 
dmgtype read_data);
    new 
Float:multiplier get_pcvar_float(CVAR_DAMAGE);
    new 
Float:damage dmg_take multiplier;
    new 
health get_user_healthvictim_id );
    
    new 
iWeapIDattacker_id get_user_attackervictim_idiWeapID );
    
    if( !
is_user_connectedattacker_id ) || !is_user_alivevictim_id ) ) {
        return 
PLUGIN_HANDLED
    
}
    
    if( 
iWeapID == CSW_KNIFE && knife_model[attacker_id] == ) {
        
        if( 
floatround(damage) >= health ) {
            if( 
victim_id == attacker_id ) {
                return 
PLUGIN_CONTINUE
                
}else{
                
log_killattacker_idvictim_id"knife");
            }
            
            return 
PLUGIN_CONTINUE
            
}else {
            if( 
victim_id == attacker_id ) return PLUGIN_CONTINUE
            
            fakedamage
victim_id"weapon_knife"damagedmgtype );
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
CurWeapon(id)
    {
    new 
Weapon read_data(2)
    
    
// Set Knife Model
    
SetKnife(idknife_model[id])   
    
    
// Task Options
    
    
if(knife_model[id] == && !task_exists(id) && Weapon == CSW_KNIFE)
        
set_task(TASK_INTERVAL "task_healing",id,_,_,"b")
    else if(
task_exists(id))
        
remove_task(id)
    
    
// Abilities
    
set_user_footsteps(id , ( (knife_model[id] == && Weapon == CSW_KNIFE) ? 0) )
    
    new 
Float:Gravity = ((knife_model[id] == && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0
    set_user_gravity
(id Gravity)
    
    
// Speed
    
new Float:Speed
    
if(Weapon != CSW_KNIFE || knife_model[id] < 3)
        return 
PLUGIN_CONTINUE
    
else if(knife_model[id] == 2)
        
Speed get_pcvar_float(CVAR_HIGHSPEED)
    else if(
knife_model[id] == 1)
        
Speed get_pcvar_float(CVAR_LOWSPEED)
    
    
set_user_maxspeed(idSpeed)
    
    if (
Weapon == CSW_KNIFE && knife_model[id] == 7)
        
set_user_rendering(id,kRenderFxNone,0,0,0,kRenderTransAlpha,(255/100*get_pcvar_num(CVAR_INVISIBLITY)))
    
    return 
PLUGIN_HANDLED   
    
}
stock log_kill(killervictimweapon[],headshot) {
    
user_silentkillvictim );
    
    
message_beginMSG_ALLget_user_msgid"DeathMsg" ), {0,0,0}, );
    
write_bytekiller );
    
write_bytevictim );
    
write_byteheadshot );
    
write_stringweapon );
    
message_end();
    
    new 
kfrags get_user_fragskiller );
    
set_user_fragskillerkfrags++ );
    new 
vfrags get_user_fragsvictim );
    
set_user_fragsvictimvfrags++ );
    
    return  
PLUGIN_CONTINUE



public 
task_healing(id) {  
    new 
addhealth get_pcvar_num(CVAR_HEALTH_ADD)  
    if (!
addhealth)
        return  
    
    new 
maxhealth get_pcvar_num(CVAR_HEALTH_MAX)  
    if (
maxhealth MAX_HEALTH) { 
        
set_pcvar_num(CVAR_HEALTH_MAXMAX_HEALTH)  
        
maxhealth MAX_HEALTH 
    
}  
    
    new 
health get_user_health(id)   
    
    if (
is_user_alive(id) && (health maxhealth)) { 
        
set_user_health(idhealth addhealth)
        
set_hudmessage(02550, -1.00.2501.02.00.10.14)
        
show_hudmessage(id,"<< !!HEAL IN PROGRESS!! >>")
        
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, id)
        
write_short(1<<10)
        
write_short(1<<10)
        
write_short(0x0000)
        
write_byte(0)
        
write_byte(200)
        
write_byte(0)
        
write_byte(75)
        
message_end()
    }
    
    else {
        if (
is_user_alive(id) && (health maxhealth))
            
remove_task(id)
    }
}  

public 
check(id)
{
    new 
Weapon read_data(2)
    if(
Weapon == CSW_KNIFE && knife_model[id] == && get_pcvar_num(CVAR_TELEPORT) == 1)
    {
        if(
is_user_alive(id)==1)
            
        if(!
checked[id])
            
checked[id] = true
        
        get_user_origin
(idCheckOrigin[id])
        
client_print(id,print_chat,"[Knife-Mod] Checkpoint saved!")
    }
    return 
PLUGIN_HANDLED
}
public 
teleport(id)
{
    new 
Weapon read_data(2)
    if(
Weapon == CSW_KNIFE && knife_model[id] == && get_pcvar_num(CVAR_TELEPORT) == 1)
    {
        if(!
checked[id])
        {
            
client_print(id,print_chat,"[Knife-Mod] You must set an origin First using say /save")
            return 
PLUGIN_HANDLED
        
}
        new 
Origin[3];
        
get_user_origin(id,Origin);
        for(new 
i=0;i<3;i++)
            
OldOrigin[id][i] = Origin[i]
        
set_user_origin(idCheckOrigin[id])
        
client_print(id,print_chat,"[Knife-Mod] You have been teleported to your checkpoint")
    }
    return 
PLUGIN_HANDLED
}
public 
stuck(id)
{
    new 
Weapon read_data(2)
    if(
Weapon == CSW_KNIFE && knife_model[id] == && get_pcvar_num(CVAR_TELEPORT) == 1)
        
set_user_origin(idOldOrigin[id])
    
client_print(id,print_chat,"[Knife-Mod] You have been teleported to your last checkpoint to be unstuck")
    return 
PLUGIN_HANDLED


public 
client_disconnect(id) {  
    if(
task_exists(id)) remove_task(id)  
}  


public 
kmodmsg() { 
    
    
client_print(0,print_chat,"[Knife-Mod] Type /knife to change your knife skins")
}  

public 
client_authorized(id)
{
    
LoadData(id)
}

SaveData(id)


new 
authid[32]
get_user_authid(idauthid31)

new 
vaultkey[64]
new 
vaultdata[64]

format(vaultkey63"KMOD_%s"authid)
format(vaultdata63"%d"knife_model[id])
set_vaultdata(vaultkeyvaultdata)
}

LoadData(id

new 
authid[32
get_user_authid(id,authid,31)

new 
vaultkey[64], vaultdata[64]

format(vaultkey63"KMOD_%s"authid)
get_vaultdata(vaultkeyvaultdata63)
knife_model[id] = str_to_num(vaultdata)


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TheSpaniard
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Old 09-20-2017 , 10:06   Re: how to set keys of show_menu function
Reply With Quote #4

Quote:
Originally Posted by Napoleon_be View Post
Why do you need the old one? What do you wanna do? Basicly anything can be done with the new one as could be done with the old one.
So instead of replacing whole menu system, i isolated the problem and now want its solution.
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Napoleon_be
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Old 09-20-2017 , 10:12   Re: how to set keys of show_menu function
Reply With Quote #5

What exactly isn't working?
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Last edited by Napoleon_be; 09-20-2017 at 10:14. Reason: I didn't look well enough at the code
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Old 09-20-2017 , 10:14   Re: how to set keys of show_menu function
Reply With Quote #6

PHP Code:
new keys = ( 1<<1<<1<<1<<1<<1<<1<<1<<
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Old 09-20-2017 , 10:21   Re: how to set keys of show_menu function
Reply With Quote #7

Quote:
Originally Posted by Napoleon_be View Post
What exactly isn't working?
order of the models is wrong.
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Old 09-20-2017 , 10:31   Re: how to set keys of show_menu function
Reply With Quote #8

Quote:
Originally Posted by JusTGo View Post
PHP Code:
new keys = ( 1<<1<<1<<1<<1<<1<<1<<1<<
Models still not in order they are forward by 1
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Old 09-20-2017 , 10:41   Re: how to set keys of show_menu function
Reply With Quote #9

Quote:
Originally Posted by TheSpaniard View Post
Models still not in order they are forward by 1
PHP Code:
public knifemenu(idkey) { 
    switch(
key)  
    { 
        case 
0SetKnife(id 4
        case 
1SetKnife(id 2
        case 
2SetKnife(id 3
        case 
3SetKnife(id 1
        case 
4SetKnife(id 0
        case 
5SetKnife(id 6)
        case 
6SetKnife(id 5
        default: return 
PLUGIN_HANDLED 
    

    
SaveData(id
    return 
PLUGIN_HANDLED 

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