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VSH VS. Saxton Hale Version 2 - v2.12.1 Dev


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nergal
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Join Date: Apr 2012
Old 01-19-2020 , 16:43   Re: VS. Saxton Hale Version 2 - v2.6.12 Dev
Reply With Quote #111

Quote:
Originally Posted by Dayornight View Post
I have tried butting both "vsh2_spawn_ammo_kit_limit_min" and "vsh2_spawn_ammo_kit_limit_max" to 0, but as stated before, it does in fact spawn an unlimited amount of boxes.
However, sometimes it's in the BLU spawn and sometimes in the RED spawn. It's odd.

Also, is there any way to fully disable the control point from being activated? I use another plugin right now to force disable it, but I'd rather have it done via the Saxton Hale plugin.
is this on the latest version of vsh2?

vsh2 allows being able to capture the control point without ending the round.
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Dayornight
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Old 01-20-2020 , 07:51   Re: VS. Saxton Hale Version 2 - v2.6.12 Dev
Reply With Quote #112

It says version 2.6.12 in the config. You can come check for yourself on my server if you want to. It's odd.

Quote:
vsh2 allows being able to capture the control point without ending the round.
Is there a way to keep the control point locked? It's kinda confusing for players if they can capture a point, but it doesn't end the round.

Last edited by Dayornight; 01-20-2020 at 07:53.
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nergal
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Old 02-25-2020 , 23:24   Re: VS. Saxton Hale Version 2 - v2.6.12 Dev
Reply With Quote #113

Quote:
Originally Posted by Dayornight View Post
It says version 2.6.12 in the config. You can come check for yourself on my server if you want to. It's odd.



Is there a way to keep the control point locked? It's kinda confusing for players if they can capture a point, but it doesn't end the round.
alright, the ammo and health kit limit has been fixed! Thank you for your patience.
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Laser32
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Old 03-08-2020 , 06:21   Re: VS. Saxton Hale Version 2 - v2.6.13 Dev
Reply With Quote #114

Quote:
saxtonhale.smx (VSH2 to VSH Compatibility Layer):
I installed the plugin. what's wrong? is it enough to just install the vsh 2?
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nergal
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Old 03-08-2020 , 19:38   Re: VS. Saxton Hale Version 2 - v2.6.13 Dev
Reply With Quote #115

Quote:
Originally Posted by Laser32 View Post
I installed the plugin. what's wrong? is it enough to just install the vsh 2?
I don't quite understand the comment. You can use VSH2 without using the VSH1 compatibility plugin. VSH1 Compatibility plugin is only if you have plugins that rely on VSH1's data events. Otherwise using VSH2 on its own is fine.
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Laser32
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Old 03-09-2020 , 00:54   Re: VS. Saxton Hale Version 2 - v2.6.13 Dev
Reply With Quote #116

Ok THX. And where can I find instructions on how to add a new boss?
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nergal
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Old 03-09-2020 , 15:24   Re: VS. Saxton Hale Version 2 - v2.6.13 Dev
Reply With Quote #117

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Originally Posted by Laser32 View Post
Ok THX. And where can I find instructions on how to add a new boss?
in the repository's wiki.
If you need additional/specific help with that, you can PM me.
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Laser32
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Old 03-19-2020 , 13:16   Re: VS. Saxton Hale Version 2 - v2.6.13 Dev
Reply With Quote #118

[tf2attributes.smx] Could not initialize call to CEconItem::SetCustomName
L 03/19/2020 - 11:15:55: [SM] Exception reported: Script execution timed out
L 03/19/2020 - 11:15:55: [SM] Blaming: vsh2.smx
L 03/19/2020 - 11:15:55: [SM] Call stack trace:
L 03/19/2020 - 11:15:55: [SM] [1] Line 174, modules/bosses/cbs.sp::AddCBSToDownloads
L 03/19/2020 - 11:15:55: [SM] [2] Line 69, modules/handler.sp::ManageDownloads
L 03/19/2020 - 11:15:55: [SM] [3] Line 338, vsh2.sp::OnPluginStart
L 03/19/2020 - 11:15:55: [SM] Unable to load plugin "vsh2.smx": Error detected in plugin startup (see error logs)
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nergal
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Old 03-19-2020 , 17:32   Re: VS. Saxton Hale Version 2 - v2.6.13 Dev
Reply With Quote #119

Quote:
Originally Posted by Laser32 View Post
[tf2attributes.smx] Could not initialize call to CEconItem::SetCustomName
L 03/19/2020 - 11:15:55: [SM] Exception reported: Script execution timed out
L 03/19/2020 - 11:15:55: [SM] Blaming: vsh2.smx
L 03/19/2020 - 11:15:55: [SM] Call stack trace:
L 03/19/2020 - 11:15:55: [SM] [1] Line 174, modules/bosses/cbs.sp::AddCBSToDownloads
L 03/19/2020 - 11:15:55: [SM] [2] Line 69, modules/handler.sp::ManageDownloads
L 03/19/2020 - 11:15:55: [SM] [3] Line 338, vsh2.sp::OnPluginStart
L 03/19/2020 - 11:15:55: [SM] Unable to load plugin "vsh2.smx": Error detected in plugin startup (see error logs)
strange error, that code line doesn't even run in an infinite loop.
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Laser32
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Old 05-07-2020 , 11:36   Re: VS. Saxton Hale Version 2 - v2.6.16 Dev
Reply With Quote #120

I have a new server. the plugin was installed correctly. All files uploaded. The fast download works too. But I only see errors instead of the models
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