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[Mapper question] Texture scale and light scale on texture.


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.Dare Devil.
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Join Date: Sep 2010
Old 05-30-2011 , 05:03   [Mapper question] Texture scale and light scale on texture.
Reply With Quote #1

Hello.

I am working for now a new HD maps.
There are all texture scale -0.50 that means all ground and walls texture are 0.50 0.50 and some crates have 0.25 0.25 like Css

But there are 1 problem.
When texture scale is 0.50 then lights are 50% smaller,
How do fix this ?
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S34Qu4K3
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Join Date: Jan 2010
Location: Galicia
Old 05-30-2011 , 12:10   Re: [Mapper question] Texture scale and light scale on texture.
Reply With Quote #2

Try changing the texture brightness value in lights.rad file
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.Dare Devil.
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Join Date: Sep 2010
Old 05-30-2011 , 12:30   Re: [Mapper question] Texture scale and light scale on texture.
Reply With Quote #3

no, that is not what i want

I know now how to do it.
Just orbital bacth studio - and then i choose no tex scale and its working

But yeah, thanks anyway
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