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[L4D2] Release Victim Extended Version


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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 07-22-2021 , 20:16   Re: [L4D2] Release Victim Extended Version
Reply With Quote #21

Updated
PHP Code:
Added cvar sm_release_effect to enable/disable spoof effect 
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Hawkins
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Join Date: Jul 2021
Old 07-23-2021 , 15:47   Re: [L4D2] Release Victim Extended Version
Reply With Quote #22

Quote:
Originally Posted by BHaType View Post
Updated
PHP Code:
Added cvar sm_release_effect to enable/disable spoof effect 
Thank you very much! It doesn't catapult S.I away now. But it brought 1 small issue: Charger does not reset its cooldown when released, with sm_release_ability_reset "1"
Hunter, Jockey Smoker do reset.
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BHaType
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Join Date: Jun 2018
Old 07-25-2021 , 04:51   Re: [L4D2] Release Victim Extended Version
Reply With Quote #23

Updated
PHP Code:
Fixed sm_release_ability_reset convar (thanks to Hawkins for report
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Last edited by BHaType; 07-25-2021 at 04:51.
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Hawkins
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Old 08-10-2021 , 07:29   Re: [L4D2] Release Victim Extended Version
Reply With Quote #24

It appears smoker doesn't reset its cooldown.
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Shadowysn
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Old 08-09-2022 , 01:19   Re: [L4D2] Release Victim Extended Version
Reply With Quote #25

Gamedata-less version taking signatureless functions off my edit of original Release Infected's Victim.
Tested and working for the most part.

Behavior may be slightly different than original version
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_release_victim.sp - 111 views - 7.1 KB)
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Last edited by Shadowysn; 08-09-2022 at 04:52.
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Hawkins
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Join Date: Jul 2021
Old 08-09-2022 , 04:45   Re: [L4D2] Release Victim Extended Version
Reply With Quote #26

Quote:
Originally Posted by Shadowysn View Post
Gamedata-less version based off my edit of original Release Infected's Victim.
Tested and working for the most part.

Behavior may be slightly different than original version
Doesnt required sigs? Nice work!
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