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~ Flowers Mod ~ [ Main ]


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MPD
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Join Date: May 2013
Location: Lithuania
Old 06-13-2013 , 04:53   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #121

I might make some maps in far future for this mod, but I'm not sure about this atm
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Old 06-13-2013, 08:28
ekawibisono
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csmaxics
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Join Date: Jun 2013
Old 06-30-2013 , 21:29   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #122

Hello yo no te Conosco but i would like to ask you if you'll be helping me to create a hns,zombie,etc with level , i say bone if you send me the codes and informative purposes each code nose if you send me but I can tell you with the heart i know i am new with this plugin i can just create this level you should be grateful if with a hug but no tea Conosco well, I ask you what thou commandest me to this hotmail ; [email protected] ; or to my skype csmaxics thank you
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gregorio99
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Join Date: Jun 2013
Old 07-09-2013 , 16:36   Looking for a map to FLOWERMOD
Reply With Quote #123

Looking for maps of the MOD FLOWER fashion in addition to those who are in the mainstream if there were someone willing to create these maps are very grateful I was

Last edited by gregorio99; 07-10-2013 at 13:53.
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brainesser
New Member
Join Date: May 2013
Old 07-12-2013 , 08:34   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #124

Can you make, when someone join in the server when he have cl_minimodels 1 , that to him comes Would you like to change cl_minimodels to 0.
1. Yes
2. No
If he press 1 change cl_minimodels to 0
If he press 2 kick him from server.
I try this in lan, when i join in the game it spam's cl_minimodels is not 0.
Sry for my bad english
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KabirDuy
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Join Date: Jul 2013
Old 07-24-2013 , 06:24   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #125

Cool
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Old 08-26-2013, 03:07
Engadrod
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-09-2014 , 06:47   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #126

Micapat, I will be taking the review process for this plugin, will you still be supporting this?
It doesn't seem as though there is as much to fix as you think ;)
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micapat
Veteran Member
Join Date: Feb 2010
Location: Nyuu, nyuu (France).
Old 03-10-2014 , 15:08   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #127

Hi hornet. I will try to do something this weekend, I can't work on it for the moment. If you have some recommendations then don't hesitate!

I tried ( A loooooooooooong time ago ) to rewrite it totally to be able to easily customize the plugin, but I don't really remember why I stopped ..
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-18-2014 , 06:53   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #128

The main things are:

-There should be a better way to detect attack2 rather than PreThink. I see that your plant players have no weapons, but I recommend that you find another way - You could for example, give the player a glock and detect attack2 with Ham, hide the message, hide the model, and prevent attack. But I'll leave that up to you.
-If you define g_bIsANewPlayer as true, you can remove client_connect() forward, since the same vars are set in client disconnect.
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hornet
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Join Date: Mar 2010
Location: Australia
Old 04-02-2014 , 04:04   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #129

Still awaiting a response for this. Moving to unapproved for now, feel free to request that this be reviewed again whenever your ready.
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Old 06-16-2017, 13:18
hamzatahir
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hariiosmaark
BANNED
Join Date: May 2021
Old 06-01-2021 , 13:25   Re: ~ Flowers Mod ~ [ Main ]
Reply With Quote #130

Order your partners or loved ones favourite flowers, a sweet gift and get it delivered to their doorstep to surprise them, from https://felicita-flowers.com/en-gb/moscow/ easily and make them feel special and show them how important they are in your life without saying much, as fragrances are the feelings of flowers, that can convey your care to your loved ones and can brighten up the day.
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Old 02-09-2024, 16:54
amirwolf
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