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[TF2] TFDodgeball


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TheBob
Member
Join Date: Apr 2010
Old 08-10-2010 , 04:46   Re: [TF2] TFDodgeball
Reply With Quote #241

Glad to hear everything is working now. Also you can just delete everything in the dodgeball config in the sourcemod folder. Don't delete the file though or it will remake itself.
Asherkin posted above that the auto generated config shouldn't be in there anymore so I'm sure next update it will be gone for good.
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TheBob
Member
Join Date: Apr 2010
Old 08-10-2010 , 21:56   Re: [TF2] TFDodgeball
Reply With Quote #242

Ok need some help here. Finally playtesting on full server and it keeps crashing during dodgeball maps. Not sure what it is that is doing it. This is the error I keep getting

L 08/10/2010 - 21:50:14: SourceMod error session started
L 08/10/2010 - 21:50:14: Info (map "ph_lumberyard_a2") (file "errors_20100810.log")
L 08/10/2010 - 21:50:14: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn


Lumberyard is the defualt map, but it is always happening on a dodgeball map.
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yellowblood
Member
Join Date: May 2010
Old 08-14-2010 , 05:20   Re: [TF2] TFDodgeball
Reply With Quote #243

TheBob, your signature (from engy.us) makes Chrome alert about this page. Please remove it.
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TheBob
Member
Join Date: Apr 2010
Old 08-16-2010 , 16:12   Re: [TF2] TFDodgeball
Reply With Quote #244

Sorry for that. I have used that sig for like 5 years. I have had to go to all the forums I use and remove it.
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Arcanus
SourceMod Donor
Join Date: Sep 2009
Location: Near Philadelphia, PA
Old 08-20-2010 , 12:59   Re: [TF2] TFDodgeball
Reply With Quote #245

The plugin is quite fun and as someone who ran sidewinder I'm glad the extension turned into something better.

Question: Is it the case that rockets don't do damage until they've been reflected at least once?

Also, we've been able to reliably crash the server by switching to spy during the humiliation period. Is this preventable?

Last edited by Arcanus; 08-20-2010 at 16:00.
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Vaskituh
Member
Join Date: Jan 2010
Old 08-20-2010 , 16:48   Re: [TF2] TFDodgeball
Reply With Quote #246

Hello,

I have installed everything properly, and it says the plugin is loaded and all, but whenever i change to a tfdb map nothing happens, the pyro loses HP with enemy attacks, everyone can choose any class, and there are no rockets..

Can anyone help me ?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-20-2010 , 20:04   Re: [TF2] TFDodgeball
Reply With Quote #247

1.2.2 has been released.

Fixes:
  • Crash on changing to spy.
  • Edits to weapons persisting.

Todo:
  • Fix the issue to do with rockets not causing damage before a reflect.
  • Return the ammo count to 800.
  • Lotsa features, just still too busy.
__________________

Last edited by asherkin; 08-21-2010 at 04:51.
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TheBob
Member
Join Date: Apr 2010
Old 08-21-2010 , 01:17   Re: [TF2] TFDodgeball
Reply With Quote #248

Oh cool. I have been using a class limit plugin to fix that crash.
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marcusx
Member
Join Date: Aug 2007
Old 08-21-2010 , 04:37   Re: [TF2] TFDodgeball
Reply With Quote #249

Greats Jobs
__________________
87.98.166.81:27025 FR - Les Bras Casses [Fun] DodgeBall
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Vaskituh
Member
Join Date: Jan 2010
Old 08-21-2010 , 06:35   Re: [TF2] TFDodgeball
Reply With Quote #250

Can someone help me ?
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