Im looking for a way how to remove the Flash Detonate and if the flashbang hits a player it should also "remove" itself.
I actually thought doing that with the Flashtools extension, but it didnt worked for me (cant remember which reason)
Currently im using the way of having a 1.45 secs timer on weapon_fire event which removes flashbang_projectile but since people can just dissapear other players flashbangs its kinda dumb.
I hope you can help me to remove the flash_detonate and the removal on player-model-hit.