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[TF2] Randomizer


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Pokeon
New Member
Join Date: Aug 2010
Old 08-17-2010 , 04:57   Re: [TF2] Randomizer
Reply With Quote #111

Ive been trying for a few days now and I cant seem to figure out which work with the last tf2 and linux server.

Could someone please post them or point me to them? Thanks.
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Topma4
Member
Join Date: Aug 2010
Location: Latvia, Riga
Old 08-25-2010 , 17:56   Re: [TF2] Randomizer
Reply With Quote #112

i make all Cvar and more i start server type changelevel arena_2fort and crash
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clad
Senior Member
Join Date: Oct 2006
Old 08-26-2010 , 04:16   Re: [TF2] Randomizer
Reply With Quote #113

My SM with latest (SH) and MM is up to date.
I was testing on my server, and adding 1 bot give this error in console.

Code:
L 08/26/2010 - 04:07:50: [SM] Native "SDKCall" reported: NULL not allowed
L 08/26/2010 - 04:07:50: [SM] Displaying call stack trace for plugin "Randomizer.smx":
L 08/26/2010 - 04:07:50: [SM]   [0]  Line 327, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::givePlayerWeapons()
L 08/26/2010 - 04:07:50: [SM]   [1]  Line 292, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::timer_checkplayers()
Then i get on there for about 5 min's and the logs update quickly.
57,000 lines of errors in the log that reads this over and over.

Code:
L 08/26/2010 - 04:07:50: [SM] Displaying call stack trace for plugin "Randomizer.smx":
L 08/26/2010 - 04:07:50: [SM]   [0]  Line 327, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::givePlayerWeapons()
L 08/26/2010 - 04:07:50: [SM]   [1]  Line 232, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::player_spawn()
L 08/26/2010 - 04:07:50: [SM] Native "SDKCall" reported: NULL not allowed
L 08/26/2010 - 04:07:50: [SM] Displaying call stack trace for plugin "Randomizer.smx":
L 08/26/2010 - 04:07:50: [SM]   [0]  Line 327, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::givePlayerWeapons()
L 08/26/2010 - 04:07:50: [SM]   [1]  Line 292, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::timer_checkplayers()
L 08/26/2010 - 04:07:50: [SM] Native "SDKCall" reported: NULL not allowed
L 08/26/2010 - 04:07:50: [SM] Displaying call stack trace for plugin "Randomizer.smx":
L 08/26/2010 - 04:07:50: [SM]   [0]  Line 327, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::givePlayerWeapons()
L 08/26/2010 - 04:07:50: [SM]   [1]  Line 292, /home/groups/alliedmodders/forums/files/4/9/7/5/8/49338.attach::timer_checkplayers()
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 09-25-2010 , 19:11   Re: [TF2] Randomizer
Reply With Quote #114

If anybody is still interested in this plugin, I rewrote it around asherkin's TF2Items extension, will post it in a new thread and link it here if anybody is interested.
I still gotta bugtest it a little more.

EDIT: v0.8 is up https://forums.alliedmods.net/showthread.php?t=139069

Last edited by FlaminSarge; 09-26-2010 at 13:37.
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Jessy
Junior Member
Join Date: Oct 2011
Old 10-27-2011 , 17:53   Re: [TF2] Randomizer
Reply With Quote #115

-snip-

Last edited by Jessy; 10-27-2011 at 17:54.
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thepicdeath100
New Member
Join Date: Jul 2015
Old 07-19-2015 , 10:45   Re: [TF2] Randomizer
Reply With Quote #116

I can not download the plugin file "Plugin failed to compile"


please fix
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404UserNotFound
BANNED
Join Date: Dec 2011
Old 07-19-2015 , 11:22   Re: [TF2] Randomizer
Reply With Quote #117

Quote:
Originally Posted by thepicdeath100 View Post
I can not download the plugin file "Plugin failed to compile"


please fix
Quote:
Originally Posted by Horsedick View Post
You don't need to compile it, grab the SMX file on the first post.
Also this plugin is old and may not work.
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