Ok, this is just a standard issue problem report. This post is not to be looked at as "excessive force" or anything else inflammatory of that nature. This is simply a report on my observations.
Here are the two problems I run into:
- With the bomb in-play (csdm vars: remove_bomb = 0 and remove_objectives = abc), the bomb is disappearing from the map about 66% of the time. That's pretty often. This results in an unbalanced CT score because the Ts can't plant the bomb.
- there is something about the random nature of respawn that isn't working right. The guy who got killed will respawn right next to the killer, but this time he has spawn protection so he can get a quick turnaround kill.
This is just a simple statement of facts. This post is not to be judged as an assault on anyone's credibility or skills.
This post is simply a standard issue report on my observations of CSDM v2.10-Beta4's execution.
Thank you.
__________________