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[L4D & L4D2] Survivor Bot Select


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eziosid
Senior Member
Join Date: Sep 2017
Old 04-25-2018 , 04:27   Re: [L4D & L4D2] Survivor Bot Select
Reply With Quote #11

will you plz add announce function take over bot .exp :
PHP Code:
PrintToChatAll(" Player \x05%s \x01 was picked a survivor bot%s."
tnx really good plugin
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 09-26-2019 , 13:23   Re: [L4D & L4D2] Survivor Bot Select
Reply With Quote #12

* Fixed: error 147: new-style declarations are required
Attached Files
File Type: sp Get Plugin or Get Source (l4d_survivor_bot_select.sp - 365 views - 16.0 KB)
File Type: txt l4d_survivor_bot_select.txt (1.1 KB, 207 views)

Last edited by BloodyBlade; 09-26-2019 at 13:27.
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Shao
Member
Join Date: Jan 2015
Old 06-05-2020 , 18:13   Re: [L4D & L4D2] Survivor Bot Select
Reply With Quote #13

Whenever a player takes over a bot, the last character that died gets to instantly respawn in a closet. Kinda makes the plugin trivial if used as a Takeover. I remember the old takeover didn't do that prior, but I could be wrong.
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Lore
New Member
Join Date: Aug 2020
Old 09-15-2020 , 18:10   Re: [L4D & L4D2] Survivor Bot Select
Reply With Quote #14

I'm trying to use this on L4D 1.

Whenever I cycle through bots or use the pickbot menu I get these errors, even though I have l4d_survivor_bot_select.txt in gamedata.

[SM] Exception reported: Invalid Handle 0 (error 4)
Blaming: l4d_survivor_bot_select.smx
[SM] Call stack trace:
[SM] [0] SDKCall
[SM] [1] Line 455, /home/forums/content/files/2/6/7/1/7/4/153523.attach::SetHumanIdle
[SM] [2] Line 333, /home/forums/content/files/2/6/7/1/7/4/153523.attach::Cmd_spec_prev
SourceMod error session started

And this is printed in chat
[SBS] SetHumanSpec Signature broken. Make sure l4d_survivor_bot_select.txt is in /gamedata/

Does anyone have any ideas why?
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