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[CS:S] VIPMod


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st0rm_r1der
Member
Join Date: Feb 2008
Location: DE
Old 01-11-2011 , 14:20   Re: [CS:S] VIPMod
Reply With Quote #21

Quote:
Originally Posted by Kyle12 View Post
Hi st0rm_r1der!

I'm unable to reproduce this error as I've had a -1 check there (it's been there since the initial release, iirc). You didn't modify the source trying to do something odd did you? There are multiple checks before that that should fail and not allow the plugin to reach that function.
i didn't change anything. i only downloaded the complete zip package with the maps and installed it...

Quote:
Originally Posted by Kyle12 View Post
No problem. I'll add it as soon as possible.
I don't think I can do the cvar to restrict it to humans. However I'll add the functionality to allow an admin to make a player the VIP.
would be great!
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KaiserJeeĈ
Member
Join Date: Dec 2009
Old 01-11-2011 , 18:34   Re: [CS:S] VIPMod
Reply With Quote #22

Buglist after testing

T's dont get money for winning a round

Vip can sometimes buy, or pickup weapons

Tested with bots, not working

Random "T wins" happened when testing with 3 players and one of them changed team

VIP Skin makes troubles with other plugins that gives skins on roundstart, like Admin skins and VIP skins for paying clients
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 01-11-2011 , 19:11   Re: [CS:S] VIPMod
Reply With Quote #23

adding this to KaiserJeeĈ's Comment, this is from the log of the server we tested it on

Quote:
L 01/12/2011 - 00:19:24: SourceMod error session started
L 01/12/2011 - 00:19:24: Info (map "as_escape_beta_v8") (file "errors_20110112.log")
L 01/12/2011 - 00:19:24: [SM] Plugin encountered error 15: Array index is out of bounds
L 01/12/2011 - 00:19:24: [SM] Displaying call stack trace for plugin "VIPMod.smx":
L 01/12/2011 - 00:19:24: [SM] [0] Line 316, VIPMod.sp::VIPSelection()
L 01/12/2011 - 00:19:24: [SM] [1] Line 303, VIPMod.sp::OnRoundEnd()
L 01/12/2011 - 00:20:14: [SM] Plugin encountered error 15: Array index is out of bounds
L 01/12/2011 - 00:20:14: [SM] Displaying call stack trace for plugin "VIPMod.smx":
L 01/12/2011 - 00:20:14: [SM] [0] Line 316, VIPMod.sp::VIPSelection()
L 01/12/2011 - 00:20:14: [SM] [1] Line 303, VIPMod.sp::OnRoundEnd()
L 01/12/2011 - 00:20:14: [SM] Native "SetEntProp" reported: Entity -1 (-1) is invalid
L 01/12/2011 - 00:20:14: [SM] Displaying call stack trace for plugin "VIPMod.smx":
L 01/12/2011 - 00:20:14: [SM] [0] Line 405, VIPMod.sp::CheckVIPPosition()
L 01/12/2011 - 00:204: [SM] Plugin encountered error 15: Array index is out of bounds
L 01/12/2011 - 00:204: [SM] Displaying call stack trace for plugin "VIPMod.smx":
L 01/12/2011 - 00:204: [SM] [0] Line 316, VIPMod.sp::VIPSelection()
L 01/12/2011 - 00:204: [SM] [1] Line 303, VIPMod.sp::OnRoundEnd()
edit:
found out we were running with the old version of the plugin.
dunno if anything have changed tho

Last edited by DoPe^; 01-11-2011 at 20:47.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 01-11-2011 , 21:06   Re: [CS:S] VIPMod
Reply With Quote #24

Hi guys,

I'm going to do a complete rewrite this weekend. Until then all I can do is suggest that you don't use plugins that will conflict with this. Such as automatic skin managers (No promises, but I'm planning on having a class management system. Extremely similar to Zombie:Reloaded's, if not the same). If you're having issues with it at the moment, grab the latest version from the thread (Not the Archives, they're not updated at all, as I said in the very first post). If you're using the Archive version, and are not following the installation instructions, I cannot help you. Dope^, I fixed that error in 1.0b (I've just uploaded 1.0c).

- Added HLX:CE support (Events are VIP_Killed, VIP_NotEscaped, and VIP_Escaped).
- Changed it so the team that wins gets money depending on scenario.
- Now strips the VIP's weapons on selection.
- Hopefully fixed the Round Time issue.

Last edited by KyleS; 01-11-2011 at 23:06.
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rambomst
SourceMod Donor
Join Date: Nov 2009
Location: Sydney, Australia
Old 01-11-2011 , 23:54   Re: [CS:S] VIPMod
Reply With Quote #25

With the latest update it strips all your weapons when you become a VIP but it doesn't give you a knife or pistol back and I am getting this error with the model.

MDLCache: Failed load of .VVD data for player/vip/small2/vip.mdl
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 01-12-2011 , 00:10   Re: [CS:S] VIPMod
Reply With Quote #26

Quote:
Originally Posted by rambomst View Post
With the latest update it strips all your weapons when you become a VIP but it doesn't give you a knife or pistol back and I am getting this error with the model.

MDLCache: Failed load of .VVD data for player/vip/small2/vip.mdl
I'm not quite sure what's causing this. Knife should never be stripped, if the VIP doesn't have a USP it's stripped. The model should be loading, does that file exist on your client?

Could you provide me with a plugin list? I'm pretty sure it's a conflict with something else you're running.

EDIT: And obviously there's no Bot support for the VIP, they don't know they have to escape
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rambomst
SourceMod Donor
Join Date: Nov 2009
Location: Sydney, Australia
Old 01-12-2011 , 00:18   Re: [CS:S] VIPMod
Reply With Quote #27

The plugin list is
Code:
[SM] Listing 39 plugins:
  01 "Admin File Reader" (1.3.6) by AlliedModders LLC
  02 "Admin Help" (1.3.6) by AlliedModders LLC
  03 "Admin Menu" (1.3.6) by AlliedModders LLC
  04 "Advanced admin commands" (0.14) by [email protected]
  05 "Advertisements" (0.5.5) by Tsunami
  06 "AFK Manager" (3.2.3) by Rothgar
  07 "Anti-Flood" (1.3.6) by AlliedModders LLC
  08 "Basic Chat" (1.3.6) by AlliedModders LLC
  09 "Basic Comm Control" (1.3.6) by AlliedModders LLC
  10 "Basic Commands" (1.3.6) by AlliedModders LLC
  11 "Basic Info Triggers" (1.3.6) by AlliedModders LLC
  12 "Basic Votes" (1.3.6) by AlliedModders LLC
  13 "Client Preferences" (1.3.6) by AlliedModders LLC
  14 "Custom Votes" (0.5.6) by chundo
  15 "DeadChat" (2.0) by Greyscale
  16 "Disconnect Message" (1.1) by PimpinJuice edited by Rambomst
  17 "Fun Commands" (1.3.6) by AlliedModders LLC
  18 "Fun Votes" (1.3.6) by AlliedModders LLC
  19 "HLstatsX CE Ingame Plugin" (1.6.12) by psychonic
  20 "Kigen's Anti-Cheat" (1.2.1.6) by CodingDirect LLC
  21 "M3Motd - MOTD / Rules Display" (0.2.1) by M3Studios, Inc.
  22 "map-decals.smx" (1.1) by Berni, Stingbyte
  23 "MapChooser" (1.3.4) by AlliedModders LLC
  24 "Anti-Micspam" (0.5) by FLOOR_MASTER and Bor3dGaming.com
  25 "Nextmap" (1.3.6) by AlliedModders LLC
  26 "Map Nominations" (1.3.4) by AlliedModders LLC
  27 "Player Commands" (1.3.6) by AlliedModders LLC
  28 "Radio Spam Block" (1.0.0) by exvel
  29 "RCON Lock" (0.6.7) by devicenull
  30 "Reserved Slots" (1.3.4) by AlliedModders LLC
  31 "Rock The Vote" (1.3.4) by AlliedModders LLC
  32 "Server Clean Up" (1.1.6) by Jamster
  33 "Server Hop" (0.8.1) by [GRAVE] rig0r
  34 "Simple Welcome Message" (1.2) by Zuko
  35 "Sound Commands" (1.3.6) by AlliedModders LLC
  36 "SourceBans" (1.4.7) by InterWave Studios Development Team
  37 "Spray Tracer" (5.8) by Nican132, CptMoore, Lebson506th
  38 "SuperLogs: CSS" (1.2.4) by psychonic
  39 "VIPMod" (1.0b) by Kyle Sanderson
It seems the clients that join the server arent downloading the .vvd file.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 01-12-2011 , 00:41   Re: [CS:S] VIPMod
Reply With Quote #28

Quote:
Originally Posted by rambomst View Post
It seems the clients that join the server arent downloading the .vvd file.
Great catch, I just looked and there was an extra space at the end of the .vvd file.

I believe I've worked around the weapon issue, as well. While it doesn't appear that you're running anything funky that would do that, and I can't find any ill lines in the code that would cause this (You can't get rid of your knife normally). If the weapon is missing on strip, the VIP will be given what he's missing. I've also fixed an invulnerable bug with the plugin that caused any VIP who has successfully escaped to be invulnerable until he disconnects.

1.0e is up! Everyone is highly suggested to upgrade. Let me know if it works for you now
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rambomst
SourceMod Donor
Join Date: Nov 2009
Location: Sydney, Australia
Old 01-12-2011 , 02:43   Re: [CS:S] VIPMod
Reply With Quote #29

There is still a weapon issue. It doesn't happen as often but sometimes you will spawn then the plugin will throw your knife away for you and then you cant pick it up lol, same with the USP.

*edit*

Also make it so it changes the game name from Counter-Strike: Source to VIP/Assassination or something like that.
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Last edited by rambomst; 01-12-2011 at 03:41.
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 01-12-2011 , 07:39   Re: [CS:S] VIPMod
Reply With Quote #30

Quote:
Originally Posted by Kyle12 View Post
Until then all I can do is suggest that you don't use plugins that will conflict with this. Such as automatic skin managers (No promises, but I'm planning on having a class management system. Extremely similar to Zombie:Reloaded's, if not the same).
heya wouldnt it also help if this VIP mod forced the vip model every round then you wouldnt have issues with these skin managers, like ours. it only load the skin ones.

Last edited by DoPe^; 01-12-2011 at 07:51.
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